mirror of https://github.com/acidanthera/audk.git
1567 lines
42 KiB
C
1567 lines
42 KiB
C
/*++
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Copyright (c) 2006, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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Module Name:
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GraphicsConsole.c
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Abstract:
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This is the main routine for initializing the Graphics Console support routines.
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Revision History
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Remaining Tasks
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Add all standard Glyphs from EFI 1.02 Specification
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Implement optimal automatic Mode creation algorithm
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Solve palette issues for mixed graphics and text
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When does this protocol reset the palette?
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--*/
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#include "GraphicsConsole.h"
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//
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// Function Prototypes
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//
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EFI_STATUS
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EFIAPI
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GraphicsConsoleControllerDriverSupported (
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IN EFI_DRIVER_BINDING_PROTOCOL *This,
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IN EFI_HANDLE Controller,
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IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
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);
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EFI_STATUS
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EFIAPI
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GraphicsConsoleControllerDriverStart (
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IN EFI_DRIVER_BINDING_PROTOCOL *This,
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IN EFI_HANDLE Controller,
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IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
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);
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EFI_STATUS
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EFIAPI
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GraphicsConsoleControllerDriverStop (
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IN EFI_DRIVER_BINDING_PROTOCOL *This,
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IN EFI_HANDLE Controller,
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IN UINTN NumberOfChildren,
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IN EFI_HANDLE *ChildHandleBuffer
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);
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EFI_STATUS
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GetTextColors (
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IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
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OUT EFI_UGA_PIXEL *Foreground,
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OUT EFI_UGA_PIXEL *Background
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);
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EFI_STATUS
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DrawUnicodeWeightAtCursor (
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IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
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IN CHAR16 UnicodeWeight
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);
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EFI_STATUS
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DrawUnicodeWeightAtCursorN (
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IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
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IN CHAR16 *UnicodeWeight,
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IN UINTN Count
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);
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EFI_STATUS
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EraseCursor (
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IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This
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);
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//
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// Globals
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//
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GRAPHICS_CONSOLE_DEV mGraphicsConsoleDevTemplate = {
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GRAPHICS_CONSOLE_DEV_SIGNATURE,
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(EFI_UGA_DRAW_PROTOCOL *) NULL,
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{
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GraphicsConsoleConOutReset,
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GraphicsConsoleConOutOutputString,
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GraphicsConsoleConOutTestString,
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GraphicsConsoleConOutQueryMode,
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GraphicsConsoleConOutSetMode,
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GraphicsConsoleConOutSetAttribute,
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GraphicsConsoleConOutClearScreen,
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GraphicsConsoleConOutSetCursorPosition,
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GraphicsConsoleConOutEnableCursor,
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(EFI_SIMPLE_TEXT_OUTPUT_MODE *) NULL
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},
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{
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0,
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0,
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EFI_TEXT_ATTR(EFI_LIGHTGRAY, EFI_BLACK),
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0,
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0,
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TRUE
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},
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{
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{ 80, 25, 0, 0, 0, 0 }, // Mode 0
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{ 0, 0, 0, 0, 0, 0 }, // Mode 1
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{ 0, 0, 0, 0, 0, 0 } // Mode 2
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},
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(EFI_UGA_PIXEL *) NULL,
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(EFI_HII_HANDLE) 0
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};
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EFI_HII_PROTOCOL *mHii;
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static CHAR16 mCrLfString[3] = { CHAR_CARRIAGE_RETURN, CHAR_LINEFEED, CHAR_NULL };
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static EFI_UGA_PIXEL mEfiColors[16] = {
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//
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// B G R
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//
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{ 0x00, 0x00, 0x00, 0x00 }, // BLACK
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{ 0x98, 0x00, 0x00, 0x00 }, // BLUE
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{ 0x00, 0x98, 0x00, 0x00 }, // GREEN
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{ 0x98, 0x98, 0x00, 0x00 }, // CYAN
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{ 0x00, 0x00, 0x98, 0x00 }, // RED
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{ 0x98, 0x00, 0x98, 0x00 }, // MAGENTA
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{ 0x00, 0x98, 0x98, 0x00 }, // BROWN
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{ 0x98, 0x98, 0x98, 0x00 }, // LIGHTGRAY
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{ 0x30, 0x30, 0x30, 0x00 }, // DARKGRAY - BRIGHT BLACK
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{ 0xff, 0x00, 0x00, 0x00 }, // LIGHTBLUE - ?
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{ 0x00, 0xff, 0x00, 0x00 }, // LIGHTGREEN - ?
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{ 0xff, 0xff, 0x00, 0x00 }, // LIGHTCYAN
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{ 0x00, 0x00, 0xff, 0x00 }, // LIGHTRED
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{ 0xff, 0x00, 0xff, 0x00 }, // LIGHTMAGENTA
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{ 0x00, 0xff, 0xff, 0x00 }, // LIGHTBROWN
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{ 0xff, 0xff, 0xff, 0x00 } // WHITE
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};
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static EFI_NARROW_GLYPH mCursorGlyph = {
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0x0000,
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0x00,
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF }
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};
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static CHAR16 SpaceStr[] = { (CHAR16)NARROW_CHAR, ' ', 0 };
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EFI_DRIVER_BINDING_PROTOCOL gGraphicsConsoleDriverBinding = {
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GraphicsConsoleControllerDriverSupported,
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GraphicsConsoleControllerDriverStart,
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GraphicsConsoleControllerDriverStop,
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0x10,
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NULL,
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NULL
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};
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EFI_STATUS
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EFIAPI
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GraphicsConsoleControllerDriverSupported (
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IN EFI_DRIVER_BINDING_PROTOCOL *This,
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IN EFI_HANDLE Controller,
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IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
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)
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{
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EFI_STATUS Status;
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EFI_UGA_DRAW_PROTOCOL *UgaDraw;
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EFI_DEVICE_PATH_PROTOCOL *DevicePath;
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//
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// Open the IO Abstraction(s) needed to perform the supported test
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//
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Status = gBS->OpenProtocol (
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Controller,
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&gEfiUgaDrawProtocolGuid,
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(VOID **) &UgaDraw,
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This->DriverBindingHandle,
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Controller,
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EFI_OPEN_PROTOCOL_BY_DRIVER
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);
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if (EFI_ERROR (Status)) {
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return Status;
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}
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//
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// We need to ensure that we do not layer on top of a virtual handle.
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// We need to ensure that the handles produced by the conspliter do not
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// get used.
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//
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Status = gBS->OpenProtocol (
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Controller,
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&gEfiDevicePathProtocolGuid,
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(VOID **) &DevicePath,
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This->DriverBindingHandle,
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Controller,
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EFI_OPEN_PROTOCOL_BY_DRIVER
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);
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if (!EFI_ERROR (Status)) {
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gBS->CloseProtocol (
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Controller,
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&gEfiDevicePathProtocolGuid,
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This->DriverBindingHandle,
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Controller
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);
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} else {
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goto Error;
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}
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//
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// Does Hii Exist? If not, we aren't ready to run
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//
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Status = EfiLocateHiiProtocol ();
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//
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// Close the I/O Abstraction(s) used to perform the supported test
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//
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Error:
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gBS->CloseProtocol (
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Controller,
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&gEfiUgaDrawProtocolGuid,
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This->DriverBindingHandle,
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Controller
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);
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return Status;
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}
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EFI_STATUS
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EFIAPI
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GraphicsConsoleControllerDriverStart (
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IN EFI_DRIVER_BINDING_PROTOCOL *This,
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IN EFI_HANDLE Controller,
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IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
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)
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/*++
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Routine Description:
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Start the controller.
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Arguments:
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This - A pointer to the EFI_DRIVER_BINDING_PROTOCOL instance.
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Controller - The handle of the controller to start.
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RemainingDevicePath - A pointer to the remaining portion of a devcie path.
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Returns:
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EFI_SUCCESS - Return successfully.
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EFI_OUT_OF_RESOURCES - Out of resources.
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--*/
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{
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EFI_STATUS Status;
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GRAPHICS_CONSOLE_DEV *Private;
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EFI_HII_PACKAGES *Package;
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EFI_HII_FONT_PACK *FontPack;
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UINTN NarrowFontSize;
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UINT32 HorizontalResolution;
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UINT32 VerticalResolution;
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UINT32 ColorDepth;
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UINT32 RefreshRate;
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UINTN MaxMode;
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UINTN Columns;
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UINTN Rows;
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UINT8 *Location;
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//
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// Initialize the Graphics Console device instance
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//
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Private = AllocateCopyPool (
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sizeof (GRAPHICS_CONSOLE_DEV),
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&mGraphicsConsoleDevTemplate
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);
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if (Private == NULL) {
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return EFI_OUT_OF_RESOURCES;
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}
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Private->SimpleTextOutput.Mode = &(Private->SimpleTextOutputMode);
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Status = gBS->OpenProtocol (
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Controller,
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&gEfiUgaDrawProtocolGuid,
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(VOID **) &Private->UgaDraw,
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This->DriverBindingHandle,
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Controller,
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EFI_OPEN_PROTOCOL_BY_DRIVER
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);
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if (EFI_ERROR (Status)) {
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goto Error;
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}
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//
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// Get the HII protocol. If Supported() succeeds, do we really
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// need to get HII protocol again?
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//
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Status = EfiLocateHiiProtocol ();
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if (EFI_ERROR (Status)) {
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goto Error;
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}
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NarrowFontSize = ReturnNarrowFontSize ();
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FontPack = AllocateZeroPool (sizeof (EFI_HII_FONT_PACK) + NarrowFontSize);
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ASSERT (FontPack);
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FontPack->Header.Length = (UINT32) (sizeof (EFI_HII_FONT_PACK) + NarrowFontSize);
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FontPack->Header.Type = EFI_HII_FONT;
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FontPack->NumberOfNarrowGlyphs = (UINT16) (NarrowFontSize / sizeof (EFI_NARROW_GLYPH));
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Location = (UINT8 *) (&FontPack->NumberOfWideGlyphs + sizeof (UINT8));
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CopyMem (Location, UsStdNarrowGlyphData, NarrowFontSize);
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//
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// Register our Fonts into the global database
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//
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Package = PreparePackages (1, NULL, FontPack);
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mHii->NewPack (mHii, Package, &(Private->HiiHandle));
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gBS->FreePool (Package);
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//
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// Free the font database
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//
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gBS->FreePool (FontPack);
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//
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// If the current mode information can not be retrieved, then attemp to set the default mode
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// of 800x600, 32 bit colot, 60 Hz refresh.
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//
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HorizontalResolution = 800;
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VerticalResolution = 600;
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ColorDepth = 32;
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RefreshRate = 60;
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Status = Private->UgaDraw->SetMode (
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Private->UgaDraw,
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HorizontalResolution,
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VerticalResolution,
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ColorDepth,
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RefreshRate
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);
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if (EFI_ERROR (Status)) {
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//
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// Get the current mode information from the UGA Draw Protocol
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//
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Status = Private->UgaDraw->GetMode (
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Private->UgaDraw,
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&HorizontalResolution,
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&VerticalResolution,
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&ColorDepth,
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&RefreshRate
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);
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if (EFI_ERROR (Status)) {
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goto Error;
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}
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}
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//
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// Compute the maximum number of text Rows and Columns that this current graphics mode can support
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//
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Columns = HorizontalResolution / GLYPH_WIDTH;
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Rows = VerticalResolution / GLYPH_HEIGHT;
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//
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// See if the mode is too small to support the required 80x25 text mode
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//
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if (Columns < 80 || Rows < 25) {
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goto Error;
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}
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//
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// Add Mode #0 that must be 80x25
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//
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MaxMode = 0;
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Private->ModeData[MaxMode].UgaWidth = HorizontalResolution;
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Private->ModeData[MaxMode].UgaHeight = VerticalResolution;
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Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * GLYPH_WIDTH)) >> 1;
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Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (25 * GLYPH_HEIGHT)) >> 1;
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MaxMode++;
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//
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// If it is possible to support Mode #1 - 80x50, than add it as an active mode
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//
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if (Rows >= 50) {
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Private->ModeData[MaxMode].UgaWidth = HorizontalResolution;
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Private->ModeData[MaxMode].UgaHeight = VerticalResolution;
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Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * GLYPH_WIDTH)) >> 1;
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Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (50 * GLYPH_HEIGHT)) >> 1;
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MaxMode++;
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}
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//
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// If the graphics mode is 800x600, than add a text mode that uses the entire display
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//
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if (HorizontalResolution == 800 && VerticalResolution == 600) {
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if (MaxMode < 2) {
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Private->ModeData[MaxMode].Columns = 0;
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Private->ModeData[MaxMode].Rows = 0;
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Private->ModeData[MaxMode].UgaWidth = 800;
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Private->ModeData[MaxMode].UgaHeight = 600;
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Private->ModeData[MaxMode].DeltaX = 0;
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Private->ModeData[MaxMode].DeltaY = 0;
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MaxMode++;
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}
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Private->ModeData[MaxMode].Columns = 800 / GLYPH_WIDTH;
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Private->ModeData[MaxMode].Rows = 600 / GLYPH_HEIGHT;
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Private->ModeData[MaxMode].UgaWidth = 800;
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Private->ModeData[MaxMode].UgaHeight = 600;
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Private->ModeData[MaxMode].DeltaX = (800 % GLYPH_WIDTH) >> 1;
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Private->ModeData[MaxMode].DeltaY = (600 % GLYPH_HEIGHT) >> 1;
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MaxMode++;
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}
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//
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// Update the maximum number of modes
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//
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Private->SimpleTextOutputMode.MaxMode = (INT32) MaxMode;
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//
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// Determine the number of text modes that this protocol can support
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//
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Status = GraphicsConsoleConOutSetMode (&Private->SimpleTextOutput, 0);
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if (EFI_ERROR (Status)) {
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goto Error;
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}
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DEBUG_CODE (
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GraphicsConsoleConOutOutputString (&Private->SimpleTextOutput, (CHAR16 *)L"Graphics Console Started\n\r");
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);
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//
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// Install protocol interfaces for the Graphics Console device.
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//
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Status = gBS->InstallMultipleProtocolInterfaces (
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&Controller,
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&gEfiSimpleTextOutProtocolGuid,
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&Private->SimpleTextOutput,
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NULL
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);
|
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Error:
|
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if (EFI_ERROR (Status)) {
|
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//
|
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// Close the UGA IO Protocol
|
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//
|
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gBS->CloseProtocol (
|
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Controller,
|
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&gEfiUgaDrawProtocolGuid,
|
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This->DriverBindingHandle,
|
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Controller
|
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);
|
|
|
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//
|
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// Free private data
|
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//
|
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if (Private != NULL) {
|
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gBS->FreePool (Private->LineBuffer);
|
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gBS->FreePool (Private);
|
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}
|
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}
|
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|
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return Status;
|
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}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleControllerDriverStop (
|
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IN EFI_DRIVER_BINDING_PROTOCOL *This,
|
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IN EFI_HANDLE Controller,
|
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IN UINTN NumberOfChildren,
|
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IN EFI_HANDLE *ChildHandleBuffer
|
|
)
|
|
{
|
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EFI_STATUS Status;
|
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EFI_SIMPLE_TEXT_OUT_PROTOCOL *SimpleTextOutput;
|
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GRAPHICS_CONSOLE_DEV *Private;
|
|
|
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Status = gBS->OpenProtocol (
|
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Controller,
|
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&gEfiSimpleTextOutProtocolGuid,
|
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(VOID **) &SimpleTextOutput,
|
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This->DriverBindingHandle,
|
|
Controller,
|
|
EFI_OPEN_PROTOCOL_GET_PROTOCOL
|
|
);
|
|
if (EFI_ERROR (Status)) {
|
|
return EFI_NOT_STARTED;
|
|
}
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (SimpleTextOutput);
|
|
|
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Status = gBS->UninstallProtocolInterface (
|
|
Controller,
|
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&gEfiSimpleTextOutProtocolGuid,
|
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&Private->SimpleTextOutput
|
|
);
|
|
|
|
if (!EFI_ERROR (Status)) {
|
|
//
|
|
// Close the UGA IO Protocol
|
|
//
|
|
gBS->CloseProtocol (
|
|
Controller,
|
|
&gEfiUgaDrawProtocolGuid,
|
|
This->DriverBindingHandle,
|
|
Controller
|
|
);
|
|
|
|
//
|
|
// Remove the font pack
|
|
//
|
|
mHii->RemovePack (mHii, Private->HiiHandle);
|
|
|
|
//
|
|
// Free our instance data
|
|
//
|
|
if (Private != NULL) {
|
|
gBS->FreePool (Private->LineBuffer);
|
|
gBS->FreePool (Private);
|
|
}
|
|
}
|
|
|
|
return Status;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EfiLocateHiiProtocol (
|
|
VOID
|
|
)
|
|
/*++
|
|
|
|
Routine Description:
|
|
Find if the HII protocol is available. If yes, locate the HII protocol
|
|
|
|
Arguments:
|
|
|
|
Returns:
|
|
|
|
--*/
|
|
{
|
|
EFI_HANDLE Handle;
|
|
UINTN Size;
|
|
EFI_STATUS Status;
|
|
|
|
//
|
|
// There should only be one - so buffer size is this
|
|
//
|
|
Size = sizeof (EFI_HANDLE);
|
|
|
|
Status = gBS->LocateHandle (
|
|
ByProtocol,
|
|
&gEfiHiiProtocolGuid,
|
|
NULL,
|
|
&Size,
|
|
&Handle
|
|
);
|
|
|
|
if (EFI_ERROR (Status)) {
|
|
return Status;
|
|
}
|
|
|
|
Status = gBS->HandleProtocol (
|
|
Handle,
|
|
&gEfiHiiProtocolGuid,
|
|
(VOID **)&mHii
|
|
);
|
|
|
|
return Status;
|
|
}
|
|
//
|
|
// Body of the STO functions
|
|
//
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutReset (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN BOOLEAN ExtendedVerification
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.Reset().
|
|
If ExtendeVerification is TRUE, then perform dependent Graphics Console
|
|
device reset, and set display mode to mode 0.
|
|
If ExtendedVerification is FALSE, only set display mode to mode 0.
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
ExtendedVerification - Indicates that the driver may perform a more exhaustive
|
|
verification operation of the device during reset.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The reset operation succeeds.
|
|
|
|
EFI_DEVICE_ERROR
|
|
The Graphics Console is not functioning correctly
|
|
|
|
--*/
|
|
{
|
|
This->SetAttribute (This, EFI_TEXT_ATTR (This->Mode->Attribute & 0x0F, EFI_BACKGROUND_BLACK));
|
|
return This->SetMode (This, 0);
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutOutputString (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN CHAR16 *WString
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.OutputString().
|
|
The Unicode string will be converted to Glyphs and will be
|
|
sent to the Graphics Console.
|
|
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
WString - The Null-terminated Unicode string to be displayed on
|
|
the Graphics Console.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The string is output successfully.
|
|
|
|
EFI_DEVICE_ERROR
|
|
The Graphics Console failed to send the string out.
|
|
|
|
EFI_WARN_UNKNOWN_GLYPH
|
|
Indicates that some of the characters in the Unicode string could not
|
|
be rendered and are skipped.
|
|
|
|
--*/
|
|
{
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
EFI_UGA_DRAW_PROTOCOL *UgaDraw;
|
|
INTN Mode;
|
|
UINTN MaxColumn;
|
|
UINTN MaxRow;
|
|
UINTN Width;
|
|
UINTN Height;
|
|
UINTN Delta;
|
|
EFI_STATUS Status;
|
|
BOOLEAN Warning;
|
|
EFI_UGA_PIXEL Foreground;
|
|
EFI_UGA_PIXEL Background;
|
|
UINTN DeltaX;
|
|
UINTN DeltaY;
|
|
UINTN Count;
|
|
UINTN Index;
|
|
INT32 OriginAttribute;
|
|
|
|
//
|
|
// Current mode
|
|
//
|
|
Mode = This->Mode->Mode;
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
UgaDraw = Private->UgaDraw;
|
|
|
|
MaxColumn = Private->ModeData[Mode].Columns;
|
|
MaxRow = Private->ModeData[Mode].Rows;
|
|
DeltaX = Private->ModeData[Mode].DeltaX;
|
|
DeltaY = Private->ModeData[Mode].DeltaY;
|
|
Width = MaxColumn * GLYPH_WIDTH;
|
|
Height = (MaxRow - 1) * GLYPH_HEIGHT;
|
|
Delta = Width * sizeof (EFI_UGA_PIXEL);
|
|
|
|
//
|
|
// The Attributes won't change when during the time OutputString is called
|
|
//
|
|
GetTextColors (This, &Foreground, &Background);
|
|
|
|
EraseCursor (This);
|
|
|
|
Warning = FALSE;
|
|
|
|
//
|
|
// Backup attribute
|
|
//
|
|
OriginAttribute = This->Mode->Attribute;
|
|
|
|
while (*WString) {
|
|
|
|
if (*WString == CHAR_BACKSPACE) {
|
|
//
|
|
// If the cursor is at the left edge of the display, then move the cursor
|
|
// one row up.
|
|
//
|
|
if (This->Mode->CursorColumn == 0 && This->Mode->CursorRow > 0) {
|
|
This->Mode->CursorRow--;
|
|
This->Mode->CursorColumn = (INT32) (MaxColumn - 1);
|
|
This->OutputString (This, SpaceStr);
|
|
EraseCursor (This);
|
|
This->Mode->CursorRow--;
|
|
This->Mode->CursorColumn = (INT32) (MaxColumn - 1);
|
|
} else if (This->Mode->CursorColumn > 0) {
|
|
//
|
|
// If the cursor is not at the left edge of the display, then move the cursor
|
|
// left one column.
|
|
//
|
|
This->Mode->CursorColumn--;
|
|
This->OutputString (This, SpaceStr);
|
|
EraseCursor (This);
|
|
This->Mode->CursorColumn--;
|
|
}
|
|
|
|
WString++;
|
|
|
|
} else if (*WString == CHAR_LINEFEED) {
|
|
//
|
|
// If the cursor is at the bottom of the display, then scroll the display one
|
|
// row, and do not update the cursor position. Otherwise, move the cursor
|
|
// down one row.
|
|
//
|
|
if (This->Mode->CursorRow == (INT32) (MaxRow - 1)) {
|
|
//
|
|
// Scroll Screen Up One Row
|
|
//
|
|
UgaDraw->Blt (
|
|
UgaDraw,
|
|
NULL,
|
|
EfiUgaVideoToVideo,
|
|
DeltaX,
|
|
DeltaY + GLYPH_HEIGHT,
|
|
DeltaX,
|
|
DeltaY,
|
|
Width,
|
|
Height,
|
|
Delta
|
|
);
|
|
|
|
//
|
|
// Print Blank Line at last line
|
|
//
|
|
UgaDraw->Blt (
|
|
UgaDraw,
|
|
&Background,
|
|
EfiUgaVideoFill,
|
|
0,
|
|
0,
|
|
DeltaX,
|
|
DeltaY + Height,
|
|
Width,
|
|
GLYPH_HEIGHT,
|
|
Delta
|
|
);
|
|
|
|
} else {
|
|
This->Mode->CursorRow++;
|
|
}
|
|
|
|
WString++;
|
|
|
|
} else if (*WString == CHAR_CARRIAGE_RETURN) {
|
|
//
|
|
// Move the cursor to the beginning of the current row.
|
|
//
|
|
This->Mode->CursorColumn = 0;
|
|
WString++;
|
|
|
|
} else if (*WString == WIDE_CHAR) {
|
|
|
|
This->Mode->Attribute |= EFI_WIDE_ATTRIBUTE;
|
|
WString++;
|
|
|
|
} else if (*WString == NARROW_CHAR) {
|
|
|
|
This->Mode->Attribute &= (~ (UINT32) EFI_WIDE_ATTRIBUTE);
|
|
WString++;
|
|
|
|
} else {
|
|
//
|
|
// Print the character at the current cursor position and move the cursor
|
|
// right one column. If this moves the cursor past the right edge of the
|
|
// display, then the line should wrap to the beginning of the next line. This
|
|
// is equivalent to inserting a CR and an LF. Note that if the cursor is at the
|
|
// bottom of the display, and the line wraps, then the display will be scrolled
|
|
// one line.
|
|
// If wide char is going to be displayed, need to display one character at a time
|
|
// Or, need to know the display length of a certain string.
|
|
//
|
|
// Index is used to determine how many character width units (wide = 2, narrow = 1)
|
|
// Count is used to determine how many characters are used regardless of their attributes
|
|
//
|
|
for (Count = 0, Index = 0; (This->Mode->CursorColumn + Index) < MaxColumn; Count++, Index++) {
|
|
if (WString[Count] == CHAR_NULL) {
|
|
break;
|
|
}
|
|
|
|
if (WString[Count] == CHAR_BACKSPACE) {
|
|
break;
|
|
}
|
|
|
|
if (WString[Count] == CHAR_LINEFEED) {
|
|
break;
|
|
}
|
|
|
|
if (WString[Count] == CHAR_CARRIAGE_RETURN) {
|
|
break;
|
|
}
|
|
|
|
if (WString[Count] == WIDE_CHAR) {
|
|
break;
|
|
}
|
|
|
|
if (WString[Count] == NARROW_CHAR) {
|
|
break;
|
|
}
|
|
//
|
|
// Is the wide attribute on?
|
|
//
|
|
if (This->Mode->Attribute & EFI_WIDE_ATTRIBUTE) {
|
|
//
|
|
// If wide, add one more width unit than normal since we are going to increment at the end of the for loop
|
|
//
|
|
Index++;
|
|
//
|
|
// This is the end-case where if we are at column 79 and about to print a wide character
|
|
// We should prevent this from happening because we will wrap inappropriately. We should
|
|
// not print this character until the next line.
|
|
//
|
|
if ((This->Mode->CursorColumn + Index + 1) > MaxColumn) {
|
|
Index++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
Status = DrawUnicodeWeightAtCursorN (This, WString, Count);
|
|
if (EFI_ERROR (Status)) {
|
|
Warning = TRUE;
|
|
}
|
|
//
|
|
// At the end of line, output carriage return and line feed
|
|
//
|
|
WString += Count;
|
|
This->Mode->CursorColumn += (INT32) Index;
|
|
if (This->Mode->CursorColumn > (INT32) MaxColumn) {
|
|
This->Mode->CursorColumn -= 2;
|
|
This->OutputString (This, SpaceStr);
|
|
}
|
|
|
|
if (This->Mode->CursorColumn >= (INT32) MaxColumn) {
|
|
EraseCursor (This);
|
|
This->OutputString (This, mCrLfString);
|
|
EraseCursor (This);
|
|
}
|
|
}
|
|
}
|
|
|
|
This->Mode->Attribute = OriginAttribute;
|
|
|
|
EraseCursor (This);
|
|
|
|
if (Warning) {
|
|
return EFI_WARN_UNKNOWN_GLYPH;
|
|
}
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutTestString (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN CHAR16 *WString
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.TestString().
|
|
If one of the characters in the *Wstring is
|
|
neither valid valid Unicode drawing characters,
|
|
not ASCII code, then this function will return
|
|
EFI_UNSUPPORTED.
|
|
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
WString - The Null-terminated Unicode string to be tested.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The Graphics Console is capable of rendering the output string.
|
|
|
|
EFI_UNSUPPORTED
|
|
Some of the characters in the Unicode string cannot be rendered.
|
|
|
|
--*/
|
|
{
|
|
EFI_STATUS Status;
|
|
UINT16 GlyphWidth;
|
|
UINT32 GlyphStatus;
|
|
UINT16 Count;
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
GLYPH_UNION *Glyph;
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
GlyphStatus = 0;
|
|
Count = 0;
|
|
|
|
while (WString[Count]) {
|
|
Status = mHii->GetGlyph (
|
|
mHii,
|
|
WString,
|
|
&Count,
|
|
(UINT8 **) &Glyph,
|
|
&GlyphWidth,
|
|
&GlyphStatus
|
|
);
|
|
|
|
if (EFI_ERROR (Status)) {
|
|
return EFI_UNSUPPORTED;
|
|
}
|
|
}
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutQueryMode (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN UINTN ModeNumber,
|
|
OUT UINTN *Columns,
|
|
OUT UINTN *Rows
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.QueryMode().
|
|
It returnes information for an available text mode
|
|
that the Graphics Console supports.
|
|
In this driver,we only support text mode 80x25, which is
|
|
defined as mode 0.
|
|
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
ModeNumber - The mode number to return information on.
|
|
|
|
Columns - The returned columns of the requested mode.
|
|
|
|
Rows - The returned rows of the requested mode.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The requested mode information is returned.
|
|
|
|
EFI_UNSUPPORTED
|
|
The mode number is not valid.
|
|
|
|
--*/
|
|
{
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
|
|
if (ModeNumber >= (UINTN) This->Mode->MaxMode) {
|
|
return EFI_UNSUPPORTED;
|
|
}
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
|
|
*Columns = Private->ModeData[ModeNumber].Columns;
|
|
*Rows = Private->ModeData[ModeNumber].Rows;
|
|
|
|
if (*Columns <= 0 && *Rows <= 0) {
|
|
return EFI_UNSUPPORTED;
|
|
|
|
}
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutSetMode (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN UINTN ModeNumber
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.SetMode().
|
|
Set the Graphics Console to a specified mode.
|
|
In this driver, we only support mode 0.
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
ModeNumber - The text mode to set.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The requested text mode is set.
|
|
|
|
EFI_DEVICE_ERROR
|
|
The requested text mode cannot be set because of Graphics Console device error.
|
|
|
|
EFI_UNSUPPORTED
|
|
The text mode number is not valid.
|
|
|
|
--*/
|
|
{
|
|
EFI_STATUS Status;
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
EFI_UGA_DRAW_PROTOCOL *UgaDraw;
|
|
GRAPHICS_CONSOLE_MODE_DATA *ModeData;
|
|
EFI_UGA_PIXEL *NewLineBuffer;
|
|
UINT32 HorizontalResolution;
|
|
UINT32 VerticalResolution;
|
|
UINT32 ColorDepth;
|
|
UINT32 RefreshRate;
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
UgaDraw = Private->UgaDraw;
|
|
ModeData = &(Private->ModeData[ModeNumber]);
|
|
|
|
//
|
|
// Make sure the requested mode number is supported
|
|
//
|
|
if (ModeNumber >= (UINTN) This->Mode->MaxMode) {
|
|
return EFI_UNSUPPORTED;
|
|
}
|
|
|
|
if (ModeData->Columns <= 0 && ModeData->Rows <= 0) {
|
|
return EFI_UNSUPPORTED;
|
|
}
|
|
//
|
|
// Attempt to allocate a line buffer for the requested mode number
|
|
//
|
|
Status = gBS->AllocatePool (
|
|
EfiBootServicesData,
|
|
sizeof (EFI_UGA_PIXEL) * ModeData->Columns * GLYPH_WIDTH * GLYPH_HEIGHT,
|
|
(VOID **) &NewLineBuffer
|
|
);
|
|
if (EFI_ERROR (Status)) {
|
|
//
|
|
// The new line buffer could not be allocated, so return an error.
|
|
// No changes to the state of the current console have been made, so the current console is still valid
|
|
//
|
|
return Status;
|
|
}
|
|
//
|
|
// If the mode has been set at least one other time, then LineBuffer will not be NULL
|
|
//
|
|
if (Private->LineBuffer != NULL) {
|
|
//
|
|
// Clear the current text window on the current graphics console
|
|
//
|
|
This->ClearScreen (This);
|
|
|
|
//
|
|
// If the new mode is the same as the old mode, then just return EFI_SUCCESS
|
|
//
|
|
if ((INT32) ModeNumber == This->Mode->Mode) {
|
|
gBS->FreePool (NewLineBuffer);
|
|
return EFI_SUCCESS;
|
|
}
|
|
//
|
|
// Otherwise, the size of the text console and/or the UGA mode will be changed,
|
|
// so turn off the cursor, and free the LineBuffer for the current mode
|
|
//
|
|
This->EnableCursor (This, FALSE);
|
|
|
|
gBS->FreePool (Private->LineBuffer);
|
|
}
|
|
//
|
|
// Assign the current line buffer to the newly allocated line buffer
|
|
//
|
|
Private->LineBuffer = NewLineBuffer;
|
|
|
|
//
|
|
// Get the current UGA Draw mode information
|
|
//
|
|
Status = UgaDraw->GetMode (
|
|
UgaDraw,
|
|
&HorizontalResolution,
|
|
&VerticalResolution,
|
|
&ColorDepth,
|
|
&RefreshRate
|
|
);
|
|
if (EFI_ERROR (Status) || HorizontalResolution != ModeData->UgaWidth || VerticalResolution != ModeData->UgaHeight) {
|
|
//
|
|
// Either no graphics mode is currently set, or it is set to the wrong resolution, so set the new grapghics mode
|
|
//
|
|
Status = UgaDraw->SetMode (
|
|
UgaDraw,
|
|
ModeData->UgaWidth,
|
|
ModeData->UgaHeight,
|
|
32,
|
|
60
|
|
);
|
|
if (EFI_ERROR (Status)) {
|
|
//
|
|
// The mode set operation failed
|
|
//
|
|
return Status;
|
|
}
|
|
} else {
|
|
//
|
|
// The current graphics mode is correct, so simply clear the entire display
|
|
//
|
|
Status = UgaDraw->Blt (
|
|
UgaDraw,
|
|
&mEfiColors[0],
|
|
EfiUgaVideoFill,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
ModeData->UgaWidth,
|
|
ModeData->UgaHeight,
|
|
0
|
|
);
|
|
}
|
|
//
|
|
// The new mode is valid, so commit the mode change
|
|
//
|
|
This->Mode->Mode = (INT32) ModeNumber;
|
|
|
|
//
|
|
// Move the text cursor to the upper left hand corner of the displat and enable it
|
|
//
|
|
This->SetCursorPosition (This, 0, 0);
|
|
This->EnableCursor (This, TRUE);
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutSetAttribute (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN UINTN Attribute
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.SetAttribute().
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
Attrubute - The attribute to set. Only bit0..6 are valid, all other bits
|
|
are undefined and must be zero.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The requested attribute is set.
|
|
|
|
EFI_DEVICE_ERROR
|
|
The requested attribute cannot be set due to Graphics Console port error.
|
|
|
|
EFI_UNSUPPORTED
|
|
The attribute requested is not defined by EFI spec.
|
|
|
|
--*/
|
|
{
|
|
if ((Attribute | 0xFF) != 0xFF) {
|
|
return EFI_UNSUPPORTED;
|
|
}
|
|
|
|
if ((INT32) Attribute == This->Mode->Attribute) {
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EraseCursor (This);
|
|
|
|
This->Mode->Attribute = (INT32) Attribute;
|
|
|
|
EraseCursor (This);
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutClearScreen (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.ClearScreen().
|
|
It clears the Graphics Console's display to the
|
|
currently selected background color.
|
|
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The operation completed successfully.
|
|
|
|
EFI_DEVICE_ERROR
|
|
The Graphics Console cannot be cleared due to Graphics Console device error.
|
|
|
|
EFI_UNSUPPORTED
|
|
The Graphics Console is not in a valid text mode.
|
|
|
|
--*/
|
|
{
|
|
EFI_STATUS Status;
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
GRAPHICS_CONSOLE_MODE_DATA *ModeData;
|
|
EFI_UGA_DRAW_PROTOCOL *UgaDraw;
|
|
EFI_UGA_PIXEL Foreground;
|
|
EFI_UGA_PIXEL Background;
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
UgaDraw = Private->UgaDraw;
|
|
ModeData = &(Private->ModeData[This->Mode->Mode]);
|
|
|
|
GetTextColors (This, &Foreground, &Background);
|
|
|
|
Status = UgaDraw->Blt (
|
|
UgaDraw,
|
|
&Background,
|
|
EfiUgaVideoFill,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
ModeData->UgaWidth,
|
|
ModeData->UgaHeight,
|
|
0
|
|
);
|
|
|
|
This->Mode->CursorColumn = 0;
|
|
This->Mode->CursorRow = 0;
|
|
|
|
EraseCursor (This);
|
|
|
|
return Status;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutSetCursorPosition (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN UINTN Column,
|
|
IN UINTN Row
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.SetCursorPosition().
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
Column - The row to set cursor to.
|
|
|
|
Row - The column to set cursor to.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The operation completed successfully.
|
|
|
|
EFI_DEVICE_ERROR
|
|
The request fails due to Graphics Console device error.
|
|
|
|
EFI_UNSUPPORTED
|
|
The Graphics Console is not in a valid text mode, or the cursor position
|
|
is invalid for current mode.
|
|
|
|
--*/
|
|
{
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
GRAPHICS_CONSOLE_MODE_DATA *ModeData;
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
ModeData = &(Private->ModeData[This->Mode->Mode]);
|
|
|
|
if ((Column >= ModeData->Columns) || (Row >= ModeData->Rows)) {
|
|
return EFI_UNSUPPORTED;
|
|
}
|
|
|
|
if (((INT32) Column == This->Mode->CursorColumn) && ((INT32) Row == This->Mode->CursorRow)) {
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EraseCursor (This);
|
|
|
|
This->Mode->CursorColumn = (INT32) Column;
|
|
This->Mode->CursorRow = (INT32) Row;
|
|
|
|
EraseCursor (This);
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EFIAPI
|
|
GraphicsConsoleConOutEnableCursor (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN BOOLEAN Visible
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
|
|
Implements SIMPLE_TEXT_OUTPUT.EnableCursor().
|
|
In this driver, the cursor cannot be hidden.
|
|
|
|
Arguments:
|
|
|
|
This - Indicates the calling context.
|
|
|
|
Visible - If TRUE, the cursor is set to be visible,
|
|
If FALSE, the cursor is set to be invisible.
|
|
|
|
Returns:
|
|
|
|
EFI_SUCCESS
|
|
The request is valid.
|
|
|
|
EFI_UNSUPPORTED
|
|
The Graphics Console does not support a hidden cursor.
|
|
|
|
--*/
|
|
{
|
|
EraseCursor (This);
|
|
|
|
This->Mode->CursorVisible = Visible;
|
|
|
|
EraseCursor (This);
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
GetTextColors (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
OUT EFI_UGA_PIXEL *Foreground,
|
|
OUT EFI_UGA_PIXEL *Background
|
|
)
|
|
{
|
|
INTN Attribute;
|
|
|
|
Attribute = This->Mode->Attribute & 0x7F;
|
|
|
|
*Foreground = mEfiColors[Attribute & 0x0f];
|
|
*Background = mEfiColors[Attribute >> 4];
|
|
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
EFI_STATUS
|
|
DrawUnicodeWeightAtCursorN (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
|
|
IN CHAR16 *UnicodeWeight,
|
|
IN UINTN Count
|
|
)
|
|
{
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
EFI_STATUS Status;
|
|
EFI_STATUS ReturnStatus;
|
|
GLYPH_UNION *Glyph;
|
|
GLYPH_UNION GlyphData;
|
|
INTN GlyphX;
|
|
INTN GlyphY;
|
|
EFI_UGA_DRAW_PROTOCOL *UgaDraw;
|
|
EFI_UGA_PIXEL Foreground;
|
|
EFI_UGA_PIXEL Background;
|
|
UINTN Index;
|
|
UINTN ArrayIndex;
|
|
UINTN Counts;
|
|
UINT16 GlyphWidth;
|
|
UINT32 GlyphStatus;
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
|
|
ReturnStatus = EFI_SUCCESS;
|
|
GlyphStatus = 0;
|
|
GlyphWidth = 0x08;
|
|
|
|
GetTextColors (This, &Foreground, &Background);
|
|
|
|
Index = 0;
|
|
ArrayIndex = 0;
|
|
while (Index < Count) {
|
|
if (This->Mode->Attribute & EFI_WIDE_ATTRIBUTE) {
|
|
GlyphStatus = WIDE_CHAR;
|
|
} else {
|
|
GlyphStatus = NARROW_CHAR;
|
|
}
|
|
|
|
Status = mHii->GetGlyph (
|
|
mHii,
|
|
UnicodeWeight,
|
|
(UINT16 *) &Index,
|
|
(UINT8 **) &Glyph,
|
|
&GlyphWidth,
|
|
&GlyphStatus
|
|
);
|
|
if (EFI_ERROR (Status)) {
|
|
ReturnStatus = Status;
|
|
}
|
|
|
|
Counts = 0;
|
|
|
|
CopyMem (&GlyphData, Glyph, sizeof (GLYPH_UNION));
|
|
|
|
do {
|
|
//
|
|
// We are creating the second half of the wide character's BLT buffer
|
|
//
|
|
if (GlyphWidth == 0x10 && Counts == 1) {
|
|
CopyMem (&GlyphData.NarrowGlyph.GlyphCol1, &Glyph->WideGlyph.GlyphCol2, sizeof (Glyph->WideGlyph.GlyphCol2));
|
|
}
|
|
|
|
Counts++;
|
|
|
|
if (GlyphWidth == 0x10) {
|
|
mHii->GlyphToBlt (
|
|
mHii,
|
|
(UINT8 *) &GlyphData,
|
|
Foreground,
|
|
Background,
|
|
Count * 2,
|
|
GLYPH_WIDTH,
|
|
GLYPH_HEIGHT,
|
|
&Private->LineBuffer[ArrayIndex * GLYPH_WIDTH]
|
|
);
|
|
} else {
|
|
mHii->GlyphToBlt (
|
|
mHii,
|
|
(UINT8 *) &GlyphData,
|
|
Foreground,
|
|
Background,
|
|
Count,
|
|
GLYPH_WIDTH,
|
|
GLYPH_HEIGHT,
|
|
&Private->LineBuffer[ArrayIndex * GLYPH_WIDTH]
|
|
);
|
|
}
|
|
|
|
ArrayIndex++;
|
|
|
|
} while (Counts < 2 && GlyphWidth == 0x10);
|
|
|
|
}
|
|
//
|
|
// If we are printing Wide characters, treat the BLT as if it is twice as many characters
|
|
//
|
|
if (GlyphWidth == 0x10) {
|
|
Count = Count * 2;
|
|
}
|
|
//
|
|
// Blt a character to the screen
|
|
//
|
|
GlyphX = This->Mode->CursorColumn * GLYPH_WIDTH;
|
|
GlyphY = This->Mode->CursorRow * GLYPH_HEIGHT;
|
|
UgaDraw = Private->UgaDraw;
|
|
UgaDraw->Blt (
|
|
UgaDraw,
|
|
Private->LineBuffer,
|
|
EfiUgaBltBufferToVideo,
|
|
0,
|
|
0,
|
|
GlyphX + Private->ModeData[This->Mode->Mode].DeltaX,
|
|
GlyphY + Private->ModeData[This->Mode->Mode].DeltaY,
|
|
GLYPH_WIDTH * Count,
|
|
GLYPH_HEIGHT,
|
|
GLYPH_WIDTH * Count * sizeof (EFI_UGA_PIXEL)
|
|
);
|
|
|
|
return ReturnStatus;
|
|
}
|
|
|
|
EFI_STATUS
|
|
EraseCursor (
|
|
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This
|
|
)
|
|
{
|
|
GRAPHICS_CONSOLE_DEV *Private;
|
|
EFI_SIMPLE_TEXT_OUTPUT_MODE *CurrentMode;
|
|
INTN GlyphX;
|
|
INTN GlyphY;
|
|
EFI_UGA_DRAW_PROTOCOL *UgaDraw;
|
|
EFI_UGA_PIXEL_UNION Foreground;
|
|
EFI_UGA_PIXEL_UNION Background;
|
|
EFI_UGA_PIXEL_UNION BltChar[GLYPH_HEIGHT][GLYPH_WIDTH];
|
|
UINTN X;
|
|
UINTN Y;
|
|
|
|
CurrentMode = This->Mode;
|
|
|
|
if (!CurrentMode->CursorVisible) {
|
|
return EFI_SUCCESS;
|
|
}
|
|
|
|
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
|
|
UgaDraw = Private->UgaDraw;
|
|
|
|
//
|
|
// BUGBUG - we need to think about what to do with wide and narrow character deletions.
|
|
//
|
|
//
|
|
// Blt a character to the screen
|
|
//
|
|
GlyphX = (CurrentMode->CursorColumn * GLYPH_WIDTH) + Private->ModeData[CurrentMode->Mode].DeltaX;
|
|
GlyphY = (CurrentMode->CursorRow * GLYPH_HEIGHT) + Private->ModeData[CurrentMode->Mode].DeltaY;
|
|
UgaDraw->Blt (
|
|
UgaDraw,
|
|
(EFI_UGA_PIXEL *) BltChar,
|
|
EfiUgaVideoToBltBuffer,
|
|
GlyphX,
|
|
GlyphY,
|
|
0,
|
|
0,
|
|
GLYPH_WIDTH,
|
|
GLYPH_HEIGHT,
|
|
GLYPH_WIDTH * sizeof (EFI_UGA_PIXEL)
|
|
);
|
|
|
|
GetTextColors (This, &Foreground.Pixel, &Background.Pixel);
|
|
|
|
//
|
|
// Convert Monochrome bitmap of the Glyph to BltBuffer structure
|
|
//
|
|
for (Y = 0; Y < GLYPH_HEIGHT; Y++) {
|
|
for (X = 0; X < GLYPH_WIDTH; X++) {
|
|
if ((mCursorGlyph.GlyphCol1[Y] & (1 << X)) != 0) {
|
|
BltChar[Y][GLYPH_WIDTH - X - 1].Raw ^= Foreground.Raw;
|
|
}
|
|
}
|
|
}
|
|
|
|
UgaDraw->Blt (
|
|
UgaDraw,
|
|
(EFI_UGA_PIXEL *) BltChar,
|
|
EfiUgaBltBufferToVideo,
|
|
0,
|
|
0,
|
|
GlyphX,
|
|
GlyphY,
|
|
GLYPH_WIDTH,
|
|
GLYPH_HEIGHT,
|
|
GLYPH_WIDTH * sizeof (EFI_UGA_PIXEL)
|
|
);
|
|
|
|
return EFI_SUCCESS;
|
|
}
|