audk/MdeModulePkg/Universal/Network/Ip4Dxe/Ip4Input.h

209 lines
6.8 KiB
C

/** @file
Copyright (c) 2005 - 2006, Intel Corporation.<BR>
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#ifndef __EFI_IP4_INPUT_H__
#define __EFI_IP4_INPUT_H__
typedef enum {
IP4_MIN_HEADLEN = 20,
IP4_MAX_HEADLEN = 60,
IP4_ASSEMLE_HASH_SIZE = 31,
IP4_FRAGMENT_LIFE = 120,
IP4_MAX_PACKET_SIZE = 65535
} IP4_INPUT_ENUM_TYPES;
///
/// Per packet information for input process. LinkFlag specifies whether
/// the packet is received as Link layer unicast, multicast or broadcast.
/// The CastType is the IP layer cast type, such as IP multicast or unicast.
/// Start, End and Length are staffs used to assemble the packets. Start
/// is the sequence number of the first byte of data in the packet. Length
/// is the number of bytes of data. End = Start + Length, that is, the
/// sequence number of last byte + 1. Each assembled packet has a count down
/// life. If it isn't consumed before Life reaches zero, the packet is released.
///
typedef struct {
UINTN LinkFlag;
INTN CastType;
INTN Start;
INTN End;
INTN Length;
UINT32 Life;
EFI_STATUS Status;
} IP4_CLIP_INFO;
///
/// Structure used to assemble IP packets.
///
typedef struct {
LIST_ENTRY Link;
//
// Identity of one IP4 packet. Each fragment of a packet has
// the same (Dst, Src, Id, Protocol).
//
IP4_ADDR Dst;
IP4_ADDR Src;
UINT16 Id;
UINT8 Protocol;
INTN TotalLen;
INTN CurLen;
LIST_ENTRY Fragments; // List of all the fragments of this packet
IP4_HEAD *Head; // IP head of the first fragment
IP4_CLIP_INFO *Info; // Per packet info of the first fragment
INTN Life; // Count down life for the packet.
} IP4_ASSEMBLE_ENTRY;
///
/// Each Ip service instance has an assemble table to reassemble
/// the packets before delivery to its children. It is organized
/// as hash table.
///
typedef struct {
LIST_ENTRY Bucket[IP4_ASSEMLE_HASH_SIZE];
} IP4_ASSEMBLE_TABLE;
#define IP4_GET_CLIP_INFO(Packet) ((IP4_CLIP_INFO *) ((Packet)->ProtoData))
#define IP4_ASSEMBLE_HASH(Dst, Src, Id, Proto) \
(((Dst) + (Src) + ((Id) << 16) + (Proto)) % IP4_ASSEMLE_HASH_SIZE)
#define IP4_RXDATA_WRAP_SIZE(NumFrag) \
(sizeof (IP4_RXDATA_WRAP) + sizeof (EFI_IP4_FRAGMENT_DATA) * ((NumFrag) - 1))
/**
Initialize an already allocated assemble table. This is generally
the assemble table embedded in the IP4 service instance.
@param[in, out] Table The assemble table to initialize.
**/
VOID
Ip4InitAssembleTable (
IN OUT IP4_ASSEMBLE_TABLE *Table
);
/**
Clean up the assemble table: remove all the fragments
and assemble entries.
@param[in] Table The assemble table to clean up
**/
VOID
Ip4CleanAssembleTable (
IN IP4_ASSEMBLE_TABLE *Table
);
/**
The IP4 input routine. It is called by the IP4_INTERFACE when a
IP4 fragment is received from MNP.
@param[in] Ip4Instance The IP4 child that request the receive, most like
it is NULL.
@param[in] Packet The IP4 packet received.
@param[in] IoStatus The return status of receive request.
@param[in] Flag The link layer flag for the packet received, such
as multicast.
@param[in] Context The IP4 service instance that own the MNP.
**/
VOID
Ip4AccpetFrame (
IN IP4_PROTOCOL *Ip4Instance,
IN NET_BUF *Packet,
IN EFI_STATUS IoStatus,
IN UINT32 Flag,
IN VOID *Context
);
/**
Demultiple the packet. the packet delivery is processed in two
passes. The first pass will enque a shared copy of the packet
to each IP4 child that accepts the packet. The second pass will
deliver a non-shared copy of the packet to each IP4 child that
has pending receive requests. Data is copied if more than one
child wants to consume the packet because each IP child needs
its own copy of the packet to make changes.
@param[in] IpSb The IP4 service instance that received the packet
@param[in] Head The header of the received packet
@param[in] Packet The data of the received packet
@retval EFI_NOT_FOUND No IP child accepts the packet
@retval EFI_SUCCESS The packet is enqueued or delivered to some IP
children.
**/
EFI_STATUS
Ip4Demultiplex (
IN IP4_SERVICE *IpSb,
IN IP4_HEAD *Head,
IN NET_BUF *Packet
);
/**
Enqueue a received packet to all the IP children that share
the same interface.
@param[in] IpSb The IP4 service instance that receive the packet
@param[in] Head The header of the received packet
@param[in] Packet The data of the received packet
@param[in] IpIf The interface to enqueue the packet to
@return The number of the IP4 children that accepts the packet
**/
INTN
Ip4InterfaceEnquePacket (
IN IP4_SERVICE *IpSb,
IN IP4_HEAD *Head,
IN NET_BUF *Packet,
IN IP4_INTERFACE *IpIf
);
/**
Deliver the received packets to upper layer if there are both received
requests and enqueued packets. If the enqueued packet is shared, it will
duplicate it to a non-shared packet, release the shared packet, then
deliver the non-shared packet up.
@param[in] IpInstance The IP child to deliver the packet up.
@retval EFI_OUT_OF_RESOURCES Failed to allocate resources to deliver the
packets.
@retval EFI_SUCCESS All the enqueued packets that can be delivered
are delivered up.
**/
EFI_STATUS
Ip4InstanceDeliverPacket (
IN IP4_PROTOCOL *IpInstance
);
/**
Timeout the fragment and enqueued packets.
@param[in] IpSb The IP4 service instance to timeout
**/
VOID
Ip4PacketTimerTicking (
IN IP4_SERVICE *IpSb
);
#endif