mirror of https://github.com/acidanthera/audk.git
178 lines
4.3 KiB
C
178 lines
4.3 KiB
C
/** @file
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Copyright (c) 2006, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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Udp4Io.h
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Abstract:
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The helper routines to access UDP service. It is used by both
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DHCP and MTFTP.
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**/
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#ifndef _UDP4IO_H_
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#define _UDP4IO_H_
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#include <PiDxe.h>
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#include <Protocol/Udp4.h>
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#include <Library/UdpIoLib.h>
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#include <Library/NetLib.h>
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typedef struct _UDP_IO_PORT UDP_IO_PORT;
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enum {
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UDP_IO_RX_SIGNATURE = EFI_SIGNATURE_32 ('U', 'D', 'P', 'R'),
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UDP_IO_TX_SIGNATURE = EFI_SIGNATURE_32 ('U', 'D', 'P', 'T'),
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UDP_IO_SIGNATURE = EFI_SIGNATURE_32 ('U', 'D', 'P', 'I'),
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};
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typedef struct {
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IP4_ADDR LocalAddr;
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UINT16 LocalPort;
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IP4_ADDR RemoteAddr;
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UINT16 RemotePort;
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} UDP_POINTS;
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//
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// This prototype is used by both receive and transmission.
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// When receiving Netbuf is allocated by UDP access point, and
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// released by user. When transmitting, the NetBuf is from user,
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// and provided to the callback as a reference.
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//
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typedef
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VOID
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(*UDP_IO_CALLBACK) (
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IN NET_BUF *Packet,
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IN UDP_POINTS *Points,
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IN EFI_STATUS IoStatus,
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IN VOID *Context
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);
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//
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// Each receive request is wrapped in an UDP_RX_TOKEN. Upon completion,
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// the CallBack will be called. Only one receive request is send to UDP.
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// HeadLen gives the length of the application's header. UDP_IO will
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// make the application's header continous before delivery up.
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//
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typedef struct {
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UINT32 Signature;
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UDP_IO_PORT *UdpIo;
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UDP_IO_CALLBACK CallBack;
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VOID *Context;
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UINT32 HeadLen;
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EFI_UDP4_COMPLETION_TOKEN UdpToken;
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} UDP_RX_TOKEN;
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//
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// Each transmit request is wrapped in an UDP_TX_TOKEN. Upon completion,
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// the CallBack will be called. There can be several transmit requests.
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//
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typedef struct {
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UINT32 Signature;
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LIST_ENTRY Link;
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UDP_IO_PORT *UdpIo;
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UDP_IO_CALLBACK CallBack;
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NET_BUF *Packet;
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VOID *Context;
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EFI_UDP4_SESSION_DATA UdpSession;
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EFI_IPv4_ADDRESS Gateway;
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EFI_UDP4_COMPLETION_TOKEN UdpToken;
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EFI_UDP4_TRANSMIT_DATA UdpTxData;
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} UDP_TX_TOKEN;
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struct _UDP_IO_PORT {
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UINT32 Signature;
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LIST_ENTRY Link;
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INTN RefCnt;
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//
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// Handle used to create/destory UDP child
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//
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EFI_HANDLE Controller;
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EFI_HANDLE Image;
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EFI_HANDLE UdpHandle;
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EFI_UDP4_PROTOCOL *Udp;
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EFI_UDP4_CONFIG_DATA UdpConfig;
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EFI_SIMPLE_NETWORK_MODE SnpMode;
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LIST_ENTRY SentDatagram;
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UDP_RX_TOKEN *RecvRequest;
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};
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typedef
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EFI_STATUS
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(*UDP_IO_CONFIG) (
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IN UDP_IO_PORT *UdpIo,
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IN VOID *Context
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);
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typedef
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BOOLEAN
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(*UDP_IO_TO_CANCEL) (
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IN UDP_TX_TOKEN *Token,
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IN VOID *Context
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);
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UDP_IO_PORT *
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UdpIoCreatePort (
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IN EFI_HANDLE Controller,
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IN EFI_HANDLE ImageHandle,
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IN UDP_IO_CONFIG Configure,
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IN VOID *Context
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);
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EFI_STATUS
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UdpIoFreePort (
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IN UDP_IO_PORT *UdpIo
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);
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VOID
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UdpIoCleanPort (
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IN UDP_IO_PORT *UdpIo
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);
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EFI_STATUS
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UdpIoSendDatagram (
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IN UDP_IO_PORT *UdpIo,
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IN NET_BUF *Packet,
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IN UDP_POINTS *EndPoint, OPTIONAL
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IN IP4_ADDR Gateway,
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IN UDP_IO_CALLBACK CallBack,
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IN VOID *Context
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);
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VOID
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UdpIoCancelSentDatagram (
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IN UDP_IO_PORT *UdpIo,
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IN NET_BUF *Packet
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);
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EFI_STATUS
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UdpIoRecvDatagram (
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IN UDP_IO_PORT *UdpIo,
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IN UDP_IO_CALLBACK CallBack,
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IN VOID *Context,
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IN UINT32 HeadLen
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);
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#endif
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