VirtioGpuDxe is a UEFI Bus driver (not a Device driver). This is because a
UEFI graphics driver is expected to produce its GraphicsOutput protocol
instance(s) on new child handle(s) of the video controller handle, one
child handle (plus GOP) per video output (or, one child handle plus GOP
per combination of multiple video outputs).
In VirtioGpuDxe, we support a single VirtIo GPU head (scanout), namely
head#0. This means that, with regard to a specific VirtIo GPU device, the
driver may be in one of three states, at any time:
[1] VirtioGpuDxe has not bound the device at all,
[2] VirtioGpuDxe has bound the device, but not produced the sole child
handle for head#0,
[3] VirtioGpuDxe has bound the device, and produced the sole child handle
for head#0, with a GOP instance on the child handle.
(Which state the driver is in wrt. a given VirtIo GPU device depends on
the VirtioGpuDriverBindingStart() / VirtioGpuDriverBindingStop()
invocations issued by the ConnectController() / DisconnectController()
boot services. In turn those come from BDS or e.g. the UEFI shell.)
The concept of "current video mode" is technically tied to the GOP (i.e.,
the child handle, state [3] only), not the VirtIo GPU controller handle.
This is why we manage the storage that backs the current video mode in our
EFI_GRAPHICS_OUTPUT_PROTOCOL.SetMode() member implementation.
GopSetMode() is first called *internally*, when we enter state [3] (that
is, when we produce the child handle + GOP on it):
VirtioGpuDriverBindingStart() [DriverBinding.c]
InitVgpuGop() [DriverBinding.c]
VgpuGop->Gop.SetMode() [Gop.c]
When this happens, we allocate the backing store *without* having a
preexistent backing store (due to no preexistent video mode and GOP).
Skipping VirtIo GPU details not relevant for this patch, we just note that
the backing store is exposed *permanently* to the VirtIo GPU device, with
the RESOURCE_ATTACH_BACKING command.
When external clients call the EFI_GRAPHICS_OUTPUT_PROTOCOL.Blt() member
function -- called GopBlt() in this driver --, in state [3], the function
operates on the backing store, and sends only small messages to the VirtIo
GPU device.
When external clients call GopSetMode() for switching between video modes
-- in state [3] --, then
- a new backing store is allocated and exposed to the device (attached to
a new host-side VirtIo GPU resource),
- head#0 is flipped to the new backing store,
- on success, the ReleaseGopResources() function both detaches the
previous backing store from the VirtIo GPU device, an releases it. The
new backing store address and size are saved in our GOP object. (In
other words, we "commit" to the new video mode.)
When the DisconnectController() boot service asks us to leave state [3] --
we can leave it directly only for state [2] --, then the
ReleaseGopResources() function is called on a different path:
VirtioGpuDriverBindingStop() [DriverBinding.c]
UninitVgpuGop() [DriverBinding.c]
ReleaseGopResources() [Gop.c]
In this case, the backing store being released is still in use (we're not
leaving it for a new mode -- head#0 has not been flipped "away" from it),
so in ReleaseGopResources() we disable head#0 first.
(The ReleaseGopResources() function is called the same way on the error
path in InitVgpuGop(), if the first -- internal -- VgpuGop->Gop.SetMode()
call succeeds, but the rest of InitVgpuGop() fails.)
Based on the above, for IOMMU-compatibility,
- in GopSetMode(), don't just allocate, but also map the backing store of
the nascent video mode to a device address, for bus master common buffer
operation,
- (the VirtioGpuAllocateZeroAndMapBackingStore() helper function
introduced in the last patch takes care of zeroing internally,)
- pass the device address to the VirtIo GPU device in the
RESOURCE_ATTACH_BACKING command,
- if GopSetMode() succeeds, save the mapping token,
- if GopSetMode() fails, don't just free but also unmap the still-born
backing store,
- in ReleaseGopResources(), don't just free but also unmap the backing
store -- which is the previous backing store if we're mode-switching,
and the current backing store if we're leaving state [3].
Finally, ExitBootServices() may be called when the driver is in either
state [1], [2] or [3], wrt. a given VirtIo GPU device. (Of course we are
only notified in states [2] and [3].) If we get the notification in state
[3], then the current video mode's backing store has to be unmapped, but
not released. (We must not change the UEFI memory map.)
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Brijesh Singh <brijesh.singh@amd.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Tom Lendacky <thomas.lendacky@amd.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Tested-by: Brijesh Singh <brijesh.singh@amd.com>
Introduce the VirtioGpuAllocateZeroAndMapBackingStore() and
VirtioGpuUnmapAndFreeBackingStore() helper functions. These functions tie
together the allocation, zeroing and mapping, and unmapping and
deallocation, respectively, of memory that the virtio GPU will permanently
reference after receiving the RESOURCE_ATTACH_BACKING command.
With these functions we can keep the next patch simpler -- the GOP
implementation in "Gop.c" retains its error handling structure, and
remains oblivious to VIRTIO_DEVICE_PROTOCOL and VirtioLib.
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Brijesh Singh <brijesh.singh@amd.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Tom Lendacky <thomas.lendacky@amd.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Tested-by: Brijesh Singh <brijesh.singh@amd.com>
The RESOURCE_ATTACH_BACKING virtio GPU command assigns guest-side backing
pages to a host-side resource that was created earlier with the
RESOURCE_CREATE_2D command.
We compose the RESOURCE_ATTACH_BACKING command in the
VirtioGpuResourceAttachBacking() function. Currently this function takes
the parameter
IN VOID *FirstBackingPage
This is only appropriate as long as we pass a (guest-phys) system memory
address to the device. In preparation for a mapped bus master device
address, change the above parameter to
IN EFI_PHYSICAL_ADDRESS BackingStoreDeviceAddress
In order to keep the current call site functional, move the (VOID*) to
(UINTN) conversion out of the function, to the call site.
The "Request.Entry.Addr" field already has type UINT64.
This patch is similar to commit 4b725858de ("OvmfPkg/VirtioLib: change
the parameter of VirtioAppendDesc() to UINT64", 2017-08-23).
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Brijesh Singh <brijesh.singh@amd.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Tom Lendacky <thomas.lendacky@amd.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Tested-by: Brijesh Singh <brijesh.singh@amd.com>
Every virtio GPU command used by VirtioGpuDxe is synchronous and formatted
as a two-descriptor chain: request, response. The internal workhorse
function that all the command-specific functions call for such messaging
is VirtioGpuSendCommand().
In VirtioGpuSendCommand(), map the request from system memory to bus
master device address for BusMasterRead operation, and map the response
from system memory to bus master device address for BusMasterWrite
operation.
Pass the bus master device addresses to VirtioAppendDesc(). (See also
commit 4b725858de, "OvmfPkg/VirtioLib: change the parameter of
VirtioAppendDesc() to UINT64", 2017-08-23.)
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Brijesh Singh <brijesh.singh@amd.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Tom Lendacky <thomas.lendacky@amd.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Tested-by: Brijesh Singh <brijesh.singh@amd.com>
VirtioGpuDxe uses one virtio ring, for VIRTIO_GPU_CONTROL_QUEUE.
Map it for bus master common buffer operation with VirtioRingMap(), so
that it can be accessed equally by both guest and hypervisor even if an
IOMMU is used. (VirtioRingInit() already allocates the ring suitably for
this, see commit b0338c5329, "OvmfPkg/VirtioLib: alloc VRING buffer with
AllocateSharedPages()", 2017-08-23).
Pass the resultant translation offset ("RingBaseShift"), from system
memory address to bus master device address, to VIRTIO_SET_QUEUE_ADDRESS.
Unmap the ring in all contexts where the ring becomes unused (these
contexts are mutually exclusive):
- in VirtioGpuInit(): the ring has been mapped, but we cannot complete the
virtio initialization for another reason,
- in VirtioGpuUninit(): the virtio initialization has succeeded, but
VirtioGpuDriverBindingStart() fails for another reason, or
VirtioGpuDriverBindingStop() unbinds the device after use,
- in VirtioGpuExitBoot(): ExitBootServices() is called after
VirtioGpuDriverBindingStart() has successfully bound the device.
(Unmapping the ring does not change the UEFI memory map.)
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Brijesh Singh <brijesh.singh@amd.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Tom Lendacky <thomas.lendacky@amd.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Tested-by: Brijesh Singh <brijesh.singh@amd.com>
For the case when an IOMMU is used for translating system physical
addresses to DMA bus master addresses, the transport-independent
virtio device drivers will be required to map their VRING areas to
bus addresses with VIRTIO_DEVICE_PROTOCOL.MapSharedBuffer() calls.
- MMIO and legacy virtio transport do not support IOMMU to translate the
addresses hence RingBaseShift will always be set to zero.
- modern virtio transport supports IOMMU to translate the address, in
next patch we will update the Virtio10Dxe to use RingBaseShift offset.
Suggested-by: Laszlo Ersek <lersek@redhat.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Tom Lendacky <thomas.lendacky@amd.com>
Cc: Laszlo Ersek <lersek@redhat.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Brijesh Singh <brijesh.singh@amd.com>
[lersek@redhat.com: remove commit msg paragraph with VirtioLib reference]
[lersek@redhat.com: fix typo in VIRTIO_SET_QUEUE_ADDRESS comment block]
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Regression-tested-by: Laszlo Ersek <lersek@redhat.com>
In this patch we add a "workhorse" function called VirtioGpuSendCommand(),
and implement seven simple RPCs atop, for the command types listed in
"OvmfPkg/Include/IndustryStandard/VirtioGpu.h".
These functions will be called by our EFI_GRAPHICS_OUTPUT_PROTOCOL
implementation.
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Ref: https://tianocore.acgmultimedia.com/show_bug.cgi?id=66
Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This patch implements the steps listed in section "3.1.1 Driver
Requirements: Device Initialization" of the Virtio V1.0 Committee Spec 04.
The VirtIo GPU is brought up in VirtioGpuDriverBindingStart(), and down in
VirtioGpuDriverBindingStop().
We also add an ExitBootServices() callback that resets the device. This
ensures that the device model abandons any guest memory areas when we
transfer control to the guest OS.
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Ref: https://tianocore.acgmultimedia.com/show_bug.cgi?id=66
Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>