mirror of https://github.com/acidanthera/audk.git
239 lines
6.5 KiB
C
239 lines
6.5 KiB
C
/*++
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Copyright (c) 2004, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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StringDB.h
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Abstract:
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Common defines and prototypes for string database management
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--*/
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#ifndef _STRING_DB_H_
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#define _STRING_DB_H_
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#define LANGUAGE_NAME_STRING_NAME L"$LANGUAGE_NAME"
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#define PRINTABLE_LANGUAGE_NAME_STRING_NAME L"$PRINTABLE_LANGUAGE_NAME"
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typedef CHAR16 WCHAR;
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#define NARROW_CHAR 0xFFF0
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#define WIDE_CHAR 0xFFF1
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#define NON_BREAKING_CHAR 0xFFF2
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#define GLYPH_WIDTH 8
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#define GLYPH_HEIGHT 19
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#define STRING_DB_KEY (('S' << 24) | ('D' << 16) | ('B' << 8) | 'K')
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//
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// Version supported by this tool
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//
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#define STRING_DB_VERSION 0x00010000
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#define STRING_DB_MAJOR_VERSION_MASK 0xFFFF0000
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#define STRING_DB_MINOR_VERSION_MASK 0x0000FFFF
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#define DEFINE_STR L"// #define"
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#define EFI_STRING_ID_BEGIN 0x01
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//
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// This is the header that gets written to the top of the
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// output binary database file.
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//
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typedef struct {
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UINT32 Key;
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UINT32 HeaderSize;
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UINT32 Version;
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UINT32 NumStringIdenfiers;
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UINT32 StringIdentifiersSize;
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UINT32 NumLanguages;
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} STRING_DB_HEADER;
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//
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// When we write out data to the database, we have a UINT16 identifier, which
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// indicates what follows, followed by the data. Here's the structure.
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//
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typedef struct {
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UINT16 DataType;
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UINT16 Reserved;
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} DB_DATA_ITEM_HEADER;
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#define DB_DATA_TYPE_INVALID 0x0000
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#define DB_DATA_TYPE_STRING_IDENTIFIER 0x0001
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#define DB_DATA_TYPE_LANGUAGE_DEFINITION 0x0002
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#define DB_DATA_TYPE_STRING_DEFINITION 0x0003
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#define DB_DATA_TYPE_LAST DB_DATA_TYPE_STRING_DEFINITION
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//
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// We have to keep track of a list of languages, each of which has its own
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// list of strings. Define a structure to keep track of all languages and
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// their list of strings.
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//
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typedef struct _STRING_LIST {
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struct _STRING_LIST *Next;
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UINT32 Size; // number of bytes in string, including null terminator
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WCHAR *LanguageName;
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WCHAR *StringName; // for example STR_ID_TEXT1
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WCHAR *Scope; //
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WCHAR *Str; // the actual string
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UINT16 Flags; // properties of this string (used, undefined)
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} STRING_LIST;
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typedef struct _LANGUAGE_LIST {
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struct _LANGUAGE_LIST *Next;
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WCHAR *LanguageName;
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WCHAR *PrintableLanguageName;
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WCHAR *SecondaryLanguageList;
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STRING_LIST *String;
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STRING_LIST *LastString;
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} LANGUAGE_LIST;
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//
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// We also keep track of all the string identifier names, which we assign unique
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// values to. Create a structure to keep track of them all.
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//
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typedef struct _STRING_IDENTIFIER {
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struct _STRING_IDENTIFIER *Next;
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UINT32 Index; // only need 16 bits, but makes it easier with UINT32
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WCHAR *StringName;
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UINT16 Flags; // if someone referenced it via STRING_TOKEN()
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} STRING_IDENTIFIER;
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//
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// Keep our globals in this structure to be as modular as possible.
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//
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typedef struct {
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FILE *StringDBFptr;
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LANGUAGE_LIST *LanguageList;
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LANGUAGE_LIST *LastLanguageList;
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LANGUAGE_LIST *CurrentLanguage; // keep track of the last language they used
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STRING_IDENTIFIER *StringIdentifier;
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STRING_IDENTIFIER *LastStringIdentifier;
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UINT8 *StringDBFileName;
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UINT32 NumStringIdentifiers;
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UINT32 NumStringIdentifiersReferenced;
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STRING_IDENTIFIER *CurrentStringIdentifier; // keep track of the last string identifier they added
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WCHAR *CurrentScope;
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} STRING_DB_DATA;
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typedef struct _SPkgBlkBuffer {
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UINT32 mBlkSize;
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VOID *mBlkBuffer;
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struct _SPkgBlkBuffer *mNext;
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} SPkgBlkBuffer;
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void
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StringDBConstructor (
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void
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);
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void
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StringDBDestructor (
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void
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);
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STATUS
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StringDBAddString (
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WCHAR *LanguageName,
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WCHAR *StringIdentifier,
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WCHAR *Scope,
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WCHAR *String,
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BOOLEAN Format,
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UINT16 Flags
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);
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STATUS
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StringDBSetScope (
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WCHAR *Scope
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);
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#define STRING_FLAGS_REFERENCED 0x0001 // if referenced somewhere
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#define STRING_FLAGS_UNDEFINED 0x0002 // if we added it for padding purposes
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#define STRING_FLAGS_INDEX_ASSIGNED 0x0004 // so don't change the index value
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#define STRING_ID_INVALID 0xFFFF
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#define STRING_ID_LANGUAGE_NAME 0x0000
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#define STRING_ID_PRINTABLE_LANGUAGE_NAME 0x0001
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STATUS
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StringDBAddStringIdentifier (
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WCHAR *StringIdentifier,
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UINT16 *NewId,
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UINT16 Flags
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);
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STATUS
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StringDBReadDatabase (
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INT8 *DBFileName,
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BOOLEAN IgnoreIfNotExist,
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BOOLEAN Verbose
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);
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STATUS
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StringDBWriteDatabase (
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INT8 *DBFileName,
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BOOLEAN Verbose
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);
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STATUS
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StringDBDumpDatabase (
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INT8 *DBFileName,
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INT8 *OutputFileName,
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BOOLEAN Verbose
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);
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STATUS
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StringDBAddLanguage (
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WCHAR *LanguageName,
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WCHAR *PrintableLanguageName,
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WCHAR *SecondaryLanguageList
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);
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STATUS
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StringDBAddSecondaryLanguage (
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WCHAR *LanguageName,
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WCHAR *SecondaryLanguageList
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);
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STATUS
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StringDBDumpCStrings (
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INT8 *BaseName,
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INT8 *FileName
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);
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STATUS
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StringDBDumpStringDefines (
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INT8 *FileName,
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INT8 *BaseName
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);
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STATUS
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StringDBSetCurrentLanguage (
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WCHAR *LanguageName
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);
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STATUS
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StringDBSetStringReferenced (
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INT8 *StringIdentifierName,
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BOOLEAN IgnoreNotFound
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);
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void
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StringDBFormatString (
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WCHAR *String
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);
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LANGUAGE_LIST *
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StringDBFindLanguageList (
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WCHAR *LanguageName
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);
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#endif // #ifndef _STRING_DB_H_
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