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	Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@17421 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			322 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			322 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  Library functions which relate with connecting the device.
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Copyright (c) 2011 - 2015, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution.  The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "InternalBm.h"
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/**
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  Connect all the drivers to all the controllers.
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  This function makes sure all the current system drivers manage the correspoinding
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  controllers if have. And at the same time, makes sure all the system controllers
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  have driver to manage it if have.
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**/
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VOID
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BmConnectAllDriversToAllControllers (
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  VOID
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  )
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{
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  EFI_STATUS  Status;
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  UINTN       HandleCount;
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  EFI_HANDLE  *HandleBuffer;
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  UINTN       Index;
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  do {
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    //
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    // Connect All EFI 1.10 drivers following EFI 1.10 algorithm
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    //
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    gBS->LocateHandleBuffer (
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           AllHandles,
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           NULL,
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           NULL,
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           &HandleCount,
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           &HandleBuffer
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           );
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    for (Index = 0; Index < HandleCount; Index++) {
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      gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE);
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    }
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    if (HandleBuffer != NULL) {
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      FreePool (HandleBuffer);
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    }
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    //
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    // Check to see if it's possible to dispatch an more DXE drivers.
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    // The above code may have made new DXE drivers show up.
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    // If any new driver is dispatched (Status == EFI_SUCCESS) and we will try
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    // the connect again.
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    //
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    Status = gDS->Dispatch ();
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  } while (!EFI_ERROR (Status));
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}
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/**
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  This function will connect all the system driver to controller
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  first, and then special connect the default console, this make
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  sure all the system controller available and the platform default
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  console connected.
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**/
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VOID
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EFIAPI
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EfiBootManagerConnectAll (
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  VOID
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  )
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{
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  //
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  // Connect the platform console first
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  //
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  EfiBootManagerConnectAllDefaultConsoles ();
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  //
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  // Generic way to connect all the drivers
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  //
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  BmConnectAllDriversToAllControllers ();
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  //
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  // Here we have the assumption that we have already had
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  // platform default console
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  //
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  EfiBootManagerConnectAllDefaultConsoles ();
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}
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/**
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  This function will create all handles associate with every device
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  path node. If the handle associate with one device path node can not
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  be created successfully, then still give chance to do the dispatch,
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  which load the missing drivers if possible.
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  @param  DevicePathToConnect   The device path which will be connected, it can be
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                                a multi-instance device path
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  @param  MatchingHandle        Return the controller handle closest to the DevicePathToConnect
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  @retval EFI_SUCCESS            All handles associate with every device path node
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                                 have been created.
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  @retval EFI_OUT_OF_RESOURCES   There is no resource to create new handles.
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  @retval EFI_NOT_FOUND          Create the handle associate with one device path
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                                 node failed.
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  @retval EFI_SECURITY_VIOLATION The user has no permission to start UEFI device 
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                                 drivers on the DevicePath.
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**/
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EFI_STATUS
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EFIAPI
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EfiBootManagerConnectDevicePath (
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  IN  EFI_DEVICE_PATH_PROTOCOL  *DevicePathToConnect,
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  OUT EFI_HANDLE                *MatchingHandle          OPTIONAL
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  )
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{
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  EFI_STATUS                Status;
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  EFI_DEVICE_PATH_PROTOCOL  *RemainingDevicePath;
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  EFI_HANDLE                Handle;
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  EFI_HANDLE                PreviousHandle;
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  EFI_TPL                   CurrentTpl;
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  if (DevicePathToConnect == NULL) {
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    return EFI_INVALID_PARAMETER;
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  }
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  CurrentTpl = EfiGetCurrentTpl ();
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  //
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  // Start the real work of connect with RemainingDevicePath
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  //
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  PreviousHandle = NULL;
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  do {
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    //
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    // Find the handle that best matches the Device Path. If it is only a
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    // partial match the remaining part of the device path is returned in
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    // RemainingDevicePath.
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    //
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    RemainingDevicePath = DevicePathToConnect;
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    Status              = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle);
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    if (!EFI_ERROR (Status)) {
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      if (Handle == PreviousHandle) {
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        //
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        // If no forward progress is made try invoking the Dispatcher.
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        // A new FV may have been added to the system an new drivers
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        // may now be found.
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        // Status == EFI_SUCCESS means a driver was dispatched
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        // Status == EFI_NOT_FOUND means no new drivers were dispatched
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        //
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        if (CurrentTpl == TPL_APPLICATION) {
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          Status = gDS->Dispatch ();
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        } else {
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          //
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          // Always return EFI_NOT_FOUND here
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          // to prevent dead loop when control handle is found but connection failded case
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          //
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          Status = EFI_NOT_FOUND;
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        }
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      }
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      if (!EFI_ERROR (Status)) {
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        PreviousHandle = Handle;
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        //
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        // Connect all drivers that apply to Handle and RemainingDevicePath,
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        // the Recursive flag is FALSE so only one level will be expanded.
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        //
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        // If ConnectController fails to find a driver, then still give the chance to 
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        // do dispatch, because partial RemainingDevicePath may be in the new FV
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        //
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        // 1. If the connect fail, RemainingDevicepath and handle will not
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        //    change, so next time will do the dispatch, then dispatch's status
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        //    will take effect
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        // 2. If the connect success, the RemainingDevicepath and handle will
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        //    change, then avoid the dispatch, we have chance to continue the
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        //    next connection
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        //
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        Status = gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE);
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        if (Status == EFI_NOT_FOUND) {
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          Status = EFI_SUCCESS;
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        }
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        if (MatchingHandle != NULL) {
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          *MatchingHandle = Handle;
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        }
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      }
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    }
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    //
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    // Loop until RemainingDevicePath is an empty device path
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    //
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  } while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath));
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  ASSERT (EFI_ERROR (Status) || IsDevicePathEnd (RemainingDevicePath));
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  return Status;
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}
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/**
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  This function will disconnect all current system handles. 
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  gBS->DisconnectController() is invoked for each handle exists in system handle buffer.
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  If handle is a bus type handle, all childrens also are disconnected recursively by
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  gBS->DisconnectController().
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**/
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VOID
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EFIAPI
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EfiBootManagerDisconnectAll (
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  VOID
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  )
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{
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  UINTN       HandleCount;
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  EFI_HANDLE  *HandleBuffer;
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  UINTN       Index;
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  //
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  // Disconnect all
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  //
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  gBS->LocateHandleBuffer (
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         AllHandles,
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         NULL,
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         NULL,
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         &HandleCount,
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         &HandleBuffer
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         );
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  for (Index = 0; Index < HandleCount; Index++) {
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    gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
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  }
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  if (HandleBuffer != NULL) {
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    FreePool (HandleBuffer);
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  }
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}
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/**
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  Connect the specific Usb device which match the short form device path,
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  and whose bus is determined by Host Controller (Uhci or Ehci).
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  @param  DevicePath             A short-form device path that starts with the first
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                                 element being a USB WWID or a USB Class device
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                                 path
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  @return EFI_INVALID_PARAMETER  DevicePath is NULL pointer.
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                                 DevicePath is not a USB device path.
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  @return EFI_SUCCESS            Success to connect USB device
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  @return EFI_NOT_FOUND          Fail to find handle for USB controller to connect.
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**/
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EFI_STATUS
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BmConnectUsbShortFormDevicePath (
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  IN EFI_DEVICE_PATH_PROTOCOL   *DevicePath
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  )
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{
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  EFI_STATUS                            Status;
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  EFI_HANDLE                            *Handles;
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  UINTN                                 HandleCount;
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  UINTN                                 Index;
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  EFI_PCI_IO_PROTOCOL                   *PciIo;
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  UINT8                                 Class[3];
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  BOOLEAN                               AtLeastOneConnected;
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  //
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  // Check the passed in parameters
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  //
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  if (DevicePath == NULL) {
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    return EFI_INVALID_PARAMETER;
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  }
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  if ((DevicePathType (DevicePath) != MESSAGING_DEVICE_PATH) ||
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      ((DevicePathSubType (DevicePath) != MSG_USB_CLASS_DP) && (DevicePathSubType (DevicePath) != MSG_USB_WWID_DP))
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     ) {
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    return EFI_INVALID_PARAMETER;
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  }
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  //
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  // Find the usb host controller firstly, then connect with the remaining device path
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  //
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  AtLeastOneConnected = FALSE;
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  Status = gBS->LocateHandleBuffer (
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                  ByProtocol,
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                  &gEfiPciIoProtocolGuid,
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                  NULL,
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                  &HandleCount,
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                  &Handles
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                  );
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  if (!EFI_ERROR (Status)) {
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    for (Index = 0; Index < HandleCount; Index++) {
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      Status = gBS->HandleProtocol (
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                      Handles[Index],
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                      &gEfiPciIoProtocolGuid,
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                      (VOID **) &PciIo
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                      );
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      if (!EFI_ERROR (Status)) {
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        //
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        // Check whether the Pci device is the wanted usb host controller
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        //
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        Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class);
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        if (!EFI_ERROR (Status) &&
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            ((PCI_CLASS_SERIAL == Class[2]) && (PCI_CLASS_SERIAL_USB == Class[1]))
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           ) {
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          Status = gBS->ConnectController (
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                          Handles[Index],
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                          NULL,
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                          DevicePath,
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                          FALSE
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                          );
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          if (!EFI_ERROR(Status)) {
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            AtLeastOneConnected = TRUE;
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          }
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        }
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      }
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    }
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    if (Handles != NULL) {
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      FreePool (Handles);
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    }
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  }
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  return AtLeastOneConnected ? EFI_SUCCESS : EFI_NOT_FOUND;
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}
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