audk/ShellPkg/Library/UefiShellDebug1CommandsLib/EditMenuBar.c

211 lines
5.5 KiB
C

/** @file
implements menubar interface functions.
Copyright (c) 2005 - 2018, Intel Corporation. All rights reserved. <BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include "EditMenuBar.h"
#include "UefiShellDebug1CommandsLib.h"
#include "EditStatusBar.h"
EDITOR_MENU_ITEM *MenuItems;
MENU_ITEM_FUNCTION *ControlBasedMenuFunctions;
UINTN NumItems;
/**
Cleanup function for a menu bar. frees all allocated memory.
**/
VOID
MenuBarCleanup (
VOID
)
{
SHELL_FREE_NON_NULL (MenuItems);
}
/**
Initialize the menu bar with the specified items.
@param[in] Items The items to display and their functions.
@retval EFI_SUCCESS The initialization was correct.
@retval EFI_OUT_OF_RESOURCES A memory allocation failed.
**/
EFI_STATUS
MenuBarInit (
IN CONST EDITOR_MENU_ITEM *Items
)
{
CONST EDITOR_MENU_ITEM *ItemsWalker;
for (NumItems = 0, ItemsWalker = Items; ItemsWalker != NULL && ItemsWalker->Function != NULL; ItemsWalker++, NumItems++) {
}
MenuItems = AllocateZeroPool ((NumItems+1) * sizeof (EDITOR_MENU_ITEM));
if (MenuItems == NULL) {
return EFI_OUT_OF_RESOURCES;
}
CopyMem (MenuItems, Items, (NumItems+1) * sizeof (EDITOR_MENU_ITEM));
return EFI_SUCCESS;
}
/**
Initialize the control hot-key with the specified items.
@param[in] Items The hot-key functions.
@retval EFI_SUCCESS The initialization was correct.
**/
EFI_STATUS
ControlHotKeyInit (
IN MENU_ITEM_FUNCTION *Items
)
{
ControlBasedMenuFunctions = Items;
return EFI_SUCCESS;
}
/**
Refresh function for the menu bar.
@param[in] LastRow The last printable row.
@param[in] LastCol The last printable column.
@retval EFI_SUCCESS The refresh was successful.
**/
EFI_STATUS
MenuBarRefresh (
IN CONST UINTN LastRow,
IN CONST UINTN LastCol
)
{
EDITOR_MENU_ITEM *Item;
UINTN Col;
UINTN Row;
UINTN Width;
CHAR16 *NameString;
CHAR16 *FunctionKeyString;
//
// variable initialization
//
Col = 1;
Row = (LastRow - 2);
//
// clear menu bar rows
//
EditorClearLine (LastRow - 2, LastCol, LastRow);
EditorClearLine (LastRow - 1, LastCol, LastRow);
EditorClearLine (LastRow, LastCol, LastRow);
//
// print out the menu items
//
for (Item = MenuItems; Item != NULL && Item->Function != NULL; Item++) {
NameString = HiiGetString (gShellDebug1HiiHandle, Item->NameToken, NULL);
Width = MAX ((StrLen (NameString) + 6), 20);
if (((Col + Width) > LastCol)) {
Row++;
Col = 1;
}
FunctionKeyString = HiiGetString (gShellDebug1HiiHandle, Item->FunctionKeyToken, NULL);
ShellPrintEx ((INT32)(Col) - 1, (INT32)(Row) - 1, L"%E%s%N %H%s%N ", FunctionKeyString, NameString);
FreePool (NameString);
FreePool (FunctionKeyString);
Col += Width;
}
return EFI_SUCCESS;
}
/**
Function to dispatch the correct function based on a function key (F1...)
@param[in] Key The pressed key.
@retval EFI_NOT_FOUND The key was not a valid function key
(an error was sent to the status bar).
@return The return value from the called dispatch function.
**/
EFI_STATUS
MenuBarDispatchFunctionKey (
IN CONST EFI_INPUT_KEY *Key
)
{
UINTN Index;
Index = Key->ScanCode - SCAN_F1;
//
// check whether in range
//
if (Index > (NumItems - 1)) {
StatusBarSetStatusString (L"Unknown Command");
return EFI_SUCCESS;
}
return (MenuItems[Index].Function ());
}
/**
Function to dispatch the correct function based on a control-based key (ctrl+o...)
@param[in] KeyData The pressed key.
@retval EFI_NOT_FOUND The key was not a valid control-based key
(an error was sent to the status bar).
@return EFI_SUCCESS.
**/
EFI_STATUS
MenuBarDispatchControlHotKey (
IN CONST EFI_KEY_DATA *KeyData
)
{
UINT16 ControlIndex;
//
// Set to invalid value first.
//
ControlIndex = MAX_UINT16;
if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) ||
(KeyData->KeyState.KeyShiftState == EFI_SHIFT_STATE_VALID))
{
//
// For consoles that don't support/report shift state,
// Ctrl+A is translated to 1 (UnicodeChar).
//
ControlIndex = KeyData->Key.UnicodeChar;
} else if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) != 0) &&
((KeyData->KeyState.KeyShiftState & (EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) != 0) &&
((KeyData->KeyState.KeyShiftState & ~(EFI_SHIFT_STATE_VALID | EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) == 0))
{
//
// For consoles that supports/reports shift state,
// make sure only CONTROL is pressed.
//
if ((KeyData->Key.UnicodeChar >= L'A') && (KeyData->Key.UnicodeChar <= L'Z')) {
ControlIndex = KeyData->Key.UnicodeChar - L'A' + 1;
} else if ((KeyData->Key.UnicodeChar >= L'a') && (KeyData->Key.UnicodeChar <= L'z')) {
ControlIndex = KeyData->Key.UnicodeChar - L'a' + 1;
}
}
if ( (SCAN_CONTROL_Z < ControlIndex)
|| (NULL == ControlBasedMenuFunctions[ControlIndex]))
{
return EFI_NOT_FOUND;
}
ControlBasedMenuFunctions[ControlIndex]();
return EFI_SUCCESS;
}