///**@file
// Low leve x64 specific debug support functions.
//
// Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.
// Portions copyright (c) 2008 - 2009, Apple Inc. All rights reserved.
// This program and the accompanying materials
// are licensed and made available under the terms and conditions of the BSD License
// which accompanies this distribution. The full text of the license may be found at
// http://opensource.org/licenses/bsd-license.php
//
// THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
//
//**/
ASM_GLOBAL ASM_PFX(OrigVector)
ASM_GLOBAL ASM_PFX(InterruptEntryStub)
ASM_GLOBAL ASM_PFX(StubSize)
ASM_GLOBAL ASM_PFX(CommonIdtEntry)
ASM_GLOBAL ASM_PFX(FxStorSupport)
.data
ASM_PFX(StubSize): .long ASM_PFX(InterruptEntryStubEnd) - ASM_PFX(InterruptEntryStub)
ASM_PFX(AppRsp): .long 0x11111111 # ?
.long 0x11111111 # ?
ASM_PFX(DebugRsp): .long 0x22222222 # ?
.long 0x22222222 # ?
ASM_PFX(ExtraPush): .long 0x33333333 # ?
.long 0x33333333 # ?
ASM_PFX(ExceptData): .long 0x44444444 # ?
.long 0x44444444 # ?
ASM_PFX(Rflags): .long 0x55555555 # ?
.long 0x55555555 # ?
ASM_PFX(OrigVector): .long 0x66666666 # ?
.long 0x66666666 # ?
// The declarations below define the memory region that will be used for the debug stack.
// The context record will be built by pushing register values onto this stack.
// It is imparitive that alignment be carefully managed, since the FXSTOR and
// FXRSTOR instructions will GP fault if their memory operand is not 16 byte aligned.
//
// The stub will switch stacks from the application stack to the debuger stack
// and pushes the exception number.
//
// Then we building the context record on the stack. Since the stack grows down,
// we push the fields of the context record from the back to the front. There
// are 336 bytes of stack used prior allocating the 512 bytes of stack to be
// used as the memory buffer for the fxstor instruction. Therefore address of
// the buffer used for the FXSTOR instruction is &Eax - 336 - 512, which
// must be 16 byte aligned.
//
// We carefully locate the stack to make this happen.
//
// For reference, the context structure looks like this:
// struct {
// UINT64 ExceptionData;
// FX_SAVE_STATE_X64 FxSaveState; // 512 bytes, must be 16 byte aligned
// UINT64 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
// UINT64 Cr0, Cr1, Cr2, Cr3, Cr4, Cr8;
// UINT64 RFlags;
// UINT64 Ldtr, Tr;
// UINT64 Gdtr[2], Idtr[2];
// UINT64 Rip;
// UINT64 Gs, Fs, Es, Ds, Cs, Ss;
// UINT64 Rdi, Rsi, Rbp, Rsp, Rbx, Rdx, Rcx, Rax;
// UINT64 R8, R9, R10, R11, R12, R13, R14, R15;
// } SYSTEM_CONTEXT_X64; // 64 bit system context record
.p2align 4
DebugStackEnd : .ascii "DbgStkEnd >>>>>>" # 16 byte long string - must be 16 bytes to preserve alignment
.fill 0x1ffc, 4, 0x00000000
# 32K should be enough stack
# This allocation is coocked to insure
# that the the buffer for the FXSTORE instruction
# will be 16 byte aligned also.
#
ASM_PFX(ExceptionNumber): .long 0x77777777 # first entry will be the vector number pushed by the stub
.long 0x77777777 # ?
DebugStackBegin : .ascii "<<<< DbgStkBegin" # initial debug ESP == DebugStackBegin, set in stub
.text
//------------------------------------------------------------------------------
// BOOLEAN
// FxStorSupport (
// void
// )
//
// Abstract: Returns TRUE if FxStor instructions are supported
//
ASM_GLOBAL ASM_PFX(FxStorSupport)
ASM_PFX(FxStorSupport):
//
// cpuid corrupts rbx which must be preserved per the C calling convention
//
pushq %rbx
movq $1, %rax
cpuid
movl %edx, %eax
andq $0x01000000, %rax
shrq $24, %rax
popq %rbx
ret
//------------------------------------------------------------------------------
// void
// Vect2Desc (
// IA32_IDT_GATE_DESCRIPTOR * DestDesc, // rcx
// void (*Vector) (void) // rdx
// )
//
// Abstract: Encodes an IDT descriptor with the given physical address
//
ASM_GLOBAL ASM_PFX(Vect2Desc)
ASM_PFX(Vect2Desc):
movq %rdx, %rax
movw %ax, (%rcx) # write bits 15..0 of offset
movw %cs, %dx
movw %dx, 2(%rcx) # SYS_CODE_SEL from GDT
movw $(0x0e00 | 0x8000), 4(%rcx) # type = 386 interrupt gate, present
shrq $16, %rax
movw %ax, 6(%rcx) # write bits 31..16 of offset
shrq $16, %rax
movl %eax, 8(%rcx) # write bits 63..32 of offset
ret
//------------------------------------------------------------------------------
// InterruptEntryStub
//
// Abstract: This code is not a function, but is a small piece of code that is
// copied and fixed up once for each IDT entry that is hooked.
//
ASM_GLOBAL ASM_PFX(InterruptEntryStub)
ASM_PFX(InterruptEntryStub):
pushq $0 # push vector number - will be modified before installed
jmp ASM_PFX(CommonIdtEntry)
ASM_GLOBAL ASM_PFX(InterruptEntryStubEnd)
ASM_PFX(InterruptEntryStubEnd):
//------------------------------------------------------------------------------
// CommonIdtEntry
//
// Abstract: This code is not a function, but is the common part for all IDT
// vectors.
//
ASM_GLOBAL ASM_PFX(CommonIdtEntry)
//
// At this point, the stub has saved the current application stack esp into AppRsp
// and switched stacks to the debug stack, where it pushed the vector number
//
// The application stack looks like this:
//
// ...
// (last application stack entry)
// [16 bytes alignment, do not care it]
// SS from interrupted task
// RSP from interrupted task
// rflags from interrupted task
// CS from interrupted task
// RIP from interrupted task
// Error code <-------------------- Only present for some exeption types
//
// Vector Number <----------------- pushed in our IDT Entry
//
// The stub switched us to the debug stack and pushed the interrupt number.
//
// Next, construct the context record. It will be build on the debug stack by
// pushing the registers in the correct order so as to create the context structure
// on the debug stack. The context record must be built from the end back to the
// beginning because the stack grows down...
//
// For reference, the context record looks like this:
//
// typedef
// struct {
// UINT64 ExceptionData;
// FX_SAVE_STATE_X64 FxSaveState;
// UINT64 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
// UINT64 Cr0, Cr2, Cr3, Cr4, Cr8;
// UINT64 RFlags;
// UINT64 Ldtr, Tr;
// UINT64 Gdtr[2], Idtr[2];
// UINT64 Rip;
// UINT64 Gs, Fs, Es, Ds, Cs, Ss;
// UINT64 Rdi, Rsi, Rbp, Rsp, Rbx, Rdx, Rcx, Rax;
// UINT64 R8, R9, R10, R11, R12, R13, R14, R15;
// } SYSTEM_CONTEXT_X64; // 64
ASM_PFX(CommonIdtEntry):
// NOTE: we save rsp here to prevent compiler put rip reference cause error AppRsp
pushq %rax
movq (8)(%rsp), %rax # save vector number
movq %rax, ASM_PFX(ExceptionNumber)(%rip) # save vector number
popq %rax
addq $8, %rsp # pop vector number
movq %rsp, ASM_PFX(AppRsp)(%rip) # save stack top
movq DebugStackBegin(%rip), %rsp # switch to debugger stack
subq $8, %rsp # leave space for vector number
// UINT64 Rdi, Rsi, Rbp, Rsp, Rbx, Rdx, Rcx, Rax;
// UINT64 R8, R9, R10, R11, R12, R13, R14, R15;
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %r11
pushq %r10
pushq %r9
pushq %r8
pushq %rax
pushq %rcx
pushq %rdx
pushq %rbx
pushq %rsp
pushq %rbp
pushq %rsi
pushq %rdi
// Save interrupt state rflags register...
pushfq
popq %rax
movq %rax, ASM_PFX(Rflags)(%rip)
// We need to determine if any extra data was pushed by the exception, and if so, save it
// To do this, we check the exception number pushed by the stub, and cache the
// result in a variable since we'll need this again.
cmpl $0, ASM_PFX(ExceptionNumber)(%rip)
jz ExtraPushOne
cmpl $10, ASM_PFX(ExceptionNumber)(%rip)
jz ExtraPushOne
cmpl $11, ASM_PFX(ExceptionNumber)(%rip)
jz ExtraPushOne
cmpl $12, ASM_PFX(ExceptionNumber)(%rip)
jz ExtraPushOne
cmpl $13, ASM_PFX(ExceptionNumber)(%rip)
jz ExtraPushOne
cmpl $14, ASM_PFX(ExceptionNumber)(%rip)
jz ExtraPushOne
cmpl $17, ASM_PFX(ExceptionNumber)(%rip)
jz ExtraPushOne
movl $0, ASM_PFX(ExtraPush)(%rip)
movl $0, ASM_PFX(ExceptData)(%rip)
jmp ExtraPushDone
ExtraPushOne:
movl $1, ASM_PFX(ExtraPush)(%rip)
// If there's some extra data, save it also, and modify the saved AppRsp to effectively
// pop this value off the application's stack.
movq ASM_PFX(AppRsp)(%rip), %rax
movq (%rax), %rbx
movq %rbx, ASM_PFX(ExceptData)(%rip)
addq $8, %rax
movq %rax, ASM_PFX(AppRsp)(%rip)
ExtraPushDone:
// The "push" above pushed the debug stack rsp. Since what we're actually doing
// is building the context record on the debug stack, we need to save the pushed
// debug RSP, and replace it with the application's last stack entry...
movq 24(%rsp), %rax
movq %rax, ASM_PFX(DebugRsp)(%rip)
movq ASM_PFX(AppRsp)(%rip), %rax
movq 24(%rax), %rax
# application stack has ss, rsp, rflags, cs, & rip, so
# last actual application stack entry is saved at offset
# 24 bytes from stack top.
movq %rax, 24(%rsp)
// continue building context record
// UINT64 Gs, Fs, Es, Ds, Cs, Ss; insure high 16 bits of each is zero
mov %ss, %rax
pushq %rax
# CS from application is one entry back in application stack
movq ASM_PFX(AppRsp)(%rip), %rax
movzxw 8(%rax), %rax
pushq %rax
mov %ds, %rax
pushq %rax
mov %es, %rax
pushq %rax
mov %fs, %rax
pushq %rax
mov %gs, %rax
pushq %rax
// UINT64 Rip;
# Rip from application is on top of application stack
movq ASM_PFX(AppRsp)(%rip), %rax
pushq (%rax)
// UINT64 Gdtr[2], Idtr[2];
push $0
push $0
sidtq (%rsp)
push $0
push $0
sgdtq (%rsp)
// UINT64 Ldtr, Tr;
xorq %rax, %rax
str %ax
pushq %rax
sldt %ax
pushq %rax
// UINT64 RFlags;
// Rflags from application is two entries back in application stack
movq ASM_PFX(AppRsp)(%rip), %rax
pushq 16(%rax)
// UINT64 Cr0, Cr1, Cr2, Cr3, Cr4, Cr8;
// insure FXSAVE/FXRSTOR is enabled in CR4...
// ... while we're at it, make sure DE is also enabled...
movq %cr8, %rax
pushq %rax
movq %cr4, %rax
orq $0x208, %rax
movq %rax, %cr4
pushq %rax
movq %cr3, %rax
pushq %rax
movq %cr2, %rax
pushq %rax
push $0
movq %cr0, %rax
pushq %rax
// UINT64 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
movq %dr7, %rax
pushq %rax
// clear Dr7 while executing debugger itself
xorq %rax, %rax
movq %rax, %dr7
movq %dr6, %rax
pushq %rax
// insure all status bits in dr6 are clear...
xorq %rax, %rax
movq %rax, %dr6
movq %dr3, %rax
pushq %rax
movq %dr2, %rax
pushq %rax
movq %dr1, %rax
pushq %rax
movq %dr0, %rax
pushq %rax
// FX_SAVE_STATE_X64 FxSaveState;
subq $512, %rsp
movq %rsp, %rdi
# IMPORTANT!! The debug stack has been carefully constructed to
# insure that rsp and rdi are 16 byte aligned when we get here.
# They MUST be. If they are not, a GP fault will occur.
# FXSTOR_RDI
fxsave (%rdi)
// UEFI calling convention for x64 requires that Direction flag in EFLAGs is clear
cld
// UINT64 ExceptionData;
movq ASM_PFX(ExceptData)(%rip), %rax
pushq %rax
// call to C code which will in turn call registered handler
// pass in the vector number
movq %rsp, %rdx
movq ASM_PFX(ExceptionNumber)(%rip), %rcx
subq $40, %rsp
call ASM_PFX(InterruptDistrubutionHub)
addq $40, %rsp
// restore context...
// UINT64 ExceptionData;
addq $8, %rsp
// FX_SAVE_STATE_X64 FxSaveState;
movq %rsp, %rsi
# FXRSTOR_RSI
fxrstor (%rsi)
addq $512, %rsp
// UINT64 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
popq %rax
movq %rax, %dr0
popq %rax
movq %rax, %dr1
popq %rax
movq %rax, %dr2
popq %rax
movq %rax, %dr3
// skip restore of dr6. We cleared dr6 during the context save.
addq $8, %rsp
popq %rax
movq %rax, %dr7
// UINT64 Cr0, Cr1, Cr2, Cr3, Cr4, Cr8;
popq %rax
movq %rax, %cr0
addq $8, %rsp
popq %rax
movq %rax, %cr2
popq %rax
movq %rax, %cr3
popq %rax
movq %rax, %cr4
popq %rax
movq %rax, %cr8
// UINT64 RFlags;
movq ASM_PFX(AppRsp)(%rip), %rax
popq 16(%rax)
// UINT64 Ldtr, Tr;
// UINT64 Gdtr[2], Idtr[2];
// Best not let anyone mess with these particular registers...
addq $48, %rsp
// UINT64 Rip;
popq (%rax)
// UINT64 Gs, Fs, Es, Ds, Cs, Ss;
// NOTE - modified segment registers could hang the debugger... We
// could attempt to insulate ourselves against this possibility,
// but that poses risks as well.
//
popq %rax
# mov %rax, %gs
popq %rax
# mov %rax, %fs
popq %rax
mov %rax, %es
popq %rax
mov %rax, %ds
movq ASM_PFX(AppRsp)(%rip), %rax
popq 8(%rax)
popq %rax
mov %rax, %ss
## The next stuff to restore is the general purpose registers that were pushed
## using the "push" instruction.
##
## The value of RSP as stored in the context record is the application RSP
## including the 5 entries on the application stack caused by the exception
## itself. It may have been modified by the debug agent, so we need to
## determine if we need to relocate the application stack.
movq 24(%rsp), %rbx # move the potentially modified AppRsp into rbx
movq ASM_PFX(AppRsp)(%rip), %rax
movq 24(%rax), %rax
cmpq %rax, %rbx
je NoAppStackMove
movq ASM_PFX(AppRsp)(%rip), %rax
movq (%rax), %rcx # RIP
movq %rcx, (%rbx)
movq 8(%rax), %rcx # CS
movq %rcx, 8(%rbx)
movq 16(%rax), %rcx # RFLAGS
movq %rcx, 16(%rbx)
movq 24(%rax), %rcx # RSP
movq %rcx, 24(%rbx)
movq 32(%rax), %rcx # SS
movq %rcx, 32(%rbx)
movq %rbx, %rax # modify the saved AppRsp to the new AppRsp
movq %rax, ASM_PFX(AppRsp)(%rip)
NoAppStackMove:
movq ASM_PFX(DebugRsp)(%rip), %rax # restore the DebugRsp on the debug stack
# so our "pop" will not cause a stack switch
movq %rax, 24(%rsp)
cmpl $0x068, ASM_PFX(ExceptionNumber)(%rip)
jne NoChain
Chain:
// Restore rflags so when we chain, the flags will be exactly as if we were never here.
// We gin up the stack to do an iretq so we can get ALL the flags.
movq ASM_PFX(AppRsp)(%rip), %rax
movq 40(%rax), %rbx
pushq %rbx
mov %ss, %rax
pushq %rax
movq %rsp, %rax
addq $16, %rax
pushq %rax
movq ASM_PFX(AppRsp)(%rip), %rax
movq 16(%rax), %rbx
andq $0xfffffffffffffcff, %rbx # special handling for IF and TF
pushq %rbx
mov %cs, %rax
pushq %rax
movq PhonyIretq(%rip), %rax
pushq %rax
iretq
PhonyIretq:
// UINT64 Rdi, Rsi, Rbp, Rsp, Rbx, Rdx, Rcx, Rax;
// UINT64 R8, R9, R10, R11, R12, R13, R14, R15;
popq %rdi
popq %rsi
popq %rbp
popq %rsp
popq %rbx
popq %rdx
popq %rcx
popq %rax
popq %r8
popq %r9
popq %r10
popq %r11
popq %r12
popq %r13
popq %r14
popq %r15
// Switch back to application stack
movq ASM_PFX(AppRsp)(%rip), %rsp
// Jump to original handler
jmp ASM_PFX(OrigVector)
NoChain:
// UINT64 Rdi, Rsi, Rbp, Rsp, Rbx, Rdx, Rcx, Rax;
// UINT64 R8, R9, R10, R11, R12, R13, R14, R15;
popq %rdi
popq %rsi
popq %rbp
popq %rsp
popq %rbx
popq %rdx
popq %rcx
popq %rax
popq %r8
popq %r9
popq %r10
popq %r11
popq %r12
popq %r13
popq %r14
popq %r15
// Switch back to application stack
movq ASM_PFX(AppRsp)(%rip), %rsp
// We're outa here...
iret