Declare GetRandomNumber128 in RngLib.h.
Create GetRandomNumber128 in BaseRngLib, which is simply calling
GetRandomNumber64 twice.
A GetRandomNumber128 function allows platforms with 128bit HWRNGs to
save on IO overhead that comes from having to prime the HWRNG device
before each read operation.
Using the HWRNG installed on the HP ProLiant m400 moonshot cartridge,
this will save about 50ms per RAW Entropy operation as compared with
calling GetRandomNumber64 twice.
Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Thomas Palmer <thomas.palmer@hpe.com>
Reviewed-by: Samer El-Haj-Mahmoud <elhaj@hpe.com>
Reviewed-by: Michael Kinney <michael.d.kinney@intel.com>
Reviewed-by: Chao Zhang <chao.b.zhang@intel.com>
Reviewed-by: Qin Long <qin.long@intel.com>
git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@18590 6f19259b-4bc3-4df7-8a09-765794883524
Add one library class (RngLib.h) with three GetRandomNumber16/32/64
APIs to provide random number generator services, and one library
instance (BaseRngLib), based on Intel RdRand instruction access,
to provide high-quality random numbers generator.
Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Qin Long <qin.long@intel.com>
Reviewed-by: Michael Kinney <michael.d.kinney@intel.com>
Reviewed-by: Liming Gao <liming.gao@intel.com>
git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@18519 6f19259b-4bc3-4df7-8a09-765794883524