/** @file Real Mode Thunk Functions for IA32 and X64. Copyright (c) 2006, Intel Corporation
All rights reserved. This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. Module Name: x86Thunk.c **/ /** Invokes 16-bit code in big real mode and returns the updated register set. This function transfers control to the 16-bit code specified by CS:EIP using the stack specified by SS:ESP in RegisterSet. The updated registers are saved on the real mode stack and the starting address of the save area is returned. @param RegisterSet Values of registers before invocation of 16-bit code. @param Patch Pointer to the area following the 16-bit code. @return The pointer to a IA32_REGISTER_SET structure containing the updated register values. **/ IA32_REGISTER_SET * InternalAsmThunk16 ( IN IA32_REGISTER_SET *RegisterSet, IN OUT VOID *Patch ); /** Prepares all structures a code required to use AsmThunk16(). Prepares all structures and code required to use AsmThunk16(). If ThunkContext is NULL, then ASSERT(). @param ThunkContext A pointer to the context structure that describes the 16-bit real mode code to call. **/ VOID EFIAPI AsmPrepareThunk16 ( OUT THUNK_CONTEXT *ThunkContext ) { ASSERT (ThunkContext != NULL); } /** Transfers control to a 16-bit real mode entry point and returns the results. Transfers control to a 16-bit real mode entry point and returns the results. AsmPrepareThunk16() must be called with ThunkContext before this function is used. This function must be called with interrupts disabled. If ThunkContext is NULL, then ASSERT(). If AsmPrepareThunk16() was not previously called with ThunkContext, then ASSERT(). @param ThunkContext A pointer to the context structure that describes the 16-bit real mode code to call. **/ VOID EFIAPI AsmThunk16 ( IN OUT THUNK_CONTEXT *ThunkContext ) { UINT16 *Patch; ASSERT (ThunkContext != NULL); Patch = (UINT16*)( (UINTN)ThunkContext->RealModeCode + ThunkContext->RealModeCodeSize ); // // 0x9a66 is the OpCode of far call with an operand size override. // *Patch = 0x9a66; // // CopyMem() here copies the updated register values back to RealModeState // CopyMem ( &ThunkContext->RealModeState, InternalAsmThunk16 (&ThunkContext->RealModeState, Patch + 1), sizeof (ThunkContext->RealModeState) ); } /** Prepares all structures and code for a 16-bit real mode thunk, transfers control to a 16-bit real mode entry point, and returns the results. Prepares all structures and code for a 16-bit real mode thunk, transfers control to a 16-bit real mode entry point, and returns the results. If the caller only need to perform a single 16-bit real mode thunk, then this service should be used. If the caller intends to make more than one 16-bit real mode thunk, then it is more efficient if AsmPrepareThunk16() is called once and AsmThunk16() can be called for each 16-bit real mode thunk. This function must be called with interrupts disabled. If ThunkContext is NULL, then ASSERT(). @param ThunkContext A pointer to the context structure that describes the 16-bit real mode code to call. **/ VOID EFIAPI AsmPrepareAndThunk16 ( IN OUT THUNK_CONTEXT *ThunkContext ) { AsmPrepareThunk16 (ThunkContext); AsmThunk16 (ThunkContext); }