audk/UefiCpuPkg/Library/SecPeiDxeTimerLibUefiCpu/X86TimerLib.c

263 lines
7.2 KiB
C

/** @file
Timer Library functions built upon local APIC on IA32/x64.
This library uses the local APIC library so that it supports x2APIC mode.
Copyright (c) 2010 - 2013, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php.
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include <Base.h>
#include <Library/TimerLib.h>
#include <Library/BaseLib.h>
#include <Library/PcdLib.h>
#include <Library/DebugLib.h>
#include <Library/LocalApicLib.h>
/**
Internal function to return the frequency of the local APIC timer.
@return The frequency of the timer in Hz.
**/
UINT32
EFIAPI
InternalX86GetTimerFrequency (
VOID
)
{
UINTN Divisor;
GetApicTimerState (&Divisor, NULL, NULL);
return PcdGet32(PcdFSBClock) / (UINT32)Divisor;
}
/**
Stalls the CPU for at least the given number of ticks.
Stalls the CPU for at least the given number of ticks. It's invoked by
MicroSecondDelay() and NanoSecondDelay().
@param Delay A period of time to delay in ticks.
**/
VOID
EFIAPI
InternalX86Delay (
IN UINT32 Delay
)
{
INT32 Ticks;
UINT32 Times;
UINT32 InitCount;
UINT32 StartTick;
//
// In case Delay is too larger, separate it into several small delay slot.
// Devided Delay by half value of Init Count is to avoid Delay close to
// the Init Count, timeout maybe missing if the time consuming between 2
// GetApicTimerCurrentCount() invoking is larger than the time gap between
// Delay and the Init Count.
//
InitCount = GetApicTimerInitCount ();
Times = Delay / (InitCount / 2);
Delay = Delay % (InitCount / 2);
//
// Get Start Tick and do delay
//
StartTick = GetApicTimerCurrentCount ();
do {
//
// Wait until time out by Delay value
//
do {
CpuPause ();
//
// Get Ticks from Start to Current.
//
Ticks = StartTick - GetApicTimerCurrentCount ();
//
// Ticks < 0 means Timer wrap-arounds happens.
//
if (Ticks < 0) {
Ticks += InitCount;
}
} while ((UINT32)Ticks < Delay);
//
// Update StartTick and Delay for next delay slot
//
StartTick -= (StartTick > Delay) ? Delay : (Delay - InitCount);
Delay = InitCount / 2;
} while (Times-- > 0);
}
/**
Stalls the CPU for at least the given number of microseconds.
Stalls the CPU for the number of microseconds specified by MicroSeconds.
@param MicroSeconds The minimum number of microseconds to delay.
@return The value of MicroSeconds inputted.
**/
UINTN
EFIAPI
MicroSecondDelay (
IN UINTN MicroSeconds
)
{
InternalX86Delay (
(UINT32)DivU64x32 (
MultU64x64 (
InternalX86GetTimerFrequency (),
MicroSeconds
),
1000000u
)
);
return MicroSeconds;
}
/**
Stalls the CPU for at least the given number of nanoseconds.
Stalls the CPU for the number of nanoseconds specified by NanoSeconds.
@param NanoSeconds The minimum number of nanoseconds to delay.
@return The value of NanoSeconds inputted.
**/
UINTN
EFIAPI
NanoSecondDelay (
IN UINTN NanoSeconds
)
{
InternalX86Delay (
(UINT32)DivU64x32 (
MultU64x64 (
InternalX86GetTimerFrequency (),
NanoSeconds
),
1000000000u
)
);
return NanoSeconds;
}
/**
Retrieves the current value of a 64-bit free running performance counter.
The counter can either count up by 1 or count down by 1. If the physical
performance counter counts by a larger increment, then the counter values
must be translated. The properties of the counter can be retrieved from
GetPerformanceCounterProperties().
@return The current value of the free running performance counter.
**/
UINT64
EFIAPI
GetPerformanceCounter (
VOID
)
{
return (UINT64)GetApicTimerCurrentCount ();
}
/**
Retrieves the 64-bit frequency in Hz and the range of performance counter
values.
If StartValue is not NULL, then the value that the performance counter starts
with immediately after is it rolls over is returned in StartValue. If
EndValue is not NULL, then the value that the performance counter end with
immediately before it rolls over is returned in EndValue. The 64-bit
frequency of the performance counter in Hz is always returned. If StartValue
is less than EndValue, then the performance counter counts up. If StartValue
is greater than EndValue, then the performance counter counts down. For
example, a 64-bit free running counter that counts up would have a StartValue
of 0 and an EndValue of 0xFFFFFFFFFFFFFFFF. A 24-bit free running counter
that counts down would have a StartValue of 0xFFFFFF and an EndValue of 0.
@param StartValue The value the performance counter starts with when it
rolls over.
@param EndValue The value that the performance counter ends with before
it rolls over.
@return The frequency in Hz.
**/
UINT64
EFIAPI
GetPerformanceCounterProperties (
OUT UINT64 *StartValue, OPTIONAL
OUT UINT64 *EndValue OPTIONAL
)
{
if (StartValue != NULL) {
*StartValue = (UINT64)GetApicTimerInitCount ();
}
if (EndValue != NULL) {
*EndValue = 0;
}
return (UINT64) InternalX86GetTimerFrequency ();
}
/**
Converts elapsed ticks of performance counter to time in nanoseconds.
This function converts the elapsed ticks of running performance counter to
time value in unit of nanoseconds.
@param Ticks The number of elapsed ticks of running performance counter.
@return The elapsed time in nanoseconds.
**/
UINT64
EFIAPI
GetTimeInNanoSecond (
IN UINT64 Ticks
)
{
UINT64 Frequency;
UINT64 NanoSeconds;
UINT64 Remainder;
INTN Shift;
Frequency = GetPerformanceCounterProperties (NULL, NULL);
//
// Ticks
// Time = --------- x 1,000,000,000
// Frequency
//
NanoSeconds = MultU64x32 (DivU64x64Remainder (Ticks, Frequency, &Remainder), 1000000000u);
//
// Ensure (Remainder * 1,000,000,000) will not overflow 64-bit.
// Since 2^29 < 1,000,000,000 = 0x3B9ACA00 < 2^30, Remainder should < 2^(64-30) = 2^34,
// i.e. highest bit set in Remainder should <= 33.
//
Shift = MAX (0, HighBitSet64 (Remainder) - 33);
Remainder = RShiftU64 (Remainder, (UINTN) Shift);
Frequency = RShiftU64 (Frequency, (UINTN) Shift);
NanoSeconds += DivU64x64Remainder (MultU64x32 (Remainder, 1000000000u), Frequency, NULL);
return NanoSeconds;
}