mirror of https://github.com/acidanthera/audk.git
111 lines
2.6 KiB
INI
111 lines
2.6 KiB
INI
#/** @file
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# Base Library implementation.
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#
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# Copyright (c) 2009, Apple Inc. All rights reserved.<BR>
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# Copyright (c) 2011-2013, ARM Limited. All rights reserved.
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#
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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#
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#
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#**/
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[Defines]
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INF_VERSION = 0x00010005
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BASE_NAME = CompilerIntrinsicsLib
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FILE_GUID = 855274FA-3575-4C20-9709-C031DC5589FA
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MODULE_TYPE = BASE
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VERSION_STRING = 1.0
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LIBRARY_CLASS = CompilerIntrinsicsLib
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[Sources]
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memcpy.c | RVCT
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memcpy.c | GCC
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memcpy_ms.c | MSFT
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memset.c | RVCT
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memset.c | GCC
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memset_ms.c | MSFT
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[Sources.ARM]
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Arm/mullu.asm | RVCT
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Arm/switch.asm | RVCT
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Arm/llsr.asm | RVCT
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Arm/memmove.asm | RVCT
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Arm/uread.asm | RVCT
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Arm/uwrite.asm | RVCT
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Arm/lasr.asm | RVCT
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Arm/llsl.asm | RVCT
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Arm/div.asm | RVCT
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Arm/uldiv.asm | RVCT
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Arm/ldivmod.asm | RVCT
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#
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# Move .c to .s to work around LLVM issues
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#
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# Arm/ashrdi3.c | GCC
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# Arm/ashldi3.c | GCC
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# Arm/divdi3.c | GCC
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# Arm/divsi3.c | GCC
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# Arm/lshrdi3.c | GCC
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Arm/ashrdi3.S | GCC
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Arm/ashldi3.S | GCC
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Arm/div.S | GCC
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Arm/divdi3.S | GCC
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Arm/divsi3.S | GCC
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Arm/lshrdi3.S | GCC
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Arm/memmove.S | GCC
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# Arm/modsi3.c | GCC
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# Arm/moddi3.c | GCC
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# Arm/muldi3.c | GCC
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Arm/modsi3.S | GCC
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Arm/moddi3.S | GCC
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Arm/muldi3.S | GCC
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Arm/mullu.S | GCC
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# Arm/udivsi3.c | GCC
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# Arm/umodsi3.c | GCC
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# Arm/udivdi3.c | GCC
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# Arm/umoddi3.c | GCC
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# Arm/udivmoddi4.c | GCC
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Arm/udivsi3.S | GCC
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Arm/umodsi3.S | GCC
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Arm/udivdi3.S | GCC
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Arm/umoddi3.S | GCC
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Arm/udivmoddi4.S | GCC
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# Arm/clzsi2.c | GCC
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# Arm/ctzsi2.c | GCC
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# Arm/ucmpdi2.c | GCC
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Arm/clzsi2.S | GCC
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Arm/ctzsi2.S | GCC
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Arm/ucmpdi2.S | GCC
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Arm/switch8.S | GCC
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Arm/switchu8.S | GCC
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Arm/switch16.S | GCC
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Arm/switch32.S | GCC
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Arm/sourcery.S | GCC
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Arm/uldiv.S | GCC
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Arm/ldivmod.S | GCC
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Arm/llsr.S | GCC
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Arm/llsl.S | GCC
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Arm/div.asm | MSFT
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Arm/uldiv.asm | MSFT
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Arm/ldivmod.asm | MSFT
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Arm/llsr.asm | MSFT
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[Packages]
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MdePkg/MdePkg.dec
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ArmPkg/ArmPkg.dec
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[LibraryClasses]
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[BuildOptions]
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MSFT:*_*_ARM_CC_FLAGS = /GL-
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MSFT:*_*_ARM_ASM_FLAGS = /oldit
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MSFT:*_*_AARCH64_CC_FLAGS = /GL-
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