audk/BaseTools
Pierre Gondois 6511277827 BaseTools: Generate multiple rules when multiple output files
This patch modifies the Makefile generation not to stop
adding Makfile rules when the first final target is found.
E.g.:
If the following rules are described in build_rule.txt:
 -[Rule1]: .X files generate .Y and .Z files;
 -[Rule2]: .Z files generate .Z1 files.
Currently, if a File1.X file was part of the sources of a
module, only [Rule1] would be generated in the Makefile.
Indeed, there are no rules to apply to .Y files: .Y files
are a final target. However, there is still [Rule2] to
apply to .Z files.

This patch also adds a dependency between the first
ouput file of a rule and the other output files.
For instance, with the same example as above, File1.Y
and File1.Z are generated by the following rule:
File1.Y: File1.X
    <Generate File1.Y>
    <Generate File1.Z>

and the new dependency is:
File1.Z: File1.Y

This is necessary to keep a dependency order during the
execution of the Makefile. Indeed, .Y and .Z files are
generated by the execution of a common set of commands,
and without this rule, there is no explicit dependency
relation between them.

Signed-off-by: Pierre Gondois <Pierre.Gondois@arm.com>
Suggested-by: Tomas Pilar <Tomas.Pilar@arm.com>

Reviewed-by: Bob Feng <bob.c.feng@intel.com>
2020-07-02 10:09:17 +00:00
..
2019-02-14 10:02:28 +08:00

This directory contains the next generation of EDK II build tools and template files.
Templates are located in the Conf directory, while the tools executables for
Microsoft Windows 32-bit Operating Systems are located in the Bin\Win32 directory, other
directory contains tools source.

1. Build step to generate the binary tools.

=== Windows/Visual Studio Notes ===

To build the BaseTools, you should run the standard vsvars32.bat script
from your preferred Visual Studio installation or you can run get_vsvars.bat
to use latest automatically detected version.

In addition to this, you should set the following environment variables:

 * EDK_TOOLS_PATH - Path to the BaseTools sub directory under the edk2 tree
 * BASE_TOOLS_PATH - The directory where the BaseTools source is located.
   (It is the same directory where this README.txt is located.)

After this, you can run the toolsetup.bat file, which is in the same
directory as this file.  It should setup the remainder of the environment,
and build the tools if necessary.

Please also refer to the 'BuildNotes.txt' file for more information on
building under Windows.

=== Unix-like operating systems ===

To build on Unix-like operating systems, you only need to type 'make' in
the base directory of the project.

=== Ubuntu Notes ===

On Ubuntu, the following command should install all the necessary build
packages to build all the C BaseTools:

  sudo apt-get install build-essential uuid-dev

=== Python sqlite3 module ===
On Windows, the cx_freeze will not copy the sqlite3.dll to the frozen
binary directory (the same directory as build.exe and GenFds.exe).
Please copy it manually from <PythonHome>\DLLs.

The Python distributed with most recent Linux will have sqlite3 module
built in. If not, please install sqlit3 package separately.

26-OCT-2011