audk/EmulatorPkg
andrewfish 5b484a25f7 Update to build with 10.8 OS X Frameworks. This is a Mac only change.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@14016 6f19259b-4bc3-4df7-8a09-765794883524
2012-12-22 00:47:17 +00:00
..
AutoScanPei
BootModePei
CpuRuntimeDxe EmulatorPkg: Fix Visual Studio build for IA32 & X64 2012-08-15 00:03:25 +00:00
EmuBlockIoDxe
EmuBusDriverDxe
EmuGopDxe Fix comparisons of enumerated types which may cause warnings for some compilers. 2012-08-28 06:48:28 +00:00
EmuSimpleFileSystemDxe
EmuSnpDxe
EmuThunkDxe
FirmwareVolumePei
FlashMapPei
FvbServicesRuntimeDxe
Include Fix case sensativity issues. 2012-02-01 07:06:12 +00:00
Library Sync with EmulatorPkg changes. 2012-12-22 00:45:55 +00:00
MiscSubClassPlatformDxe Append double-null for Type 19 data record. 2012-02-03 07:48:57 +00:00
PlatformSmbiosDxe EmulatorPkg/PlatformSmbiosDxe: Fix build issue with UNIXGCC 2012-08-28 21:21:57 +00:00
RealTimeClockRuntimeDxe
ResetRuntimeDxe
Sec EmulatorPkg: Fix Visual Studio build for IA32 & X64 2012-08-15 00:03:25 +00:00
ThunkPpiToProtocolPei
TimerDxe EmulatorPkg: Fix Visual Studio build for IA32 & X64 2012-08-15 00:03:25 +00:00
Unix Update to build with 10.8 OS X Frameworks. This is a Mac only change. 2012-12-22 00:47:17 +00:00
Contributions.txt EDK II Packages: Add Contributions.txt and License.txt files 2012-04-11 23:19:46 +00:00
EmulatorPkg.dec
EmulatorPkg.dsc Fix build break caused by CPU Exception Library. 2012-03-16 16:52:46 +00:00
EmulatorPkg.fdf
License.txt Update copyright format 2012-04-24 06:49:39 +00:00
README
build.sh EmulatorPkg: Support GCC47 toolchain 2012-08-13 17:06:39 +00:00

README

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.


=== EmulatorPkg Overview ===

EmulatorPkg provides an environment where a UEFI environment can be
emulated under an environment where a full UEFI compatible
environment is not possible.  (For example, running under an OS
where an OS process hosts the UEFI emulation environment.)

http://sourceforge.net/apps/mediawiki/tianocore/index.php?title=EmulatorPkg

=== Status ===

* Builds and runs under a posix-like environment with X windows
  - Linux
  - OS X

=== Future Plans ===

* Win32 and Win64 support

=== Build Scripts ===

On systems with the bash shell you can use EmulatorPkg/build.sh to simplify
building and running EmulatorPkg.

For example, to build + run:
$ EmulatorPkg/build.sh
$ EmulatorPkg/build.sh run

The build architecture will match your host machine's architecture.

On X64 host machines, you can build + run IA32 mode as well:
$ EmulatorPkg/build.sh -a IA32
$ EmulatorPkg/build.sh -a IA32 run