audk/ArmPkg/Library/ArmArchTimerLib/ArmArchTimerLib.c

287 lines
7.5 KiB
C

/** @file
Generic ARM implementation of TimerLib.h
Copyright (c) 2011-2016, ARM Limited. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include <Base.h>
#include <Library/ArmLib.h>
#include <Library/BaseLib.h>
#include <Library/TimerLib.h>
#include <Library/DebugLib.h>
#include <Library/PcdLib.h>
#include <Library/ArmGenericTimerCounterLib.h>
#define TICKS_PER_MICRO_SEC (PcdGet32 (PcdArmArchTimerFreqInHz)/1000000U)
// Select appropriate multiply function for platform architecture.
#ifdef MDE_CPU_ARM
#define MultU64xN MultU64x32
#else
#define MultU64xN MultU64x64
#endif
RETURN_STATUS
EFIAPI
TimerConstructor (
VOID
)
{
//
// Check if the ARM Generic Timer Extension is implemented.
//
if (ArmIsArchTimerImplemented ()) {
//
// Check if Architectural Timer frequency is pre-determined by the platform
// (ie. nonzero).
//
if (PcdGet32 (PcdArmArchTimerFreqInHz) != 0) {
//
// Check if ticks/uS is not 0. The Architectural timer runs at constant
// frequency, irrespective of CPU frequency. According to Generic Timer
// Ref manual, lower bound of the frequency is in the range of 1-10MHz.
//
ASSERT (TICKS_PER_MICRO_SEC);
#ifdef MDE_CPU_ARM
//
// Only set the frequency for ARMv7. We expect the secure firmware to
// have already done it.
// If the security extension is not implemented, set Timer Frequency
// here.
//
if ((ArmReadIdPfr1 () & ARM_PFR1_SEC) == 0x0) {
ArmGenericTimerSetTimerFreq (PcdGet32 (PcdArmArchTimerFreqInHz));
}
#endif
}
//
// Architectural Timer Frequency must be set in Secure privileged
// mode (if secure extension is supported).
// If the reset value (0) is returned, just ASSERT.
//
ASSERT (ArmGenericTimerGetTimerFreq () != 0);
} else {
DEBUG ((EFI_D_ERROR, "ARM Architectural Timer is not available in the CPU, hence this library cannot be used.\n"));
ASSERT (0);
}
return RETURN_SUCCESS;
}
/**
A local utility function that returns the PCD value, if specified.
Otherwise it defaults to ArmGenericTimerGetTimerFreq.
@return The timer frequency.
**/
STATIC
UINTN
EFIAPI
GetPlatformTimerFreq (
)
{
UINTN TimerFreq;
TimerFreq = PcdGet32 (PcdArmArchTimerFreqInHz);
if (TimerFreq == 0) {
TimerFreq = ArmGenericTimerGetTimerFreq ();
}
return TimerFreq;
}
/**
Stalls the CPU for the number of microseconds specified by MicroSeconds.
@param MicroSeconds The minimum number of microseconds to delay.
@return The value of MicroSeconds input.
**/
UINTN
EFIAPI
MicroSecondDelay (
IN UINTN MicroSeconds
)
{
UINT64 TimerTicks64;
UINT64 SystemCounterVal;
// Calculate counter ticks that represent requested delay:
// = MicroSeconds x TICKS_PER_MICRO_SEC
// = MicroSeconds x Frequency.10^-6
TimerTicks64 = DivU64x32 (
MultU64xN (
MicroSeconds,
GetPlatformTimerFreq ()
),
1000000U
);
// Read System Counter value
SystemCounterVal = ArmGenericTimerGetSystemCount ();
TimerTicks64 += SystemCounterVal;
// Wait until delay count expires.
while (SystemCounterVal < TimerTicks64) {
SystemCounterVal = ArmGenericTimerGetSystemCount ();
}
return MicroSeconds;
}
/**
Stalls the CPU for at least the given number of nanoseconds.
Stalls the CPU for the number of nanoseconds specified by NanoSeconds.
When the timer frequency is 1MHz, each tick corresponds to 1 microsecond.
Therefore, the nanosecond delay will be rounded up to the nearest 1 microsecond.
@param NanoSeconds The minimum number of nanoseconds to delay.
@return The value of NanoSeconds inputted.
**/
UINTN
EFIAPI
NanoSecondDelay (
IN UINTN NanoSeconds
)
{
UINTN MicroSeconds;
// Round up to 1us Tick Number
MicroSeconds = NanoSeconds / 1000;
MicroSeconds += ((NanoSeconds % 1000) == 0) ? 0 : 1;
MicroSecondDelay (MicroSeconds);
return NanoSeconds;
}
/**
Retrieves the current value of a 64-bit free running performance counter.
The counter can either count up by 1 or count down by 1. If the physical
performance counter counts by a larger increment, then the counter values
must be translated. The properties of the counter can be retrieved from
GetPerformanceCounterProperties().
@return The current value of the free running performance counter.
**/
UINT64
EFIAPI
GetPerformanceCounter (
VOID
)
{
// Just return the value of system count
return ArmGenericTimerGetSystemCount ();
}
/**
Retrieves the 64-bit frequency in Hz and the range of performance counter
values.
If StartValue is not NULL, then the value that the performance counter starts
with immediately after is it rolls over is returned in StartValue. If
EndValue is not NULL, then the value that the performance counter end with
immediately before it rolls over is returned in EndValue. The 64-bit
frequency of the performance counter in Hz is always returned. If StartValue
is less than EndValue, then the performance counter counts up. If StartValue
is greater than EndValue, then the performance counter counts down. For
example, a 64-bit free running counter that counts up would have a StartValue
of 0 and an EndValue of 0xFFFFFFFFFFFFFFFF. A 24-bit free running counter
that counts down would have a StartValue of 0xFFFFFF and an EndValue of 0.
@param StartValue The value the performance counter starts with when it
rolls over.
@param EndValue The value that the performance counter ends with before
it rolls over.
@return The frequency in Hz.
**/
UINT64
EFIAPI
GetPerformanceCounterProperties (
OUT UINT64 *StartValue, OPTIONAL
OUT UINT64 *EndValue OPTIONAL
)
{
if (StartValue != NULL) {
// Timer starts at 0
*StartValue = (UINT64)0ULL ;
}
if (EndValue != NULL) {
// Timer counts up.
*EndValue = 0xFFFFFFFFFFFFFFFFUL;
}
return (UINT64)ArmGenericTimerGetTimerFreq ();
}
/**
Converts elapsed ticks of performance counter to time in nanoseconds.
This function converts the elapsed ticks of running performance counter to
time value in unit of nanoseconds.
@param Ticks The number of elapsed ticks of running performance counter.
@return The elapsed time in nanoseconds.
**/
UINT64
EFIAPI
GetTimeInNanoSecond (
IN UINT64 Ticks
)
{
UINT64 NanoSeconds;
UINT32 Remainder;
UINT32 TimerFreq;
TimerFreq = GetPlatformTimerFreq ();
//
// Ticks
// Time = --------- x 1,000,000,000
// Frequency
//
NanoSeconds = MultU64xN (
DivU64x32Remainder (
Ticks,
TimerFreq,
&Remainder),
1000000000U
);
//
// Frequency < 0x100000000, so Remainder < 0x100000000, then (Remainder * 1,000,000,000)
// will not overflow 64-bit.
//
NanoSeconds += DivU64x32 (
MultU64xN (
(UINT64) Remainder,
1000000000U),
TimerFreq
);
return NanoSeconds;
}