mirror of https://github.com/acidanthera/audk.git
322 lines
10 KiB
C
322 lines
10 KiB
C
/** @file
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Library functions which relate with connecting the device.
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Copyright (c) 2011 - 2015, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "InternalBm.h"
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/**
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Connect all the drivers to all the controllers.
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This function makes sure all the current system drivers manage the correspoinding
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controllers if have. And at the same time, makes sure all the system controllers
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have driver to manage it if have.
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**/
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VOID
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BmConnectAllDriversToAllControllers (
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VOID
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)
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{
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EFI_STATUS Status;
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UINTN HandleCount;
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EFI_HANDLE *HandleBuffer;
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UINTN Index;
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do {
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//
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// Connect All EFI 1.10 drivers following EFI 1.10 algorithm
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//
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gBS->LocateHandleBuffer (
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AllHandles,
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NULL,
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NULL,
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&HandleCount,
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&HandleBuffer
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);
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for (Index = 0; Index < HandleCount; Index++) {
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gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE);
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}
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if (HandleBuffer != NULL) {
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FreePool (HandleBuffer);
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}
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//
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// Check to see if it's possible to dispatch an more DXE drivers.
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// The above code may have made new DXE drivers show up.
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// If any new driver is dispatched (Status == EFI_SUCCESS) and we will try
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// the connect again.
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//
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Status = gDS->Dispatch ();
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} while (!EFI_ERROR (Status));
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}
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/**
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This function will connect all the system driver to controller
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first, and then special connect the default console, this make
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sure all the system controller available and the platform default
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console connected.
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**/
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VOID
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EFIAPI
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EfiBootManagerConnectAll (
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VOID
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)
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{
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//
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// Connect the platform console first
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//
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EfiBootManagerConnectAllDefaultConsoles ();
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//
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// Generic way to connect all the drivers
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//
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BmConnectAllDriversToAllControllers ();
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//
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// Here we have the assumption that we have already had
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// platform default console
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//
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EfiBootManagerConnectAllDefaultConsoles ();
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}
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/**
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This function will create all handles associate with every device
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path node. If the handle associate with one device path node can not
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be created successfully, then still give chance to do the dispatch,
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which load the missing drivers if possible.
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@param DevicePathToConnect The device path which will be connected, it can be
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a multi-instance device path
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@param MatchingHandle Return the controller handle closest to the DevicePathToConnect
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@retval EFI_SUCCESS All handles associate with every device path node
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have been created.
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@retval EFI_OUT_OF_RESOURCES There is no resource to create new handles.
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@retval EFI_NOT_FOUND Create the handle associate with one device path
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node failed.
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@retval EFI_SECURITY_VIOLATION The user has no permission to start UEFI device
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drivers on the DevicePath.
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**/
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EFI_STATUS
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EFIAPI
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EfiBootManagerConnectDevicePath (
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IN EFI_DEVICE_PATH_PROTOCOL *DevicePathToConnect,
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OUT EFI_HANDLE *MatchingHandle OPTIONAL
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)
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{
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EFI_STATUS Status;
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EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath;
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EFI_HANDLE Handle;
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EFI_HANDLE PreviousHandle;
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EFI_TPL CurrentTpl;
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if (DevicePathToConnect == NULL) {
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return EFI_INVALID_PARAMETER;
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}
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CurrentTpl = EfiGetCurrentTpl ();
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//
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// Start the real work of connect with RemainingDevicePath
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//
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PreviousHandle = NULL;
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do {
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//
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// Find the handle that best matches the Device Path. If it is only a
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// partial match the remaining part of the device path is returned in
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// RemainingDevicePath.
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//
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RemainingDevicePath = DevicePathToConnect;
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Status = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle);
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if (!EFI_ERROR (Status)) {
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if (Handle == PreviousHandle) {
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//
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// If no forward progress is made try invoking the Dispatcher.
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// A new FV may have been added to the system an new drivers
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// may now be found.
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// Status == EFI_SUCCESS means a driver was dispatched
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// Status == EFI_NOT_FOUND means no new drivers were dispatched
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//
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if (CurrentTpl == TPL_APPLICATION) {
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Status = gDS->Dispatch ();
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} else {
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//
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// Always return EFI_NOT_FOUND here
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// to prevent dead loop when control handle is found but connection failded case
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//
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Status = EFI_NOT_FOUND;
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}
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}
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if (!EFI_ERROR (Status)) {
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PreviousHandle = Handle;
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//
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// Connect all drivers that apply to Handle and RemainingDevicePath,
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// the Recursive flag is FALSE so only one level will be expanded.
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//
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// If ConnectController fails to find a driver, then still give the chance to
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// do dispatch, because partial RemainingDevicePath may be in the new FV
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//
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// 1. If the connect fail, RemainingDevicepath and handle will not
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// change, so next time will do the dispatch, then dispatch's status
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// will take effect
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// 2. If the connect success, the RemainingDevicepath and handle will
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// change, then avoid the dispatch, we have chance to continue the
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// next connection
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//
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Status = gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE);
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if (Status == EFI_NOT_FOUND) {
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Status = EFI_SUCCESS;
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}
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if (MatchingHandle != NULL) {
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*MatchingHandle = Handle;
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}
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}
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}
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//
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// Loop until RemainingDevicePath is an empty device path
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//
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} while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath));
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ASSERT (EFI_ERROR (Status) || IsDevicePathEnd (RemainingDevicePath));
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return Status;
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}
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/**
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This function will disconnect all current system handles.
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gBS->DisconnectController() is invoked for each handle exists in system handle buffer.
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If handle is a bus type handle, all childrens also are disconnected recursively by
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gBS->DisconnectController().
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**/
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VOID
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EFIAPI
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EfiBootManagerDisconnectAll (
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VOID
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)
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{
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UINTN HandleCount;
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EFI_HANDLE *HandleBuffer;
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UINTN Index;
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//
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// Disconnect all
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//
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gBS->LocateHandleBuffer (
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AllHandles,
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NULL,
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NULL,
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&HandleCount,
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&HandleBuffer
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);
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for (Index = 0; Index < HandleCount; Index++) {
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gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
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}
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if (HandleBuffer != NULL) {
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FreePool (HandleBuffer);
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}
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}
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/**
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Connect the specific Usb device which match the short form device path,
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and whose bus is determined by Host Controller (Uhci or Ehci).
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@param DevicePath A short-form device path that starts with the first
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element being a USB WWID or a USB Class device
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path
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@return EFI_INVALID_PARAMETER DevicePath is NULL pointer.
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DevicePath is not a USB device path.
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@return EFI_SUCCESS Success to connect USB device
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@return EFI_NOT_FOUND Fail to find handle for USB controller to connect.
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**/
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EFI_STATUS
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BmConnectUsbShortFormDevicePath (
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IN EFI_DEVICE_PATH_PROTOCOL *DevicePath
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)
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{
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EFI_STATUS Status;
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EFI_HANDLE *Handles;
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UINTN HandleCount;
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UINTN Index;
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EFI_PCI_IO_PROTOCOL *PciIo;
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UINT8 Class[3];
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BOOLEAN AtLeastOneConnected;
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//
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// Check the passed in parameters
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//
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if (DevicePath == NULL) {
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return EFI_INVALID_PARAMETER;
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}
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if ((DevicePathType (DevicePath) != MESSAGING_DEVICE_PATH) ||
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((DevicePathSubType (DevicePath) != MSG_USB_CLASS_DP) && (DevicePathSubType (DevicePath) != MSG_USB_WWID_DP))
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) {
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return EFI_INVALID_PARAMETER;
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}
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//
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// Find the usb host controller firstly, then connect with the remaining device path
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//
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AtLeastOneConnected = FALSE;
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Status = gBS->LocateHandleBuffer (
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ByProtocol,
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&gEfiPciIoProtocolGuid,
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NULL,
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&HandleCount,
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&Handles
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);
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if (!EFI_ERROR (Status)) {
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for (Index = 0; Index < HandleCount; Index++) {
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Status = gBS->HandleProtocol (
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Handles[Index],
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&gEfiPciIoProtocolGuid,
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(VOID **) &PciIo
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);
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if (!EFI_ERROR (Status)) {
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//
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// Check whether the Pci device is the wanted usb host controller
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//
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Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class);
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if (!EFI_ERROR (Status) &&
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((PCI_CLASS_SERIAL == Class[2]) && (PCI_CLASS_SERIAL_USB == Class[1]))
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) {
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Status = gBS->ConnectController (
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Handles[Index],
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NULL,
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DevicePath,
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FALSE
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);
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if (!EFI_ERROR(Status)) {
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AtLeastOneConnected = TRUE;
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}
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}
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}
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}
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if (Handles != NULL) {
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FreePool (Handles);
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}
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}
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return AtLeastOneConnected ? EFI_SUCCESS : EFI_NOT_FOUND;
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}
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