mirror of https://github.com/acidanthera/audk.git
370 lines
13 KiB
C
370 lines
13 KiB
C
/** @file
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Transfer protocol defintions used by debug agent and host. It is only
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intended to be used by Debug related module implementation.
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Copyright (c) 2010 - 2012, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php.
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef __TRANSFER_PROTOCOL_H__
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#define __TRANSFER_PROTOCOL_H__
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#include "ProcessorContext.h"
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//
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// Current revision of transfer protocol
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//
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#define DEBUG_AGENT_REVISION ((0 << 16) | 02)
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#define DEBUG_AGENT_CAPABILITIES 0
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//
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// Definitions for break command.
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//
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#define DEBUG_STARTING_SYMBOL_BREAK (0xFC)
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//
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// Definitions for attach command
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//
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#define DEBUG_STARTING_SYMBOL_ATTACH (0xFA)
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//
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// Definition for starting symbol of a normal debug packet. Choose a non-ASCII to avoid conflict with other serial output.
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//
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#define DEBUG_STARTING_SYMBOL_NORMAL (0xFE)
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#pragma pack(1)
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//
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// Definition for debug packet header for normal debug packets (not including break/attach command)
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//
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typedef struct {
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UINT8 StartSymbol;
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UINT8 Command;
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UINT8 Length; // Length of Debug Packet including header and payload in byte
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UINT8 CheckSum;
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} DEBUG_PACKET_HEADER;
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//
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// Definition for Command field for debug packets
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//
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#define DEBUG_COMMAND_REQUEST (0 << 7)
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#define DEBUG_COMMAND_RESPONSE (1 << 7)
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//
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// HOST initiated commands
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//
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#define DEBUG_COMMAND_RESET (DEBUG_COMMAND_REQUEST | 0x00)
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#define DEBUG_COMMAND_GO (DEBUG_COMMAND_REQUEST | 0x01)
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#define DEBUG_COMMAND_BREAK_CAUSE (DEBUG_COMMAND_REQUEST | 0x02)
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#define DEBUG_COMMAND_SET_HW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 0x03)
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#define DEBUG_COMMAND_CLEAR_HW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 0x04)
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#define DEBUG_COMMAND_SINGLE_STEPPING (DEBUG_COMMAND_REQUEST | 0x05)
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#define DEBUG_COMMAND_SET_SW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 0x06)
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#define DEBUG_COMMAND_READ_MEMORY (DEBUG_COMMAND_REQUEST | 0x07)
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#define DEBUG_COMMAND_WRITE_MEMORY (DEBUG_COMMAND_REQUEST | 0x08)
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#define DEBUG_COMMAND_READ_IO (DEBUG_COMMAND_REQUEST | 0x09)
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#define DEBUG_COMMAND_WRITE_IO (DEBUG_COMMAND_REQUEST | 0x0A)
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#define DEBUG_COMMAND_READ_REGISTER (DEBUG_COMMAND_REQUEST | 0x0B)
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#define DEBUG_COMMAND_WRITE_REGISTER (DEBUG_COMMAND_REQUEST | 0x0C)
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#define DEBUG_COMMAND_READ_ALL_REGISTERS (DEBUG_COMMAND_REQUEST | 0x0D)
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#define DEBUG_COMMAND_ARCH_MODE (DEBUG_COMMAND_REQUEST | 0x0E)
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#define DEBUG_COMMAND_READ_MSR (DEBUG_COMMAND_REQUEST | 0x0F)
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#define DEBUG_COMMAND_WRITE_MSR (DEBUG_COMMAND_REQUEST | 0x10)
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#define DEBUG_COMMAND_SET_DEBUG_SETTING (DEBUG_COMMAND_REQUEST | 0x11)
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#define DEBUG_COMMAND_GET_REVISION (DEBUG_COMMAND_REQUEST | 0x12)
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#define DEBUG_COMMAND_GET_EXCEPTION (DEBUG_COMMAND_REQUEST | 0x13)
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#define DEBUG_COMMAND_SET_VIEWPOINT (DEBUG_COMMAND_REQUEST | 0x14)
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#define DEBUG_COMMAND_GET_VIEWPOINT (DEBUG_COMMAND_REQUEST | 0x15)
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#define DEBUG_COMMAND_DETACH (DEBUG_COMMAND_REQUEST | 0x16)
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#define DEBUG_COMMAND_CPUID (DEBUG_COMMAND_REQUEST | 0x17)
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#define DEBUG_COMMAND_SEARCH_SIGNATURE (DEBUG_COMMAND_REQUEST | 0x18)
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//
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// TARGET initiated commands
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//
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#define DEBUG_COMMAND_INIT_BREAK (DEBUG_COMMAND_REQUEST | 0x3F)
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#define DEBUG_COMMAND_BREAK_POINT (DEBUG_COMMAND_REQUEST | 0x3E)
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#define DEBUG_COMMAND_MEMORY_READY (DEBUG_COMMAND_REQUEST | 0x3D)
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#define DEBUG_COMMAND_PRINT_MESSAGE (DEBUG_COMMAND_REQUEST | 0x3C)
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//
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// Response commands
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//
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#define DEBUG_COMMAND_OK (DEBUG_COMMAND_RESPONSE | 0x00)
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#define DEBUG_COMMAND_RESEND (DEBUG_COMMAND_RESPONSE | 0x01)
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#define DEBUG_COMMAND_ABORT (DEBUG_COMMAND_RESPONSE | 0x02)
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//
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// The below 2 commands are used when transferring big data (like > ~250 bytes).
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// The sequence is:
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// HOST TARGET
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// Request =>
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// <= IN_PROGRESS with partial data
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// CONTINUE =>
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// (could have multiple IN_PROGRESS and CONTINUE interactions)
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// <= OK with the last part of data
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// OK (no data as ACK) =>
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//
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#define DEBUG_COMMAND_IN_PROGRESS (DEBUG_COMMAND_RESPONSE | 0x03)
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#define DEBUG_COMMAND_CONTINUE (DEBUG_COMMAND_RESPONSE | 0x04)
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//
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// The below 2 commands are used to support deferred halt:
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// TARGET returns HALT_DEFERRED when it receives a HALT request in inter-active mode.
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// TARGET returns HALT_PROCESSED when it receives a GO request and has a pending HALT request.
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//
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#define DEBUG_COMMAND_HALT_DEFERRED (DEBUG_COMMAND_RESPONSE | 0x05)
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#define DEBUG_COMMAND_HALT_PROCESSED (DEBUG_COMMAND_RESPONSE | 0x06)
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#define DEBUG_COMMAND_TIMEOUT (DEBUG_COMMAND_RESPONSE | 0x07)
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#define DEBUG_COMMAND_NOT_SUPPORTED (DEBUG_COMMAND_RESPONSE | 0x0F)
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//
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// Definition for data field for debug packets
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//
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#define DEBUG_DATA_UPPER_LIMIT 0xff // Upper limit for the data size, by the limit of the packet header definition.
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#define DEBUG_DATA_MAXIMUM_REAL_DATA (DEBUG_DATA_UPPER_LIMIT - sizeof (DEBUG_PACKET_HEADER))
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//
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// Response data for DEBUG_COMMAND_BREAK_CAUSE
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//
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typedef struct {
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UINT8 Cause;
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UINT64 StopAddress;
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} DEBUG_DATA_RESPONSE_BREAK_CAUSE;
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//
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// Break type defintions for DEBUG_DATA_BREAK_CAUSE
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//
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#define DEBUG_DATA_BREAK_CAUSE_UNKNOWN 0
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#define DEBUG_DATA_BREAK_CAUSE_HW_BREAKPOINT 1
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#define DEBUG_DATA_BREAK_CAUSE_STEPPING 2
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#define DEBUG_DATA_BREAK_CAUSE_SW_BREAKPOINT 3
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#define DEBUG_DATA_BREAK_CAUSE_USER_HALT 4
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#define DEBUG_DATA_BREAK_CAUSE_IMAGE_LOAD 5
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#define DEBUG_DATA_BREAK_CAUSE_IMAGE_UNLOAD 6
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#define DEBUG_DATA_BREAK_CAUSE_SYSTEM_RESET 7
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#define DEBUG_DATA_BREAK_CAUSE_EXCEPTION 8
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#define DEBUG_DATA_BREAK_CAUSE_MEMORY_READY 9
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//
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// Response data for DEBUG_COMMAND_ARCH_MODE, defined as SOFT_DEBUGGER_PROCESSOR_...
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//
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typedef struct {
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UINT8 CpuMode;
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} DEBUG_DATA_RESPONSE_ARCH_MODE;
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//
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// Cpu architecture defintions for DEBUG_DATA_RESPONSE_ARCH_MODE
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//
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#define DEBUG_DATA_BREAK_CPU_ARCH_IA16 0
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#define DEBUG_DATA_BREAK_CPU_ARCH_IA32 1
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#define DEBUG_DATA_BREAK_CPU_ARCH_X64 2
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typedef struct {
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UINT8 Length:2; // Refer to below DEBUG_DATA_BREAKPOINT_LENGTH_XX macros
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UINT8 Access:2; // Refer to below DEBUG_DATA_BREAKPOINT_ACCESS_XX macros
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UINT8 Index:2; // Index of debug register
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UINT8 Reserved:2;
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} DEBUG_DATA_BREAKPOINT_TYPE;
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#define DEBUG_DATA_BREAKPOINT_MEMORY_ACCESS (0x3)
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#define DEBUG_DATA_BREAKPOINT_IO_ACCESS (0x2)
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#define DEBUG_DATA_BREAKPOINT_MEMORY_WRITE (0x1)
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#define DEBUG_DATA_BREAKPOINT_MEMORY_EXECUTE (0x0)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_32 (0x3)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_64 (0x2)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_16 (0x1)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_8 (0x0)
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//
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// Request data for DEBUG_COMMAND_SET_HW_BREAKPOINT
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//
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typedef struct {
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DEBUG_DATA_BREAKPOINT_TYPE Type;
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UINT64 Address;
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} DEBUG_DATA_SET_HW_BREAKPOINT;
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//
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// Request data for DEBUG_COMMAND_CLEAR_HW_BREAKPOINT
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//
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typedef struct {
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UINT8 IndexMask; // 0x0f will clear all hw breakpoints
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} DEBUG_DATA_CLEAR_HW_BREAKPOINT;
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//
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// Request and response data for DEBUG_COMMAND_SET_SW_BREAKPOINT
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//
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typedef struct {
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UINT64 Address;
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} DEBUG_DATA_SET_SW_BREAKPOINT;
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typedef struct {
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UINT8 OriginalData;
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} DEBUG_DATA_RESPONSE_SET_SW_BREAKPOINT;
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//
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// Request data for DEBUG_COMMAND_READ_MEMORY
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//
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typedef struct {
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UINT64 Address;
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UINT8 Width;
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UINT16 Count;
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} DEBUG_DATA_READ_MEMORY;
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//
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// Request data for DEBUG_COMMAND_WRITE_MEMORY
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//
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typedef struct {
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UINT64 Address;
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UINT8 Width;
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UINT16 Count;
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UINT8 Data[1]; // The actual length is (Width * Count)
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} DEBUG_DATA_WRITE_MEMORY;
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//
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// Request and response data for DEBUG_COMMAND_READ_IO
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//
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typedef struct {
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UINT64 Port;
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UINT8 Width;
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} DEBUG_DATA_READ_IO;
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typedef struct {
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UINT8 Data[1]; // The actual length depends on the packet header
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} DEBUG_DATA_RESPONSE_READ_IO;
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//
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// Request data for DEBUG_COMMAND_WRITE_IO
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//
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typedef struct {
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UINT64 Port;
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UINT8 Width;
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UINT8 Data[1]; // The actual length is Width
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} DEBUG_DATA_WRITE_IO;
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//
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// Request data for DEBUG_COMMAND_READ_REGISTER
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//
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typedef struct {
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UINT8 Index; // defined as SOFT_DEBUGGER_REGISTER_XX
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} DEBUG_DATA_READ_REGISTER;
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//
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// Request data for DEBUG_COMMAND_WRITE_REGISTER
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//
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typedef struct {
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UINT8 Index; // defined as SOFT_DEBUGGER_REGISTER_XX
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UINT8 Length;
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UINT8 Data[1]; // The actual length is Length
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} DEBUG_DATA_WRITE_REGISTER;
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//
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// Request and response data for DEBUG_COMMAND_READ_MSR
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//
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typedef struct {
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UINT32 Index;
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} DEBUG_DATA_READ_MSR;
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typedef struct {
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UINT64 Value;
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} DEBUG_DATA_RESPONSE_READ_MSR;
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//
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// Request data for DEBUG_COMMAND_WRITE_MSR
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//
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typedef struct {
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UINT32 Index;
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UINT64 Value;
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} DEBUG_DATA_WRITE_MSR;
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//
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// Response data for DEBUG_COMMAND_GET_REVISION
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//
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typedef struct {
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UINT32 Revision;
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UINT32 Capabilities;
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} DEBUG_DATA_RESPONSE_GET_REVISION;
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//
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// Response data for DEBUG_COMMAND_GET_EXCEPTION
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//
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typedef struct {
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UINT8 ExceptionNum;
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UINT32 ExceptionData;
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} DEBUG_DATA_RESPONSE_GET_EXCEPTION;
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//
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// Request data for DEBUG_DATA_SET_DEBUG_SETTING
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//
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typedef struct {
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UINT8 Key;
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UINT8 Value;
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} DEBUG_DATA_SET_DEBUG_SETTING;
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//
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// Supported keys
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//
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#define DEBUG_AGENT_SETTING_SMM_ENTRY_BREAK 1
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#define DEBUG_AGENT_SETTING_PRINT_ERROR_LEVEL 2
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//
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// Bitmask of print error level for debug message
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//
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#define DEBUG_AGENT_ERROR BIT0
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#define DEBUG_AGENT_WARNING BIT1
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#define DEBUG_AGENT_INFO BIT2
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#define DEBUG_AGENT_VERBOSE BIT3
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//
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// Request data for DEBUG_COMMAND_SET_VIEWPOINT
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//
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typedef struct {
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UINT32 ViewPoint; // The index of viewpoint will be set
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} DEBUG_DATA_SET_VIEWPOINT;
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//
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// Response data for DEBUG_COMMAND_GET_VIEWPOINT
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//
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typedef struct {
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UINT32 ViewPoint; // The index of viewpoint will be returned
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} DEBUG_DATA_RESPONSE_GET_VIEWPOINT;
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//
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// Request and response data for DEBUG_COMMAND_CPUID
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//
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typedef struct {
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UINT32 Eax; // The value of EAX prior to invoking the CPUID instruction
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UINT32 Ecx; // The value of ECX prior to invoking the CPUID instruction
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} DEBUG_DATA_CPUID;
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typedef struct {
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UINT32 Eax; // The value of EAX returned by the CPUID instruction
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UINT32 Ebx; // The value of EBX returned by the CPUID instruction
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UINT32 Ecx; // The value of ECX returned by the CPUID instruction
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UINT32 Edx; // The value of EDX returned by the CPUID instruction
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} DEBUG_DATA_RESPONSE_CPUID;
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//
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// Request and response data for DEBUG_COMMAND_SEARCH_SIGNATURE
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//
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typedef struct {
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UINT64 Start;
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UINT32 Count;
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UINT32 Alignment;
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BOOLEAN Positive; // TRUE to search in higher address memory
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UINT8 DataLength;
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UINT8 Data[1];
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} DEBUG_DATA_SEARCH_SIGNATURE;
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typedef struct {
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UINT64 Address; // -1 indicates not found
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} DEBUG_DATA_RESPONSE_SEARCH_SIGNATURE;
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#pragma pack()
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#endif
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