mirror of https://github.com/acidanthera/audk.git
1113 lines
38 KiB
C
1113 lines
38 KiB
C
/** @file
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Copyright (c) 2006 - 2009, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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WinNtGopScreen.c
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Abstract:
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This file produces the graphics abstration of GOP. It is called by
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WinNtGopDriver.c file which deals with the UEFI 2.0 driver model.
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This file just does graphics.
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**/
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#include "WinNtGop.h"
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EFI_WIN_NT_THUNK_PROTOCOL *mWinNt;
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DWORD mTlsIndex = TLS_OUT_OF_INDEXES;
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DWORD mTlsIndexUseCount = 0; // lets us know when we can free mTlsIndex.
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EFI_EVENT mGopScreenExitBootServicesEvent;
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GOP_MODE_DATA mGopModeData[] = {
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{800, 600, 0, 0},
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{640, 480, 0, 0},
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{720, 400, 0, 0},
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{1024, 768, 0, 0},
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{1280, 1024, 0, 0}
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};
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EFI_STATUS
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WinNtGopStartWindow (
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IN GOP_PRIVATE_DATA *Private,
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IN UINT32 HorizontalResolution,
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IN UINT32 VerticalResolution,
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IN UINT32 ColorDepth,
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IN UINT32 RefreshRate
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);
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VOID
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EFIAPI
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KillNtGopThread (
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IN EFI_EVENT Event,
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IN VOID *Context
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);
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VOID
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WinNtGopConvertParamToEfiKeyShiftState (
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IN GOP_PRIVATE_DATA *Private,
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IN WPARAM *wParam,
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IN BOOLEAN Flag
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)
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{
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switch (*wParam) {
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//
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// BUGBUG: Only GetAsyncKeyState() and GetKeyState() can distinguish
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// left and right Ctrl, and Shift key.
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// Neither of the two is defined in EFI_WIN_NT_THUNK_PROTOCOL.
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// Therefor, we can not set the correct Shift state here.
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//
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case VK_SHIFT:
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Private->LeftShift = Flag;
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break;
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case VK_CONTROL:
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Private->LeftCtrl = Flag;
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break;
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case VK_LWIN:
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Private->LeftLogo = Flag;
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break;
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case VK_RWIN:
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Private->RightLogo = Flag;
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break;
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case VK_APPS:
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Private->Menu = Flag;
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break;
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//
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// BUGBUG: PrintScreen/SysRq can not trigger WM_KEYDOWN message,
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// so SySReq shift state is not supported here.
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//
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case VK_PRINT:
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Private->SysReq = Flag;
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break;
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}
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}
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VOID
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WinNtGopConvertParamToEfiKey (
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IN GOP_PRIVATE_DATA *Private,
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IN WPARAM *wParam,
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IN EFI_INPUT_KEY *Key
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)
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{
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switch (*wParam) {
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case VK_HOME: Key->ScanCode = SCAN_HOME; break;
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case VK_END: Key->ScanCode = SCAN_END; break;
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case VK_LEFT: Key->ScanCode = SCAN_LEFT; break;
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case VK_RIGHT: Key->ScanCode = SCAN_RIGHT; break;
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case VK_UP: Key->ScanCode = SCAN_UP; break;
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case VK_DOWN: Key->ScanCode = SCAN_DOWN; break;
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case VK_DELETE: Key->ScanCode = SCAN_DELETE; break;
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case VK_INSERT: Key->ScanCode = SCAN_INSERT; break;
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case VK_PRIOR: Key->ScanCode = SCAN_PAGE_UP; break;
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case VK_NEXT: Key->ScanCode = SCAN_PAGE_DOWN; break;
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case VK_ESCAPE: Key->ScanCode = SCAN_ESC; break;
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case VK_F1: Key->ScanCode = SCAN_F1; break;
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case VK_F2: Key->ScanCode = SCAN_F2; break;
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case VK_F3: Key->ScanCode = SCAN_F3; break;
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case VK_F4: Key->ScanCode = SCAN_F4; break;
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case VK_F5: Key->ScanCode = SCAN_F5; break;
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case VK_F6: Key->ScanCode = SCAN_F6; break;
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case VK_F7: Key->ScanCode = SCAN_F7; break;
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case VK_F8: Key->ScanCode = SCAN_F8; break;
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case VK_F9: Key->ScanCode = SCAN_F9; break;
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case VK_F11: Key->ScanCode = SCAN_F11; break;
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case VK_F12: Key->ScanCode = SCAN_F12; break;
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case VK_F13: Key->ScanCode = SCAN_F13; break;
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case VK_F14: Key->ScanCode = SCAN_F14; break;
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case VK_F15: Key->ScanCode = SCAN_F15; break;
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case VK_F16: Key->ScanCode = SCAN_F16; break;
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case VK_F17: Key->ScanCode = SCAN_F17; break;
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case VK_F18: Key->ScanCode = SCAN_F18; break;
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case VK_F19: Key->ScanCode = SCAN_F19; break;
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case VK_F20: Key->ScanCode = SCAN_F20; break;
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case VK_F21: Key->ScanCode = SCAN_F21; break;
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case VK_F22: Key->ScanCode = SCAN_F22; break;
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case VK_F23: Key->ScanCode = SCAN_F23; break;
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case VK_F24: Key->ScanCode = SCAN_F24; break;
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//
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// Set toggle state
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//
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case VK_NUMLOCK:
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Private->NumLock = (BOOLEAN)(!Private->NumLock);
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break;
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case VK_SCROLL:
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Private->ScrollLock = (BOOLEAN)(!Private->ScrollLock);
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break;
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case VK_CAPITAL:
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Private->CapsLock = (BOOLEAN)(!Private->CapsLock);
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break;
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}
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WinNtGopConvertParamToEfiKeyShiftState (Private, wParam, TRUE);
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}
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//
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// GOP Protocol Member Functions
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//
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/**
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Graphics Output protocol interface to get video mode
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@param This Protocol instance pointer.
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@param ModeNumber The mode number to return information on.
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@param Info Caller allocated buffer that returns information
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about ModeNumber.
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@param SizeOfInfo A pointer to the size, in bytes, of the Info
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buffer.
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@retval EFI_SUCCESS Mode information returned.
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@retval EFI_BUFFER_TOO_SMALL The Info buffer was too small.
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@retval EFI_DEVICE_ERROR A hardware error occurred trying to retrieve the
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video mode.
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@retval EFI_NOT_STARTED Video display is not initialized. Call SetMode ()
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@retval EFI_INVALID_PARAMETER One of the input args was NULL.
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**/
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EFI_STATUS
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EFIAPI
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WinNtGopQuerytMode (
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IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
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IN UINT32 ModeNumber,
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OUT UINTN *SizeOfInfo,
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OUT EFI_GRAPHICS_OUTPUT_MODE_INFORMATION **Info
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)
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{
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GOP_PRIVATE_DATA *Private;
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Private = GOP_PRIVATE_DATA_FROM_THIS (This);
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if (Info == NULL || SizeOfInfo == NULL || (UINTN) ModeNumber >= This->Mode->MaxMode) {
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return EFI_INVALID_PARAMETER;
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}
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*Info = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION));
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if (*Info == NULL) {
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return EFI_OUT_OF_RESOURCES;
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}
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*SizeOfInfo = sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION);
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(*Info)->Version = 0;
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(*Info)->HorizontalResolution = Private->ModeData[ModeNumber].HorizontalResolution;
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(*Info)->VerticalResolution = Private->ModeData[ModeNumber].VerticalResolution;
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(*Info)->PixelFormat = PixelBltOnly;
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(*Info)->PixelsPerScanLine = (*Info)->HorizontalResolution;
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return EFI_SUCCESS;
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}
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/**
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Graphics Output protocol interface to set video mode
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@param This Protocol instance pointer.
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@param ModeNumber The mode number to be set.
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@retval EFI_SUCCESS Graphics mode was changed.
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@retval EFI_DEVICE_ERROR The device had an error and could not complete the
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request.
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@retval EFI_UNSUPPORTED ModeNumber is not supported by this device.
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**/
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EFI_STATUS
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EFIAPI
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WinNtGopSetMode (
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IN EFI_GRAPHICS_OUTPUT_PROTOCOL * This,
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IN UINT32 ModeNumber
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)
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{
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EFI_STATUS Status;
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GOP_PRIVATE_DATA *Private;
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GOP_MODE_DATA *ModeData;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL Fill;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *NewFillLine;
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RECT Rect;
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UINTN Size;
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UINTN Width;
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UINTN Height;
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Private = GOP_PRIVATE_DATA_FROM_THIS (This);
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if (ModeNumber >= This->Mode->MaxMode) {
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return EFI_UNSUPPORTED;
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}
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ModeData = &Private->ModeData[ModeNumber];
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This->Mode->Mode = ModeNumber;
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Private->GraphicsOutput.Mode->Info->HorizontalResolution = ModeData->HorizontalResolution;
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Private->GraphicsOutput.Mode->Info->VerticalResolution = ModeData->VerticalResolution;
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Private->GraphicsOutput.Mode->Info->PixelsPerScanLine = ModeData->HorizontalResolution;
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if (Private->HardwareNeedsStarting) {
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Status = WinNtGopStartWindow (
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Private,
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ModeData->HorizontalResolution,
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ModeData->VerticalResolution,
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ModeData->ColorDepth,
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ModeData->RefreshRate
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);
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if (EFI_ERROR (Status)) {
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return EFI_DEVICE_ERROR;
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}
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Private->HardwareNeedsStarting = FALSE;
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} else {
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//
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// Change the resolution and resize of the window
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//
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//
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// Free the old buffer. We do not save the content of the old buffer since the
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// screen is to be cleared anyway. Clearing the screen is required by the EFI spec.
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// See UEFI spec -EFI_GRAPHICS_OUTPUT_PROTOCOL.SetMode()
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//
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Private->WinNtThunk->HeapFree (Private->WinNtThunk->GetProcessHeap (), 0, Private->VirtualScreenInfo);
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//
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// Allocate DIB frame buffer directly from NT for performance enhancement
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// This buffer is the virtual screen/frame buffer. This buffer is not the
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// same a a frame buffer. The first row of this buffer will be the bottom
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// line of the image. This is an artifact of the way we draw to the screen.
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//
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Size = ModeData->HorizontalResolution * ModeData->VerticalResolution * sizeof (RGBQUAD) + sizeof (BITMAPV4HEADER);
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Private->VirtualScreenInfo = Private->WinNtThunk->HeapAlloc (
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Private->WinNtThunk->GetProcessHeap (),
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HEAP_ZERO_MEMORY,
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Size
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);
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//
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// Update the virtual screen info data structure
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//
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Private->VirtualScreenInfo->bV4Size = sizeof (BITMAPV4HEADER);
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Private->VirtualScreenInfo->bV4Width = ModeData->HorizontalResolution;
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Private->VirtualScreenInfo->bV4Height = ModeData->VerticalResolution;
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Private->VirtualScreenInfo->bV4Planes = 1;
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Private->VirtualScreenInfo->bV4BitCount = 32;
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//
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// uncompressed
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//
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Private->VirtualScreenInfo->bV4V4Compression = BI_RGB;
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//
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// The rest of the allocated memory block is the virtual screen buffer
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//
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Private->VirtualScreen = (RGBQUAD *) (Private->VirtualScreenInfo + 1);
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//
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// Use the AdjuctWindowRect fuction to calculate the real width and height
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// of the new window including the border and caption
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//
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Rect.left = 0;
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Rect.top = 0;
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Rect.right = ModeData->HorizontalResolution;
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Rect.bottom = ModeData->VerticalResolution;
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Private->WinNtThunk->AdjustWindowRect (&Rect, WS_OVERLAPPEDWINDOW, 0);
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Width = Rect.right - Rect.left;
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Height = Rect.bottom - Rect.top;
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//
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// Retrieve the original window position information
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//
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Private->WinNtThunk->GetWindowRect (Private->WindowHandle, &Rect);
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//
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// Adjust the window size
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//
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Private->WinNtThunk->MoveWindow (Private->WindowHandle, Rect.left, Rect.top, Width, Height, TRUE);
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}
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NewFillLine = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * ModeData->HorizontalResolution);
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if (NewFillLine == NULL) {
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return EFI_DEVICE_ERROR;
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}
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if (Private->FillLine != NULL) {
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FreePool (Private->FillLine);
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}
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Private->FillLine = NewFillLine;
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Fill.Red = 0x00;
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Fill.Green = 0x00;
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Fill.Blue = 0x00;
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This->Blt (
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This,
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&Fill,
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EfiBltVideoFill,
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0,
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0,
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0,
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0,
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ModeData->HorizontalResolution,
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ModeData->VerticalResolution,
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ModeData->HorizontalResolution * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
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);
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return EFI_SUCCESS;
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}
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/**
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Blt pixels from the rectangle (Width X Height) formed by the BltBuffer
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onto the graphics screen starting a location (X, Y). (0, 0) is defined as
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the upper left hand side of the screen. (X, Y) can be outside of the
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current screen geometry and the BltBuffer will be cliped when it is
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displayed. X and Y can be negative or positive. If Width or Height is
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bigger than the current video screen the image will be clipped.
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@param This Protocol instance pointer.
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@param X X location on graphics screen.
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@param Y Y location on the graphics screen.
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@param Width Width of BltBuffer.
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@param Height Hight of BltBuffer
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@param BltOperation Operation to perform on BltBuffer and video memory
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@param BltBuffer Buffer containing data to blt into video buffer.
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This buffer has a size of
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Width*Height*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
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@param SourceX If the BltOperation is a EfiCopyBlt this is the
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source of the copy. For other BLT operations this
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argument is not used.
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@param SourceX If the BltOperation is a EfiCopyBlt this is the
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source of the copy. For other BLT operations this
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argument is not used.
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@retval EFI_SUCCESS The palette is updated with PaletteArray.
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@retval EFI_INVALID_PARAMETER BltOperation is not valid.
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@retval EFI_DEVICE_ERROR A hardware error occured writting to the video
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buffer.
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**/
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// TODO: SourceY - add argument and description to function comment
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// TODO: DestinationX - add argument and description to function comment
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// TODO: DestinationY - add argument and description to function comment
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// TODO: Delta - add argument and description to function comment
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EFI_STATUS
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EFIAPI
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WinNtGopBlt (
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IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
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IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer, OPTIONAL
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IN EFI_GRAPHICS_OUTPUT_BLT_OPERATION BltOperation,
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IN UINTN SourceX,
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IN UINTN SourceY,
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IN UINTN DestinationX,
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IN UINTN DestinationY,
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IN UINTN Width,
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IN UINTN Height,
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IN UINTN Delta OPTIONAL
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)
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{
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GOP_PRIVATE_DATA *Private;
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EFI_TPL OriginalTPL;
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UINTN DstY;
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UINTN SrcY;
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RGBQUAD *VScreen;
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RGBQUAD *VScreenSrc;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
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UINTN Index;
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RECT Rect;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *FillPixel;
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UINT32 VerticalResolution;
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UINT32 HorizontalResolution;
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Private = GOP_PRIVATE_DATA_FROM_THIS (This);
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if ((BltOperation < 0) || (BltOperation >= EfiGraphicsOutputBltOperationMax)) {
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return EFI_INVALID_PARAMETER;
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}
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if (Width == 0 || Height == 0) {
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return EFI_INVALID_PARAMETER;
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}
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//
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// If Delta is zero, then the entire BltBuffer is being used, so Delta
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// is the number of bytes in each row of BltBuffer. Since BltBuffer is Width pixels size,
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// the number of bytes in each row can be computed.
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//
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if (Delta == 0) {
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Delta = Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
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}
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//
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// We need to fill the Virtual Screen buffer with the blt data.
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// The virtual screen is upside down, as the first row is the bootom row of
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// the image.
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//
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VerticalResolution = This->Mode->Info->VerticalResolution;
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HorizontalResolution = This->Mode->Info->HorizontalResolution;
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if (BltOperation == EfiBltVideoToBltBuffer) {
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//
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// Video to BltBuffer: Source is Video, destination is BltBuffer
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//
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if (SourceY + Height > VerticalResolution) {
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return EFI_INVALID_PARAMETER;
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}
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if (SourceX + Width > HorizontalResolution) {
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return EFI_INVALID_PARAMETER;
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}
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//
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// We have to raise to TPL Notify, so we make an atomic write the frame buffer.
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// We would not want a timer based event (Cursor, ...) to come in while we are
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// doing this operation.
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//
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OriginalTPL = gBS->RaiseTPL (TPL_NOTIFY);
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for (SrcY = SourceY, DstY = DestinationY; DstY < (Height + DestinationY); SrcY++, DstY++) {
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Blt = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) ((UINT8 *) BltBuffer + (DstY * Delta) + DestinationX * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
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VScreen = &Private->VirtualScreen[(VerticalResolution - SrcY - 1) * HorizontalResolution + SourceX];
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CopyMem (Blt, VScreen, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * Width);
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}
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} else {
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//
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// BltBuffer to Video: Source is BltBuffer, destination is Video
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//
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if (DestinationY + Height > VerticalResolution) {
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return EFI_INVALID_PARAMETER;
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}
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if (DestinationX + Width > HorizontalResolution) {
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return EFI_INVALID_PARAMETER;
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}
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//
|
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// We have to raise to TPL Notify, so we make an atomic write the frame buffer.
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// We would not want a timer based event (Cursor, ...) to come in while we are
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// doing this operation.
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//
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OriginalTPL = gBS->RaiseTPL (TPL_NOTIFY);
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if (BltOperation == EfiBltVideoFill) {
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FillPixel = BltBuffer;
|
|
for (Index = 0; Index < Width; Index++) {
|
|
Private->FillLine[Index] = *FillPixel;
|
|
}
|
|
}
|
|
|
|
for (Index = 0; Index < Height; Index++) {
|
|
if (DestinationY <= SourceY) {
|
|
SrcY = SourceY + Index;
|
|
DstY = DestinationY + Index;
|
|
} else {
|
|
SrcY = SourceY + Height - Index - 1;
|
|
DstY = DestinationY + Height - Index - 1;
|
|
}
|
|
|
|
VScreen = &Private->VirtualScreen[(VerticalResolution - DstY - 1) * HorizontalResolution + DestinationX];
|
|
switch (BltOperation) {
|
|
case EfiBltBufferToVideo:
|
|
Blt = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) ((UINT8 *) BltBuffer + (SrcY * Delta) + SourceX * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
CopyMem (VScreen, Blt, Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
break;
|
|
|
|
case EfiBltVideoToVideo:
|
|
VScreenSrc = &Private->VirtualScreen[(VerticalResolution - SrcY - 1) * HorizontalResolution + SourceX];
|
|
CopyMem (VScreen, VScreenSrc, Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
break;
|
|
|
|
case EfiBltVideoFill:
|
|
CopyMem (VScreen, Private->FillLine, Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (BltOperation != EfiBltVideoToBltBuffer) {
|
|
//
|
|
// Mark the area we just blted as Invalid so WM_PAINT will update.
|
|
//
|
|
Rect.left = DestinationX;
|
|
Rect.top = DestinationY;
|
|
Rect.right = DestinationX + Width;
|
|
Rect.bottom = DestinationY + Height;
|
|
Private->WinNtThunk->InvalidateRect (Private->WindowHandle, &Rect, FALSE);
|
|
|
|
//
|
|
// Send the WM_PAINT message to the thread that is drawing the window. We
|
|
// are in the main thread and the window drawing is in a child thread.
|
|
// There is a child thread per window. We have no CriticalSection or Mutex
|
|
// since we write the data and the other thread displays the data. While
|
|
// we may miss some data for a short period of time this is no different than
|
|
// a write combining on writes to a frame buffer.
|
|
//
|
|
|
|
Private->WinNtThunk->UpdateWindow (Private->WindowHandle);
|
|
}
|
|
|
|
gBS->RestoreTPL (OriginalTPL);
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// Construction and Destruction functions
|
|
//
|
|
|
|
|
|
/**
|
|
|
|
|
|
@return None
|
|
|
|
**/
|
|
// TODO: WinNtIo - add argument and description to function comment
|
|
// TODO: EFI_UNSUPPORTED - add return value to function comment
|
|
// TODO: EFI_SUCCESS - add return value to function comment
|
|
EFI_STATUS
|
|
WinNtGopSupported (
|
|
IN EFI_WIN_NT_IO_PROTOCOL *WinNtIo
|
|
)
|
|
{
|
|
//
|
|
// Check to see if the IO abstraction represents a device type we support.
|
|
//
|
|
// This would be replaced a check of PCI subsystem ID, etc.
|
|
//
|
|
if (!CompareGuid (WinNtIo->TypeGuid, &gEfiWinNtGopGuid)) {
|
|
return EFI_UNSUPPORTED;
|
|
}
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
|
|
/**
|
|
Win32 Windows event handler.
|
|
|
|
See Win32 Book
|
|
|
|
@return See Win32 Book
|
|
|
|
**/
|
|
// TODO: hwnd - add argument and description to function comment
|
|
// TODO: iMsg - add argument and description to function comment
|
|
// TODO: wParam - add argument and description to function comment
|
|
// TODO: lParam - add argument and description to function comment
|
|
LRESULT
|
|
CALLBACK
|
|
WinNtGopThreadWindowProc (
|
|
IN HWND hwnd,
|
|
IN UINT iMsg,
|
|
IN WPARAM wParam,
|
|
IN LPARAM lParam
|
|
)
|
|
{
|
|
GOP_PRIVATE_DATA *Private;
|
|
UINTN Size;
|
|
HDC Handle;
|
|
PAINTSTRUCT PaintStruct;
|
|
LPARAM Index;
|
|
EFI_INPUT_KEY Key;
|
|
|
|
//
|
|
// BugBug - if there are two instances of this DLL in memory (such as is
|
|
// the case for ERM), the correct instance of this function may not be called.
|
|
// This also means that the address of the mTlsIndex value will be wrong, and
|
|
// the value may be wrong too.
|
|
//
|
|
|
|
|
|
//
|
|
// Use mTlsIndex global to get a Thread Local Storage version of Private.
|
|
// This works since each Gop protocol has a unique Private data instance and
|
|
// a unique thread.
|
|
//
|
|
Private = mWinNt->TlsGetValue (mTlsIndex);
|
|
ASSERT (NULL != Private);
|
|
|
|
switch (iMsg) {
|
|
case WM_CREATE:
|
|
Size = Private->GraphicsOutput.Mode->Info->HorizontalResolution * Private->GraphicsOutput.Mode->Info->VerticalResolution * sizeof (RGBQUAD);
|
|
|
|
//
|
|
// Allocate DIB frame buffer directly from NT for performance enhancement
|
|
// This buffer is the virtual screen/frame buffer. This buffer is not the
|
|
// same a a frame buffer. The first fow of this buffer will be the bottom
|
|
// line of the image. This is an artifact of the way we draw to the screen.
|
|
//
|
|
Private->VirtualScreenInfo = Private->WinNtThunk->HeapAlloc (
|
|
Private->WinNtThunk->GetProcessHeap (),
|
|
HEAP_ZERO_MEMORY,
|
|
Size
|
|
);
|
|
|
|
Private->VirtualScreenInfo->bV4Size = sizeof (BITMAPV4HEADER);
|
|
Private->VirtualScreenInfo->bV4Width = Private->GraphicsOutput.Mode->Info->HorizontalResolution;
|
|
Private->VirtualScreenInfo->bV4Height = Private->GraphicsOutput.Mode->Info->VerticalResolution;
|
|
Private->VirtualScreenInfo->bV4Planes = 1;
|
|
Private->VirtualScreenInfo->bV4BitCount = 32;
|
|
//
|
|
// uncompressed
|
|
//
|
|
Private->VirtualScreenInfo->bV4V4Compression = BI_RGB;
|
|
Private->VirtualScreen = (RGBQUAD *) (Private->VirtualScreenInfo + 1);
|
|
return 0;
|
|
|
|
case WM_PAINT:
|
|
//
|
|
// I have not found a way to convert hwnd into a Private context. So for
|
|
// now we use this API to convert hwnd to Private data.
|
|
//
|
|
|
|
Handle = mWinNt->BeginPaint (hwnd, &PaintStruct);
|
|
|
|
mWinNt->SetDIBitsToDevice (
|
|
Handle, // Destination Device Context
|
|
0, // Destination X - 0
|
|
0, // Destination Y - 0
|
|
Private->GraphicsOutput.Mode->Info->HorizontalResolution, // Width
|
|
Private->GraphicsOutput.Mode->Info->VerticalResolution, // Height
|
|
0, // Source X
|
|
0, // Source Y
|
|
0, // DIB Start Scan Line
|
|
Private->GraphicsOutput.Mode->Info->VerticalResolution, // Number of scan lines
|
|
Private->VirtualScreen, // Address of array of DIB bits
|
|
(BITMAPINFO *) Private->VirtualScreenInfo, // Address of structure with bitmap info
|
|
DIB_RGB_COLORS // RGB or palette indexes
|
|
);
|
|
|
|
mWinNt->EndPaint (hwnd, &PaintStruct);
|
|
return 0;
|
|
|
|
//
|
|
// F10 and the ALT key do not create a WM_KEYDOWN message, thus this special case
|
|
// WM_SYSKEYDOWN is posted when F10 is pressed or
|
|
// holds down ALT key and then presses another key.
|
|
//
|
|
case WM_SYSKEYDOWN:
|
|
Key.ScanCode = 0;
|
|
switch (wParam) {
|
|
case VK_F10:
|
|
Key.ScanCode = SCAN_F10;
|
|
Key.UnicodeChar = 0;
|
|
GopPrivateAddQ (Private, Key);
|
|
return 0;
|
|
}
|
|
|
|
if ((lParam & GOP_ALT_KEY_PRESSED) == GOP_ALT_KEY_PRESSED) {
|
|
//
|
|
// ALT is pressed with another key pressed
|
|
//
|
|
WinNtGopConvertParamToEfiKey (Private, &wParam, &Key);
|
|
|
|
if ((lParam & GOP_EXTENDED_KEY) == GOP_EXTENDED_KEY) {
|
|
Private->RightAlt = TRUE;
|
|
} else {
|
|
Private->LeftAlt = TRUE;
|
|
}
|
|
|
|
if (Private->RightAlt && Private->LeftAlt) {
|
|
Private->LeftAlt = FALSE;
|
|
}
|
|
}
|
|
|
|
if (Key.ScanCode != 0) {
|
|
Key.UnicodeChar = 0;
|
|
GopPrivateAddQ (Private, Key);
|
|
}
|
|
|
|
return 0;
|
|
|
|
case WM_SYSKEYUP:
|
|
if ((lParam & GOP_ALT_KEY_PRESSED) == GOP_ALT_KEY_PRESSED) {
|
|
//
|
|
// ALT is pressed with another key released
|
|
//
|
|
WinNtGopConvertParamToEfiKeyShiftState (Private, &wParam, FALSE);
|
|
//
|
|
// Actually ALT key is still held down here.
|
|
// Change the ALT key state when another key is released
|
|
// by user because we did not find a better solution to
|
|
// get a released ALT key.
|
|
//
|
|
Private->RightAlt = FALSE;
|
|
Private->LeftAlt = FALSE;
|
|
}
|
|
|
|
return 0;
|
|
|
|
|
|
case WM_KEYDOWN:
|
|
Key.ScanCode = 0;
|
|
WinNtGopConvertParamToEfiKey (Private, &wParam, &Key);
|
|
if (Key.ScanCode != 0) {
|
|
Key.UnicodeChar = 0;
|
|
GopPrivateAddQ (Private, Key);
|
|
}
|
|
|
|
return 0;
|
|
|
|
case WM_KEYUP:
|
|
WinNtGopConvertParamToEfiKeyShiftState (Private, &wParam, FALSE);
|
|
return 0;
|
|
|
|
case WM_CHAR:
|
|
//
|
|
// The ESC key also generate WM_CHAR.
|
|
//
|
|
if (wParam == 0x1B) {
|
|
return 0;
|
|
}
|
|
|
|
for (Index = 0; Index < (lParam & 0xffff); Index++) {
|
|
if (wParam != 0) {
|
|
Key.UnicodeChar = (CHAR16) wParam;
|
|
Key.ScanCode = 0;
|
|
GopPrivateAddQ (Private, Key);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
|
|
case WM_CLOSE:
|
|
//
|
|
// This close message is issued by user, core is not aware of this,
|
|
// so don't release the window display resource, just hide the window.
|
|
//
|
|
Private->WinNtThunk->ShowWindow (Private->WindowHandle, SW_HIDE);
|
|
return 0;
|
|
|
|
case WM_DESTROY:
|
|
mWinNt->DestroyWindow (hwnd);
|
|
mWinNt->PostQuitMessage (0);
|
|
|
|
mWinNt->HeapFree (Private->WinNtThunk->GetProcessHeap (), 0, Private->VirtualScreenInfo);
|
|
|
|
mWinNt->ExitThread (0);
|
|
return 0;
|
|
|
|
default:
|
|
break;
|
|
};
|
|
|
|
return mWinNt->DefWindowProc (hwnd, iMsg, wParam, lParam);
|
|
}
|
|
|
|
|
|
/**
|
|
This thread simulates the end of WinMain () aplication. Each Winow nededs
|
|
to process it's events. The messages are dispatched to
|
|
WinNtGopThreadWindowProc ().
|
|
Be very careful sine WinNtGopThreadWinMain () and WinNtGopThreadWindowProc ()
|
|
are running in a seperate thread. We have to do this to process the events.
|
|
|
|
@param lpParameter Handle of window to manage.
|
|
|
|
@return if a WM_QUIT message is returned exit.
|
|
|
|
**/
|
|
DWORD
|
|
WINAPI
|
|
WinNtGopThreadWinMain (
|
|
LPVOID lpParameter
|
|
)
|
|
{
|
|
MSG Message;
|
|
GOP_PRIVATE_DATA *Private;
|
|
RECT Rect;
|
|
|
|
Private = (GOP_PRIVATE_DATA *) lpParameter;
|
|
ASSERT (NULL != Private);
|
|
|
|
//
|
|
// Since each thread has unique private data, save the private data in Thread
|
|
// Local Storage slot. Then the shared global mTlsIndex can be used to get
|
|
// thread specific context.
|
|
//
|
|
Private->WinNtThunk->TlsSetValue (mTlsIndex, Private);
|
|
|
|
Private->ThreadId = Private->WinNtThunk->GetCurrentThreadId ();
|
|
|
|
Private->WindowsClass.cbSize = sizeof (WNDCLASSEX);
|
|
Private->WindowsClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
|
Private->WindowsClass.lpfnWndProc = WinNtGopThreadWindowProc;
|
|
Private->WindowsClass.cbClsExtra = 0;
|
|
Private->WindowsClass.cbWndExtra = 0;
|
|
Private->WindowsClass.hInstance = NULL;
|
|
Private->WindowsClass.hIcon = Private->WinNtThunk->LoadIcon (NULL, IDI_APPLICATION);
|
|
Private->WindowsClass.hCursor = Private->WinNtThunk->LoadCursor (NULL, IDC_ARROW);
|
|
Private->WindowsClass.hbrBackground = (HBRUSH) COLOR_WINDOW;
|
|
Private->WindowsClass.lpszMenuName = NULL;
|
|
Private->WindowsClass.lpszClassName = WIN_NT_GOP_CLASS_NAME;
|
|
Private->WindowsClass.hIconSm = Private->WinNtThunk->LoadIcon (NULL, IDI_APPLICATION);
|
|
|
|
//
|
|
// This call will fail after the first time, but thats O.K. since we only need
|
|
// WIN_NT_GOP_CLASS_NAME to exist to create the window.
|
|
//
|
|
// Note: Multiple instances of this DLL will use the same instance of this
|
|
// Class, including the callback function, unless the Class is unregistered and
|
|
// successfully registered again.
|
|
//
|
|
Private->WinNtThunk->RegisterClassEx (&Private->WindowsClass);
|
|
|
|
//
|
|
// Setting Rect values to allow for the AdjustWindowRect to provide
|
|
// us the correct sizes for the client area when doing the CreateWindowEx
|
|
//
|
|
Rect.top = 0;
|
|
Rect.bottom = Private->GraphicsOutput.Mode->Info->VerticalResolution;
|
|
Rect.left = 0;
|
|
Rect.right = Private->GraphicsOutput.Mode->Info->HorizontalResolution;
|
|
|
|
Private->WinNtThunk->AdjustWindowRect (&Rect, WS_OVERLAPPEDWINDOW, 0);
|
|
|
|
Private->WindowHandle = Private->WinNtThunk->CreateWindowEx (
|
|
0,
|
|
WIN_NT_GOP_CLASS_NAME,
|
|
Private->WindowName,
|
|
WS_OVERLAPPEDWINDOW,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
Rect.right - Rect.left,
|
|
Rect.bottom - Rect.top,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
(VOID **)&Private
|
|
);
|
|
|
|
//
|
|
// The reset of this thread is the standard winows program. We need a sperate
|
|
// thread since we must process the message loop to make windows act like
|
|
// windows.
|
|
//
|
|
|
|
Private->WinNtThunk->ShowWindow (Private->WindowHandle, SW_SHOW);
|
|
Private->WinNtThunk->UpdateWindow (Private->WindowHandle);
|
|
|
|
//
|
|
// Let the main thread get some work done
|
|
//
|
|
Private->WinNtThunk->ReleaseSemaphore (Private->ThreadInited, 1, NULL);
|
|
|
|
//
|
|
// This is the message loop that all Windows programs need.
|
|
//
|
|
while (Private->WinNtThunk->GetMessage (&Message, Private->WindowHandle, 0, 0)) {
|
|
Private->WinNtThunk->TranslateMessage (&Message);
|
|
Private->WinNtThunk->DispatchMessage (&Message);
|
|
}
|
|
|
|
return Message.wParam;
|
|
}
|
|
|
|
|
|
/**
|
|
TODO: Add function description
|
|
|
|
@param Private TODO: add argument description
|
|
@param HorizontalResolution TODO: add argument description
|
|
@param VerticalResolution TODO: add argument description
|
|
@param ColorDepth TODO: add argument description
|
|
@param RefreshRate TODO: add argument description
|
|
|
|
@return TODO: add return values
|
|
|
|
**/
|
|
EFI_STATUS
|
|
WinNtGopStartWindow (
|
|
IN GOP_PRIVATE_DATA *Private,
|
|
IN UINT32 HorizontalResolution,
|
|
IN UINT32 VerticalResolution,
|
|
IN UINT32 ColorDepth,
|
|
IN UINT32 RefreshRate
|
|
)
|
|
{
|
|
EFI_STATUS Status;
|
|
DWORD NewThreadId;
|
|
|
|
mWinNt = Private->WinNtThunk;
|
|
|
|
//
|
|
// Initialize a Thread Local Storge variable slot. We use TLS to get the
|
|
// correct Private data instance into the windows thread.
|
|
//
|
|
if (mTlsIndex == TLS_OUT_OF_INDEXES) {
|
|
ASSERT (0 == mTlsIndexUseCount);
|
|
mTlsIndex = Private->WinNtThunk->TlsAlloc ();
|
|
}
|
|
|
|
//
|
|
// always increase the use count!
|
|
//
|
|
mTlsIndexUseCount++;
|
|
|
|
//
|
|
// Register to be notified on exit boot services so we can destroy the window.
|
|
//
|
|
Status = gBS->CreateEventEx (
|
|
EVT_NOTIFY_SIGNAL,
|
|
TPL_CALLBACK,
|
|
KillNtGopThread,
|
|
Private,
|
|
&gEfiEventExitBootServicesGuid,
|
|
&mGopScreenExitBootServicesEvent
|
|
);
|
|
|
|
Private->ThreadInited = Private->WinNtThunk->CreateSemaphore (NULL, 0, 1, NULL);
|
|
Private->ThreadHandle = Private->WinNtThunk->CreateThread (
|
|
NULL,
|
|
0,
|
|
WinNtGopThreadWinMain,
|
|
(VOID *) Private,
|
|
0,
|
|
&NewThreadId
|
|
);
|
|
|
|
//
|
|
// The other thread has entered the windows message loop so we can
|
|
// continue our initialization.
|
|
//
|
|
Private->WinNtThunk->WaitForSingleObject (Private->ThreadInited, INFINITE);
|
|
Private->WinNtThunk->CloseHandle (Private->ThreadInited);
|
|
|
|
return Status;
|
|
}
|
|
|
|
|
|
/**
|
|
|
|
|
|
@return None
|
|
|
|
**/
|
|
// TODO: Private - add argument and description to function comment
|
|
// TODO: EFI_SUCCESS - add return value to function comment
|
|
EFI_STATUS
|
|
WinNtGopConstructor (
|
|
GOP_PRIVATE_DATA *Private
|
|
)
|
|
{
|
|
Private->ModeData = mGopModeData;
|
|
|
|
Private->GraphicsOutput.QueryMode = WinNtGopQuerytMode;
|
|
Private->GraphicsOutput.SetMode = WinNtGopSetMode;
|
|
Private->GraphicsOutput.Blt = WinNtGopBlt;
|
|
|
|
//
|
|
// Allocate buffer for Graphics Output Protocol mode information
|
|
//
|
|
Private->GraphicsOutput.Mode = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE));
|
|
if (Private->GraphicsOutput.Mode == NULL) {
|
|
return EFI_OUT_OF_RESOURCES;
|
|
}
|
|
Private->GraphicsOutput.Mode->Info = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION));
|
|
if (Private->GraphicsOutput.Mode->Info == NULL) {
|
|
return EFI_OUT_OF_RESOURCES;
|
|
}
|
|
|
|
Private->GraphicsOutput.Mode->MaxMode = sizeof(mGopModeData) / sizeof(GOP_MODE_DATA);
|
|
//
|
|
// Till now, we have no idea about the window size.
|
|
//
|
|
Private->GraphicsOutput.Mode->Mode = GRAPHICS_OUTPUT_INVALIDE_MODE_NUMBER;
|
|
Private->GraphicsOutput.Mode->Info->Version = 0;
|
|
Private->GraphicsOutput.Mode->Info->HorizontalResolution = 0;
|
|
Private->GraphicsOutput.Mode->Info->VerticalResolution = 0;
|
|
Private->GraphicsOutput.Mode->Info->PixelFormat = PixelBltOnly;
|
|
Private->GraphicsOutput.Mode->SizeOfInfo = sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION);
|
|
Private->GraphicsOutput.Mode->FrameBufferBase = (EFI_PHYSICAL_ADDRESS) (UINTN) NULL;
|
|
Private->GraphicsOutput.Mode->FrameBufferSize = 0;
|
|
|
|
Private->HardwareNeedsStarting = TRUE;
|
|
Private->FillLine = NULL;
|
|
|
|
WinNtGopInitializeSimpleTextInForWindow (Private);
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
|
|
/**
|
|
|
|
|
|
@return None
|
|
|
|
**/
|
|
// TODO: Private - add argument and description to function comment
|
|
// TODO: EFI_SUCCESS - add return value to function comment
|
|
EFI_STATUS
|
|
WinNtGopDestructor (
|
|
GOP_PRIVATE_DATA *Private
|
|
)
|
|
{
|
|
if (!Private->HardwareNeedsStarting) {
|
|
//
|
|
// BugBug: Shutdown GOP Hardware and any child devices.
|
|
//
|
|
Private->WinNtThunk->SendMessage (Private->WindowHandle, WM_DESTROY, 0, 0);
|
|
Private->WinNtThunk->CloseHandle (Private->ThreadHandle);
|
|
|
|
mTlsIndexUseCount--;
|
|
|
|
//
|
|
// The callback function for another window could still be called,
|
|
// so we need to make sure there are no more users of mTlsIndex.
|
|
//
|
|
if (0 == mTlsIndexUseCount) {
|
|
ASSERT (TLS_OUT_OF_INDEXES != mTlsIndex);
|
|
|
|
Private->WinNtThunk->TlsFree (mTlsIndex);
|
|
mTlsIndex = TLS_OUT_OF_INDEXES;
|
|
|
|
Private->WinNtThunk->UnregisterClass (
|
|
Private->WindowsClass.lpszClassName,
|
|
Private->WindowsClass.hInstance
|
|
);
|
|
}
|
|
|
|
WinNtGopDestroySimpleTextInForWindow (Private);
|
|
}
|
|
|
|
//
|
|
// Free graphics output protocol occupied resource
|
|
//
|
|
if (Private->GraphicsOutput.Mode != NULL) {
|
|
if (Private->GraphicsOutput.Mode->Info != NULL) {
|
|
FreePool (Private->GraphicsOutput.Mode->Info);
|
|
}
|
|
FreePool (Private->GraphicsOutput.Mode);
|
|
}
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
|
|
/**
|
|
This is the GOP screen's callback notification function for exit-boot-services.
|
|
All we do here is call WinNtGopDestructor().
|
|
|
|
@param Event not used
|
|
@param Context pointer to the Private structure.
|
|
|
|
@return None.
|
|
|
|
**/
|
|
VOID
|
|
EFIAPI
|
|
KillNtGopThread (
|
|
IN EFI_EVENT Event,
|
|
IN VOID *Context
|
|
)
|
|
{
|
|
WinNtGopDestructor (Context);
|
|
}
|