mirror of https://github.com/acidanthera/audk.git
409 lines
14 KiB
C
409 lines
14 KiB
C
/** @file
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Internal type and macro definitions for the Virtio GPU hybrid driver.
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Copyright (C) 2016, Red Hat, Inc.
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This program and the accompanying materials are licensed and made available
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under the terms and conditions of the BSD License which accompanies this
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distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT
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WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef _VIRTIO_GPU_DXE_H_
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#define _VIRTIO_GPU_DXE_H_
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#include <IndustryStandard/VirtioGpu.h>
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#include <Library/BaseMemoryLib.h>
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#include <Library/DebugLib.h>
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#include <Library/UefiLib.h>
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#include <Protocol/GraphicsOutput.h>
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#include <Protocol/VirtioDevice.h>
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//
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// Forward declaration of VGPU_GOP.
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//
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typedef struct VGPU_GOP_STRUCT VGPU_GOP;
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//
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// The abstraction that directly corresponds to a Virtio GPU device.
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//
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// This structure will be installed on the handle that has the VirtIo Device
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// Protocol interface, with GUID gEfiCallerIdGuid. A similar trick is employed
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// in TerminalDxe, and it is necessary so that we can look up VGPU_DEV just
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// from the VirtIo Device Protocol handle in the Component Name 2 Protocol
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// implementation.
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//
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typedef struct {
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//
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// VirtIo represents access to the Virtio GPU device. Never NULL.
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//
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VIRTIO_DEVICE_PROTOCOL *VirtIo;
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//
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// BusName carries a customized name for
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// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
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// form because it can theoretically support several languages. Never NULL.
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//
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EFI_UNICODE_STRING_TABLE *BusName;
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//
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// VirtIo ring used for VirtIo communication.
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//
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VRING Ring;
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//
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// Token associated with Ring's mapping for bus master common buffer
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// operation, from VirtioRingMap().
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//
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VOID *RingMap;
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//
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// Event to be signaled at ExitBootServices().
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//
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EFI_EVENT ExitBoot;
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//
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// Common running counter for all VirtIo GPU requests that ask for fencing.
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//
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UINT64 FenceId;
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//
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// The Child field references the GOP wrapper structure. If this pointer is
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// NULL, then the hybrid driver has bound (i.e., started) the
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// VIRTIO_DEVICE_PROTOCOL controller without producing the child GOP
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// controller (that is, after Start() was called with RemainingDevicePath
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// pointing to and End of Device Path node). Child can be created and
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// destroyed, even repeatedly, independently of VGPU_DEV.
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//
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// In practice, this field represents the single head (scanout) that we
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// support.
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//
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VGPU_GOP *Child;
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} VGPU_DEV;
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//
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// The Graphics Output Protocol wrapper structure.
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//
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#define VGPU_GOP_SIG SIGNATURE_64 ('V', 'G', 'P', 'U', '_', 'G', 'O', 'P')
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struct VGPU_GOP_STRUCT {
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UINT64 Signature;
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//
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// ParentBus points to the parent VGPU_DEV object. Never NULL.
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//
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VGPU_DEV *ParentBus;
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//
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// GopName carries a customized name for
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// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
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// form because it can theoretically support several languages. Never NULL.
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//
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EFI_UNICODE_STRING_TABLE *GopName;
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//
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// GopHandle is the UEFI child handle that carries the device path ending
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// with the ACPI ADR node, and the Graphics Output Protocol. Never NULL.
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//
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EFI_HANDLE GopHandle;
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//
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// The GopDevicePath field is the device path installed on GopHandle,
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// ending with an ACPI ADR node. Never NULL.
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//
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EFI_DEVICE_PATH_PROTOCOL *GopDevicePath;
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//
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// The Gop field is installed on the child handle as Graphics Output Protocol
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// interface.
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//
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EFI_GRAPHICS_OUTPUT_PROTOCOL Gop;
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//
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// Referenced by Gop.Mode, GopMode provides a summary about the supported
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// graphics modes, and the current mode.
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//
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EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GopMode;
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//
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// Referenced by GopMode.Info, GopModeInfo provides detailed information
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// about the current mode.
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//
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EFI_GRAPHICS_OUTPUT_MODE_INFORMATION GopModeInfo;
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//
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// Identifier of the 2D host resource that is in use by this head (scanout)
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// of the VirtIo GPU device. Zero until the first successful -- internal --
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// Gop.SetMode() call, never zero afterwards.
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//
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UINT32 ResourceId;
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//
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// A number of whole pages providing the backing store for the 2D host
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// resource identified by ResourceId above. NULL until the first successful
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// -- internal -- Gop.SetMode() call, never NULL afterwards.
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//
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UINT32 *BackingStore;
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UINTN NumberOfPages;
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//
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// Token associated with BackingStore's mapping for bus master common
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// buffer operation. BackingStoreMap is valid if, and only if,
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// BackingStore is non-NULL.
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//
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VOID *BackingStoreMap;
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};
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//
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// VirtIo GPU initialization, and commands (primitives) for the GPU device.
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//
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/**
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Configure the VirtIo GPU device that underlies VgpuDev.
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@param[in,out] VgpuDev The VGPU_DEV object to set up VirtIo messaging for.
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On input, the caller is responsible for having
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initialized VgpuDev->VirtIo. On output, VgpuDev->Ring
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has been initialized, and synchronous VirtIo GPU
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commands (primitives) can be submitted to the device.
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@retval EFI_SUCCESS VirtIo GPU configuration successful.
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@retval EFI_UNSUPPORTED The host-side configuration of the VirtIo GPU is not
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supported by this driver.
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@retval Error codes from underlying functions.
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**/
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EFI_STATUS
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VirtioGpuInit (
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IN OUT VGPU_DEV *VgpuDev
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);
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/**
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De-configure the VirtIo GPU device that underlies VgpuDev.
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@param[in,out] VgpuDev The VGPU_DEV object to tear down VirtIo messaging
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for. On input, the caller is responsible for having
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called VirtioGpuInit(). On output, VgpuDev->Ring has
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been uninitialized; VirtIo GPU commands (primitives)
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can no longer be submitted to the device.
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**/
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VOID
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VirtioGpuUninit (
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IN OUT VGPU_DEV *VgpuDev
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);
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/**
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Allocate, zero and map memory, for bus master common buffer operation, to be
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attached as backing store to a host-side VirtIo GPU resource.
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@param[in] VgpuDev The VGPU_DEV object that represents the VirtIo GPU
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device.
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@param[in] NumberOfPages The number of whole pages to allocate and map.
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@param[out] HostAddress The system memory address of the allocated area.
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@param[out] DeviceAddress The bus master device address of the allocated
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area. The VirtIo GPU device may be programmed to
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access the allocated area through DeviceAddress;
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DeviceAddress is to be passed to the
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VirtioGpuResourceAttachBacking() function, as the
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BackingStoreDeviceAddress parameter.
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@param[out] Mapping A resulting token to pass to
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VirtioGpuUnmapAndFreeBackingStore().
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@retval EFI_SUCCESS The requested number of pages has been allocated, zeroed
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and mapped.
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@return Status codes propagated from
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VgpuDev->VirtIo->AllocateSharedPages() and
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VirtioMapAllBytesInSharedBuffer().
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**/
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EFI_STATUS
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VirtioGpuAllocateZeroAndMapBackingStore (
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IN VGPU_DEV *VgpuDev,
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IN UINTN NumberOfPages,
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OUT VOID **HostAddress,
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OUT EFI_PHYSICAL_ADDRESS *DeviceAddress,
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OUT VOID **Mapping
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);
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/**
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Unmap and free memory originally allocated and mapped with
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VirtioGpuAllocateZeroAndMapBackingStore().
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If the memory allocated and mapped with
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VirtioGpuAllocateZeroAndMapBackingStore() was attached to a host-side VirtIo
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GPU resource with VirtioGpuResourceAttachBacking(), then the caller is
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responsible for detaching the backing store from the same resource, with
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VirtioGpuResourceDetachBacking(), before calling this function.
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@param[in] VgpuDev The VGPU_DEV object that represents the VirtIo GPU
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device.
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@param[in] NumberOfPages The NumberOfPages parameter originally passed to
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VirtioGpuAllocateZeroAndMapBackingStore().
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@param[in] HostAddress The HostAddress value originally output by
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VirtioGpuAllocateZeroAndMapBackingStore().
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@param[in] Mapping The token that was originally output by
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VirtioGpuAllocateZeroAndMapBackingStore().
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**/
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VOID
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VirtioGpuUnmapAndFreeBackingStore (
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IN VGPU_DEV *VgpuDev,
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IN UINTN NumberOfPages,
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IN VOID *HostAddress,
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IN VOID *Mapping
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);
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/**
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EFI_EVENT_NOTIFY function for the VGPU_DEV.ExitBoot event. It resets the
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VirtIo device, causing it to release its resources and to forget its
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configuration.
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This function may only be called (that is, VGPU_DEV.ExitBoot may only be
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signaled) after VirtioGpuInit() returns and before VirtioGpuUninit() is
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called.
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@param[in] Event Event whose notification function is being invoked.
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@param[in] Context Pointer to the associated VGPU_DEV object.
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**/
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VOID
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EFIAPI
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VirtioGpuExitBoot (
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IN EFI_EVENT Event,
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IN VOID *Context
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);
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/**
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The following functions send requests to the VirtIo GPU device model, await
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the answer from the host, and return a status. They share the following
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interface details:
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@param[in,out] VgpuDev The VGPU_DEV object that represents the VirtIo GPU
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device. The caller is responsible to have
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successfully invoked VirtioGpuInit() on VgpuDev
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previously, while VirtioGpuUninit() must not have
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been called on VgpuDev.
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@retval EFI_INVALID_PARAMETER Invalid command-specific parameters were
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detected by this driver.
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@retval EFI_SUCCESS Operation successful.
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@retval EFI_DEVICE_ERROR The host rejected the request. The host error
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code has been logged on the EFI_D_ERROR level.
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@return Codes for unexpected errors in VirtIo
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messaging.
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For the command-specific parameters, please consult the GPU Device section of
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the VirtIo 1.0 specification (see references in
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"OvmfPkg/Include/IndustryStandard/VirtioGpu.h").
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**/
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EFI_STATUS
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VirtioGpuResourceCreate2d (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId,
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IN VIRTIO_GPU_FORMATS Format,
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IN UINT32 Width,
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IN UINT32 Height
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);
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EFI_STATUS
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VirtioGpuResourceUnref (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuResourceAttachBacking (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId,
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IN EFI_PHYSICAL_ADDRESS BackingStoreDeviceAddress,
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IN UINTN NumberOfPages
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);
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EFI_STATUS
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VirtioGpuResourceDetachBacking (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuSetScanout (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT32 ScanoutId,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuTransferToHost2d (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT64 Offset,
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IN UINT32 ResourceId
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);
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EFI_STATUS
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VirtioGpuResourceFlush (
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IN OUT VGPU_DEV *VgpuDev,
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IN UINT32 X,
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IN UINT32 Y,
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IN UINT32 Width,
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IN UINT32 Height,
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IN UINT32 ResourceId
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);
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/**
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Release guest-side and host-side resources that are related to an initialized
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VGPU_GOP.Gop.
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param[in,out] VgpuGop The VGPU_GOP object to release resources for.
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On input, the caller is responsible for having called
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VgpuGop->Gop.SetMode() at least once successfully.
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(This is equivalent to the requirement that
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VgpuGop->BackingStore be non-NULL. It is also
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equivalent to the requirement that VgpuGop->ResourceId
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be nonzero.)
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On output, resources will be released, and
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VgpuGop->BackingStore and VgpuGop->ResourceId will be
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nulled.
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param[in] DisableHead Whether this head (scanout) currently references the
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resource identified by VgpuGop->ResourceId. Only pass
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FALSE when VgpuGop->Gop.SetMode() calls this function
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while switching between modes, and set it to TRUE
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every other time.
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**/
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VOID
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ReleaseGopResources (
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IN OUT VGPU_GOP *VgpuGop,
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IN BOOLEAN DisableHead
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);
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//
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// Template for initializing VGPU_GOP.Gop.
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//
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extern CONST EFI_GRAPHICS_OUTPUT_PROTOCOL mGopTemplate;
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#endif // _VIRTIO_GPU_DXE_H_
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