audk/MdeModulePkg/Universal/DebugSupportDxe/Ia32/PlDebugSupportIa32.c

144 lines
4.4 KiB
C

/** @file
IA32 specific functions to support Debug Support protocol.
Copyright (c) 2008, Intel Corporation
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include "DebugSupport.h"
IA32_IDT_GATE_DESCRIPTOR NullDesc = {{0}};
/**
Get Interrupt Handle from IDT Gate Descriptor.
@param IdtGateDescriptor IDT Gate Descriptor.
@return Interrupt Handle stored in IDT Gate Descriptor.
**/
UINTN
GetInterruptHandleFromIdt (
IN IA32_IDT_GATE_DESCRIPTOR *IdtGateDescriptor
)
{
UINTN InterruptHandle;
((UINT16 *) &InterruptHandle)[0] = (UINT16) IdtGateDescriptor->Bits.OffsetLow;
((UINT16 *) &InterruptHandle)[1] = (UINT16) IdtGateDescriptor->Bits.OffsetHigh;
return InterruptHandle;
}
/**
Allocate pool for a new IDT entry stub.
Copy the generic stub into the new buffer and fixup the vector number
and jump target address.
@param ExceptionType This is the exception type that the new stub will be created
for.
@param Stub On successful exit, *Stub contains the newly allocated entry stub.
**/
VOID
CreateEntryStub (
IN EFI_EXCEPTION_TYPE ExceptionType,
OUT VOID **Stub
)
{
UINT8 *StubCopy;
StubCopy = *Stub;
//
// Fixup the stub code for this vector
//
// The stub code looks like this:
//
// 00000000 89 25 00000004 R mov AppEsp, esp ; save stack top
// 00000006 BC 00008014 R mov esp, offset DbgStkBot ; switch to debugger stack
// 0000000B 6A 00 push 0 ; push vector number - will be modified before installed
// 0000000D E9 db 0e9h ; jump rel32
// 0000000E 00000000 dd 0 ; fixed up to relative address of CommonIdtEntry
//
//
// poke in the exception type so the second push pushes the exception type
//
StubCopy[0x0c] = (UINT8) ExceptionType;
//
// fixup the jump target to point to the common entry
//
*(UINT32 *) &StubCopy[0x0e] = (UINT32) CommonIdtEntry - (UINT32) &StubCopy[StubSize];
return ;
}
/**
This is the main worker function that manages the state of the interrupt
handlers. It both installs and uninstalls interrupt handlers based on the
value of NewCallback. If NewCallback is NULL, then uninstall is indicated.
If NewCallback is non-NULL, then install is indicated.
@param NewCallback If non-NULL, NewCallback specifies the new handler to register.
If NULL, specifies that the previously registered handler should
be uninstalled.
@param ExceptionType Indicates which entry to manage.
@retval EFI_SUCCESS Installing or Uninstalling operation is ok.
@retval EFI_INVALID_PARAMETER Requested uninstalling a handler from a vector that has
no handler registered for it
@retval EFI_ALREADY_STARTED Requested install to a vector that already has a handler registered.
**/
EFI_STATUS
ManageIdtEntryTable (
VOID (*NewCallback)(),
EFI_EXCEPTION_TYPE ExceptionType
)
{
EFI_STATUS Status;
Status = EFI_SUCCESS;
if (!FeaturePcdGet (PcdNtEmulatorEnable)) {
if (CompareMem (&IdtEntryTable[ExceptionType].NewDesc, &NullDesc, sizeof (IA32_IDT_GATE_DESCRIPTOR)) != 0) {
//
// we've already installed to this vector
//
if (NewCallback != NULL) {
//
// if the input handler is non-null, error
//
Status = EFI_ALREADY_STARTED;
} else {
UnhookEntry (ExceptionType);
}
} else {
//
// no user handler installed on this vector
//
if (NewCallback == NULL) {
//
// if the input handler is null, error
//
Status = EFI_INVALID_PARAMETER;
} else {
HookEntry (ExceptionType, NewCallback);
}
}
}
return Status;
}