audk/EmulatorPkg/Win/Host
Yang Gang 3299c36ba1 EmulatorPkg WinThunk: Use Win32 API to get Performance Frequency and Count
Then we can use correct TimerLib in another code,
such as dpDynamicCommand(PerformanceLib).

These API are from profileapi.h header and can refer to the link:
https://learn.microsoft.com/en-us/windows/win32/api/profileapi/

Signed-off-by: Yang Gang <yanggang@byosoft.com.cn>
2024-11-14 02:15:43 +00:00
..
WinBlockIo.c EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
WinFileSystem.c EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
WinGop.h EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
WinGopInput.c EmulatorPkg: Add Signature to Graphics Structure 2024-10-08 00:31:58 +00:00
WinGopScreen.c EmulatorPkg: Add Signature to Graphics Structure 2024-10-08 00:31:58 +00:00
WinHost.c EmulatorPkg/Win/Host: Source level debugging on already loaded DLL 2024-10-28 17:22:56 +00:00
WinHost.h EmulatorPkg/WinHost: Add Reset2 PPI 2022-12-05 05:35:41 +00:00
WinHost.inf EmulatorPkg: VS2022 Support on WinHost. 2024-08-13 13:04:46 +08:00
WinInclude.h EmulatorPkg/Win/Host: Fix RUNTIME_FUNCTION redefinition error 2023-07-24 03:57:52 +00:00
WinMemoryAllocationLib.c EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
WinPacketFilter.c EmulatorPkg: Update code to be more C11 compliant by using __func__ 2023-04-10 14:19:57 +00:00
WinThunk.c EmulatorPkg WinThunk: Use Win32 API to get Performance Frequency and Count 2024-11-14 02:15:43 +00:00