audk/ArmPkg/Library/CompilerIntrinsicsLib/CompilerIntrinsicsLib.inf

111 lines
2.6 KiB
INI

#/** @file
# Base Library implementation.
#
# Copyright (c) 2009, Apple Inc. All rights reserved.<BR>
# Copyright (c) 2011-2013, ARM Limited. All rights reserved.
#
# SPDX-License-Identifier: BSD-2-Clause-Patent
#
#
#**/
[Defines]
INF_VERSION = 0x00010005
BASE_NAME = CompilerIntrinsicsLib
FILE_GUID = 855274FA-3575-4C20-9709-C031DC5589FA
MODULE_TYPE = BASE
VERSION_STRING = 1.0
LIBRARY_CLASS = CompilerIntrinsicsLib
[Sources]
memcpy.c | RVCT
memcpy.c | GCC
memcpy_ms.c | MSFT
memset.c | RVCT
memset.c | GCC
memset_ms.c | MSFT
[Sources.ARM]
Arm/mullu.asm | RVCT
Arm/switch.asm | RVCT
Arm/llsr.asm | RVCT
Arm/memmove.asm | RVCT
Arm/uread.asm | RVCT
Arm/uwrite.asm | RVCT
Arm/lasr.asm | RVCT
Arm/llsl.asm | RVCT
Arm/div.asm | RVCT
Arm/uldiv.asm | RVCT
Arm/ldivmod.asm | RVCT
#
# Move .c to .s to work around LLVM issues
#
# Arm/ashrdi3.c | GCC
# Arm/ashldi3.c | GCC
# Arm/divdi3.c | GCC
# Arm/divsi3.c | GCC
# Arm/lshrdi3.c | GCC
Arm/ashrdi3.S | GCC
Arm/ashldi3.S | GCC
Arm/div.S | GCC
Arm/divdi3.S | GCC
Arm/divsi3.S | GCC
Arm/lshrdi3.S | GCC
Arm/memmove.S | GCC
# Arm/modsi3.c | GCC
# Arm/moddi3.c | GCC
# Arm/muldi3.c | GCC
Arm/modsi3.S | GCC
Arm/moddi3.S | GCC
Arm/muldi3.S | GCC
Arm/mullu.S | GCC
# Arm/udivsi3.c | GCC
# Arm/umodsi3.c | GCC
# Arm/udivdi3.c | GCC
# Arm/umoddi3.c | GCC
# Arm/udivmoddi4.c | GCC
Arm/udivsi3.S | GCC
Arm/umodsi3.S | GCC
Arm/udivdi3.S | GCC
Arm/umoddi3.S | GCC
Arm/udivmoddi4.S | GCC
# Arm/clzsi2.c | GCC
# Arm/ctzsi2.c | GCC
# Arm/ucmpdi2.c | GCC
Arm/clzsi2.S | GCC
Arm/ctzsi2.S | GCC
Arm/ucmpdi2.S | GCC
Arm/switch8.S | GCC
Arm/switchu8.S | GCC
Arm/switch16.S | GCC
Arm/switch32.S | GCC
Arm/sourcery.S | GCC
Arm/uldiv.S | GCC
Arm/ldivmod.S | GCC
Arm/llsr.S | GCC
Arm/llsl.S | GCC
Arm/div.asm | MSFT
Arm/uldiv.asm | MSFT
Arm/ldivmod.asm | MSFT
Arm/llsr.asm | MSFT
[Packages]
MdePkg/MdePkg.dec
ArmPkg/ArmPkg.dec
[LibraryClasses]
[BuildOptions]
MSFT:*_*_ARM_CC_FLAGS = /GL-
MSFT:*_*_ARM_ASM_FLAGS = /oldit
MSFT:*_*_AARCH64_CC_FLAGS = /GL-