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	Signed-off-by: rsun3 Reviewed-by: jyao1 git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11664 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			510 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			NASM
		
	
	
	
	
	
			
		
		
	
	
			510 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			NASM
		
	
	
	
	
	
| ;/** @file
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| ;  Low leve IA32 specific debug support functions.
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| ;
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| ;  Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.<BR>
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| ;  This program and the accompanying materials
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| ;  are licensed and made available under the terms and conditions of the BSD License
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| ;  which accompanies this distribution.  The full text of the license may be found at
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| ;  http://opensource.org/licenses/bsd-license.php
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| ;
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| ;  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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| ;  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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| ;
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| ;**/
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| 
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| .586p
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| .MODEL          FLAT, C
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| 
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| EXCPT32_DIVIDE_ERROR     EQU    0
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| EXCPT32_DEBUG            EQU    1
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| EXCPT32_NMI              EQU    2
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| EXCPT32_BREAKPOINT       EQU    3
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| EXCPT32_OVERFLOW         EQU    4
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| EXCPT32_BOUND            EQU    5
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| EXCPT32_INVALID_OPCODE   EQU    6
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| EXCPT32_DOUBLE_FAULT     EQU    8
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| EXCPT32_INVALID_TSS      EQU   10
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| EXCPT32_SEG_NOT_PRESENT  EQU   11
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| EXCPT32_STACK_FAULT      EQU   12
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| EXCPT32_GP_FAULT         EQU   13
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| EXCPT32_PAGE_FAULT       EQU   14
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| EXCPT32_FP_ERROR         EQU   16
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| EXCPT32_ALIGNMENT_CHECK  EQU   17
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| EXCPT32_MACHINE_CHECK    EQU   18
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| EXCPT32_SIMD             EQU   19
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| 
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| FXSTOR_FLAG              EQU   01000000h         ; bit cpuid 24 of feature flags
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| 
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| ;; The FXSTOR and FXRSTOR commands are used for saving and restoring the x87,
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| ;; MMX, SSE, SSE2, etc registers.  The initialization of the debugsupport driver
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| ;; MUST check the CPUID feature flags to see that these instructions are available
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| ;; and fail to init if they are not.
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| 
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| ;; fxstor [edi]
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| FXSTOR_EDI               MACRO
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|                          db 0fh, 0aeh, 00000111y ; mod = 00, reg/op = 000, r/m = 111 = [edi]
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| ENDM
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| 
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| ;; fxrstor [esi]
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| FXRSTOR_ESI              MACRO
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|                          db 0fh, 0aeh, 00001110y ; mod = 00, reg/op = 001, r/m = 110 = [esi]
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| ENDM
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| .DATA
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| 
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| public          OrigVector, InterruptEntryStub, StubSize, CommonIdtEntry, FxStorSupport
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| 
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| StubSize        dd      InterruptEntryStubEnd - InterruptEntryStub
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| AppEsp          dd      11111111h ; ?
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| DebugEsp        dd      22222222h ; ?
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| ExtraPush       dd      33333333h ; ?
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| ExceptData      dd      44444444h ; ?
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| Eflags          dd      55555555h ; ?
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| OrigVector      dd      66666666h ; ?
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| 
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| ;; The declarations below define the memory region that will be used for the debug stack.
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| ;; The context record will be built by pushing register values onto this stack.
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| ;; It is imparitive that alignment be carefully managed, since the FXSTOR and
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| ;; FXRSTOR instructions will GP fault if their memory operand is not 16 byte aligned.
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| ;;
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| ;; The stub will switch stacks from the application stack to the debuger stack
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| ;; and pushes the exception number.
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| ;;
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| ;; Then we building the context record on the stack. Since the stack grows down,
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| ;; we push the fields of the context record from the back to the front.  There
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| ;; are 132 bytes of stack used prior allocating the 512 bytes of stack to be
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| ;; used as the memory buffer for the fxstor instruction. Therefore address of
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| ;; the buffer used for the FXSTOR instruction is &Eax - 132 - 512, which
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| ;; must be 16 byte aligned.
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| ;;
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| ;; We carefully locate the stack to make this happen.
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| ;;
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| ;; For reference, the context structure looks like this:
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| ;;      struct {
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| ;;        UINT32             ExceptionData;
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| ;;        FX_SAVE_STATE_IA32 FxSaveState;    // 512 bytes, must be 16 byte aligned
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| ;;        UINT32             Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
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| ;;        UINT32             Cr0, Cr1, Cr2, Cr3, Cr4;
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| ;;        UINT32             EFlags;
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| ;;        UINT32             Ldtr, Tr;
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| ;;        UINT32             Gdtr[2], Idtr[2];
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| ;;        UINT32             Eip;
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| ;;        UINT32             Gs, Fs, Es, Ds, Cs, Ss;
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| ;;        UINT32             Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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| ;;      } SYSTEM_CONTEXT_IA32;  // 32 bit system context record
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| 
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| 
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| align           16
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| DebugStackEnd   db      "DbgStkEnd >>>>>>"      ;; 16 byte long string - must be 16 bytes to preserve alignment
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|                 dd      1ffdh dup (000000000h)  ;; 32K should be enough stack
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|                                                 ;;   This allocation is coocked to insure
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|                                                 ;;   that the the buffer for the FXSTORE instruction
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|                                                 ;;   will be 16 byte aligned also.
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|                                                 ;;
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| ExceptionNumber dd      ?                       ;; first entry will be the vector number pushed by the stub
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| 
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| DebugStackBegin db      "<<<< DbgStkBegin"      ;; initial debug ESP == DebugStackBegin, set in stub
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| 
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| .CODE
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| 
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| externdef InterruptDistrubutionHub:near
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| 
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| ;------------------------------------------------------------------------------
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| ; BOOLEAN
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| ; FxStorSupport (
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| ;   void
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| ;   )
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| ;
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| ; Abstract: Returns TRUE if FxStor instructions are supported
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| ;
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| FxStorSupport   PROC    C PUBLIC
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| 
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| ;
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| ; cpuid corrupts ebx which must be preserved per the C calling convention
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| ;
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|                 push    ebx
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|                 mov     eax, 1
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|                 cpuid
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|                 mov     eax, edx
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|                 and     eax, FXSTOR_FLAG
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|                 shr     eax, 24
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|                 pop     ebx
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|                 ret
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| FxStorSupport   ENDP
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| 
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| 
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| 
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| ;------------------------------------------------------------------------------
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| ; void
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| ; Vect2Desc (
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| ;   DESCRIPTOR * DestDesc,
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| ;   void (*Vector) (void)
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| ;   )
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| ;
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| ; Abstract: Encodes an IDT descriptor with the given physical address
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| ;
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| Vect2Desc       PROC    C PUBLIC DestPtr:DWORD, Vector:DWORD
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| 
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|                 mov     eax, Vector
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|                 mov     ecx, DestPtr
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|                 mov     word ptr [ecx], ax                  ; write bits 15..0 of offset
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|                 mov     dx, cs
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|                 mov     word ptr [ecx+2], dx                ; SYS_CODE_SEL from GDT
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|                 mov     word ptr [ecx+4], 0e00h OR 8000h    ; type = 386 interrupt gate, present
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|                 shr     eax, 16
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|                 mov     word ptr [ecx+6], ax                ; write bits 31..16 of offset
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| 
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|                 ret
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| 
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| Vect2Desc       ENDP
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| 
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| 
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| 
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| ;------------------------------------------------------------------------------
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| ; InterruptEntryStub
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| ;
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| ; Abstract: This code is not a function, but is a small piece of code that is
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| ;               copied and fixed up once for each IDT entry that is hooked.
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| ;
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| InterruptEntryStub::
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|                 mov     AppEsp, esp                  ; save stack top
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|                 mov     esp, offset DebugStackBegin  ; switch to debugger stack
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|                 push    0                            ; push vector number - will be modified before installed
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|                 db      0e9h                         ; jump rel32
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|                 dd      0                            ; fixed up to relative address of CommonIdtEntry
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| InterruptEntryStubEnd:
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| 
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| 
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| 
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| ;------------------------------------------------------------------------------
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| ; CommonIdtEntry
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| ;
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| ; Abstract: This code is not a function, but is the common part for all IDT
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| ;               vectors.
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| ;
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| CommonIdtEntry::
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| ;;
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| ;; At this point, the stub has saved the current application stack esp into AppEsp
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| ;; and switched stacks to the debug stack, where it pushed the vector number
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| ;;
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| ;; The application stack looks like this:
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| ;;
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| ;;              ...
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| ;;              (last application stack entry)
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| ;;              eflags from interrupted task
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| ;;              CS from interrupted task
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| ;;              EIP from interrupted task
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| ;;              Error code <-------------------- Only present for some exeption types
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| ;;
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| ;;
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| 
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| 
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| ;; The stub switched us to the debug stack and pushed the interrupt number.
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| ;;
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| ;; Next, construct the context record.  It will be build on the debug stack by
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| ;; pushing the registers in the correct order so as to create the context structure
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| ;; on the debug stack.  The context record must be built from the end back to the
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| ;; beginning because the stack grows down...
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| ;
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| ;; For reference, the context record looks like this:
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| ;;
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| ;; typedef
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| ;; struct {
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| ;;   UINT32             ExceptionData;
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| ;;   FX_SAVE_STATE_IA32 FxSaveState;
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| ;;   UINT32             Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
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| ;;   UINT32             Cr0, Cr2, Cr3, Cr4;
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| ;;   UINT32             EFlags;
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| ;;   UINT32             Ldtr, Tr;
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| ;;   UINT32             Gdtr[2], Idtr[2];
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| ;;   UINT32             Eip;
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| ;;   UINT32             Gs, Fs, Es, Ds, Cs, Ss;
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| ;;   UINT32             Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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| ;; } SYSTEM_CONTEXT_IA32;  // 32 bit system context record
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| 
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| ;; UINT32  Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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|                 pushad
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| 
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| ;; Save interrupt state eflags register...
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|                 pushfd
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|                 pop     eax
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|                 mov     dword ptr Eflags, eax
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| 
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| ;; We need to determine if any extra data was pushed by the exception, and if so, save it
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| ;; To do this, we check the exception number pushed by the stub, and cache the
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| ;; result in a variable since we'll need this again.
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|                 .IF     ExceptionNumber == EXCPT32_DOUBLE_FAULT
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|                 mov     ExtraPush, 1
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|                 .ELSEIF ExceptionNumber == EXCPT32_INVALID_TSS
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|                 mov     ExtraPush, 1
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|                 .ELSEIF ExceptionNumber == EXCPT32_SEG_NOT_PRESENT
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|                 mov     ExtraPush, 1
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|                 .ELSEIF ExceptionNumber == EXCPT32_STACK_FAULT
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|                 mov     ExtraPush, 1
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|                 .ELSEIF ExceptionNumber == EXCPT32_GP_FAULT
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|                 mov     ExtraPush, 1
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|                 .ELSEIF ExceptionNumber == EXCPT32_PAGE_FAULT
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|                 mov     ExtraPush, 1
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|                 .ELSEIF ExceptionNumber == EXCPT32_ALIGNMENT_CHECK
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|                 mov     ExtraPush, 1
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|                 .ELSE
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|                 mov     ExtraPush, 0
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|                 .ENDIF
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| 
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| ;; If there's some extra data, save it also, and modify the saved AppEsp to effectively
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| ;; pop this value off the application's stack.
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|                 .IF     ExtraPush == 1
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|                 mov     eax, AppEsp
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|                 mov     ebx, [eax]
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|                 mov     ExceptData, ebx
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|                 add     eax, 4
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|                 mov     AppEsp, eax
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|                 .ELSE
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|                 mov     ExceptData, 0
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|                 .ENDIF
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| 
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| ;; The "pushad" above pushed the debug stack esp.  Since what we're actually doing
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| ;; is building the context record on the debug stack, we need to save the pushed
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| ;; debug ESP, and replace it with the application's last stack entry...
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|                 mov     eax, [esp + 12]
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|                 mov     DebugEsp, eax
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|                 mov     eax, AppEsp
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|                 add     eax, 12
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|                 ; application stack has eflags, cs, & eip, so
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|                 ; last actual application stack entry is
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|                 ; 12 bytes into the application stack.
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|                 mov     [esp + 12], eax
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| 
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| ;; continue building context record
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| ;; UINT32  Gs, Fs, Es, Ds, Cs, Ss;  insure high 16 bits of each is zero
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|                 mov     eax, ss
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|                 push    eax
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| 
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|                 ; CS from application is one entry back in application stack
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|                 mov     eax, AppEsp
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|                 movzx   eax, word ptr [eax + 4]
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|                 push    eax
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| 
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|                 mov     eax, ds
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|                 push    eax
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|                 mov     eax, es
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|                 push    eax
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|                 mov     eax, fs
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|                 push    eax
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|                 mov     eax, gs
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|                 push    eax
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| 
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| ;; UINT32  Eip;
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|                 ; Eip from application is on top of application stack
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|                 mov     eax, AppEsp
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|                 push    dword ptr [eax]
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| 
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| ;; UINT32  Gdtr[2], Idtr[2];
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|                 push    0
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|                 push    0
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|                 sidt    fword ptr [esp]
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|                 push    0
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|                 push    0
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|                 sgdt    fword ptr [esp]
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| 
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| ;; UINT32  Ldtr, Tr;
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|                 xor     eax, eax
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|                 str     ax
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|                 push    eax
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|                 sldt    ax
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|                 push    eax
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| 
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| ;; UINT32  EFlags;
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| ;; Eflags from application is two entries back in application stack
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|                 mov     eax, AppEsp
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|                 push    dword ptr [eax + 8]
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| 
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| ;; UINT32  Cr0, Cr1, Cr2, Cr3, Cr4;
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| ;; insure FXSAVE/FXRSTOR is enabled in CR4...
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| ;; ... while we're at it, make sure DE is also enabled...
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|                 mov     eax, cr4
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|                 or      eax, 208h
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|                 mov     cr4, eax
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|                 push    eax
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|                 mov     eax, cr3
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|                 push    eax
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|                 mov     eax, cr2
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|                 push    eax
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|                 push    0
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|                 mov     eax, cr0
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|                 push    eax
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| 
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| ;; UINT32  Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
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|                 mov     eax, dr7
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|                 push    eax
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| ;; clear Dr7 while executing debugger itself
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|                 xor     eax, eax
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|                 mov     dr7, eax
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| 
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|                 mov     eax, dr6
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|                 push    eax
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| ;; insure all status bits in dr6 are clear...
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|                 xor     eax, eax
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|                 mov     dr6, eax
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| 
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|                 mov     eax, dr3
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|                 push    eax
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|                 mov     eax, dr2
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|                 push    eax
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|                 mov     eax, dr1
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|                 push    eax
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|                 mov     eax, dr0
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|                 push    eax
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| 
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| ;; FX_SAVE_STATE_IA32 FxSaveState;
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|                 sub     esp, 512
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|                 mov     edi, esp
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|                 ; IMPORTANT!! The debug stack has been carefully constructed to
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|                 ; insure that esp and edi are 16 byte aligned when we get here.
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|                 ; They MUST be.  If they are not, a GP fault will occur.
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|                 FXSTOR_EDI
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| 
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| ;; UEFI calling convention for IA32 requires that Direction flag in EFLAGs is clear
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|                 cld
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| 
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| ;; UINT32  ExceptionData;
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|                 mov     eax, ExceptData
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|                 push    eax
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| 
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| ; call to C code which will in turn call registered handler
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| ; pass in the vector number
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|                 mov     eax, esp
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|                 push    eax
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|                 mov     eax, ExceptionNumber
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|                 push    eax
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|                 call    InterruptDistrubutionHub
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|                 add     esp, 8
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| 
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| ; restore context...
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| ;; UINT32  ExceptionData;
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|                 add     esp, 4
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| 
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| ;; FX_SAVE_STATE_IA32 FxSaveState;
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|                 mov     esi, esp
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|                 FXRSTOR_ESI
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|                 add     esp, 512
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| 
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| ;; UINT32  Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
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|                 pop     eax
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|                 mov     dr0, eax
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|                 pop     eax
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|                 mov     dr1, eax
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|                 pop     eax
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|                 mov     dr2, eax
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|                 pop     eax
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|                 mov     dr3, eax
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| ;; skip restore of dr6.  We cleared dr6 during the context save.
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|                 add     esp, 4
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|                 pop     eax
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|                 mov     dr7, eax
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| 
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| ;; UINT32  Cr0, Cr1, Cr2, Cr3, Cr4;
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|                 pop     eax
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|                 mov     cr0, eax
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|                 add     esp, 4
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|                 pop     eax
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|                 mov     cr2, eax
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|                 pop     eax
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|                 mov     cr3, eax
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|                 pop     eax
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|                 mov     cr4, eax
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| 
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| ;; UINT32  EFlags;
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|                 mov     eax, AppEsp
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|                 pop     dword ptr [eax + 8]
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| 
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| ;; UINT32  Ldtr, Tr;
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| ;; UINT32  Gdtr[2], Idtr[2];
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| ;; Best not let anyone mess with these particular registers...
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|                 add     esp, 24
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| 
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| ;; UINT32  Eip;
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|                 pop     dword ptr [eax]
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| 
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| ;; UINT32  SegGs, SegFs, SegEs, SegDs, SegCs, SegSs;
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| ;; NOTE - modified segment registers could hang the debugger...  We
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| ;;        could attempt to insulate ourselves against this possibility,
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| ;;        but that poses risks as well.
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| ;;
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| 
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|                 pop     gs
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|                 pop     fs
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|                 pop     es
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|                 pop     ds
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|                 pop     [eax + 4]
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|                 pop     ss
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| 
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| ;; The next stuff to restore is the general purpose registers that were pushed
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| ;; using the "pushad" instruction.
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| ;;
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| ;; The value of ESP as stored in the context record is the application ESP
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| ;; including the 3 entries on the application stack caused by the exception
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| ;; itself. It may have been modified by the debug agent, so we need to
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| ;; determine if we need to relocate the application stack.
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| 
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|                 mov     ebx, [esp + 12]  ; move the potentially modified AppEsp into ebx
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|                 mov     eax, AppEsp
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|                 add     eax, 12
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|                 cmp     ebx, eax
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|                 je      NoAppStackMove
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| 
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|                 mov     eax, AppEsp
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|                 mov     ecx, [eax]       ; EIP
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|                 mov     [ebx], ecx
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| 
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|                 mov     ecx, [eax + 4]   ; CS
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|                 mov     [ebx + 4], ecx
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| 
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|                 mov     ecx, [eax + 8]   ; EFLAGS
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|                 mov     [ebx + 8], ecx
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| 
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|                 mov     eax, ebx         ; modify the saved AppEsp to the new AppEsp
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|                 mov     AppEsp, eax
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| NoAppStackMove:
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|                 mov     eax, DebugEsp    ; restore the DebugEsp on the debug stack
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|                                          ; so our "popad" will not cause a stack switch
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|                 mov     [esp + 12], eax
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| 
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|                 cmp     ExceptionNumber, 068h
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|                 jne     NoChain
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| 
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| Chain:
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| 
 | |
| ;; Restore eflags so when we chain, the flags will be exactly as if we were never here.
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| ;; We gin up the stack to do an iretd so we can get ALL the flags.
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|                 mov     eax, AppEsp
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|                 mov     ebx, [eax + 8]
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|                 and     ebx, NOT 300h ; special handling for IF and TF
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|                 push    ebx
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|                 push    cs
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|                 push    PhonyIretd
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|                 iretd
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| PhonyIretd:
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| 
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| ;; UINT32  Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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|                 popad
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| 
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| ;; Switch back to application stack
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|                 mov     esp, AppEsp
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| 
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| ;; Jump to original handler
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|                 jmp     OrigVector
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| 
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| NoChain:
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| ;; UINT32  Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
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|                 popad
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| 
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| ;; Switch back to application stack
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|                 mov     esp, AppEsp
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| 
 | |
| ;; We're outa here...
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|                 iretd
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| END
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| 
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| 
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| 
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