mirror of https://github.com/acidanthera/audk.git
145 lines
4.0 KiB
C
145 lines
4.0 KiB
C
/**@file
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Head file for BDS Platform specific code
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Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#ifndef _PLATFORM_BOOT_MANAGER_H
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#define _PLATFORM_BOOT_MANAGER_H
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#include <PiDxe.h>
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#include <Guid/WinNtSystemConfig.h>
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#include <Protocol/GenericMemoryTest.h>
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#include <Protocol/WinNtThunk.h>
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#include <Protocol/WinNtIo.h>
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#include <Protocol/LoadedImage.h>
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#include <Protocol/FirmwareVolume2.h>
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#include <Library/DebugLib.h>
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#include <Library/BaseMemoryLib.h>
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#include <Library/UefiBootServicesTableLib.h>
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#include <Library/UefiRuntimeServicesTableLib.h>
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#include <Library/MemoryAllocationLib.h>
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#include <Library/BaseLib.h>
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#include <Library/UefiRuntimeServicesTableLib.h>
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#include <Library/UefiLib.h>
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#include <Library/UefiBootManagerLib.h>
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#include <Library/PcdLib.h>
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#include <Library/DevicePathLib.h>
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#include <Library/HiiLib.h>
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#include <Library/PrintLib.h>
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#include <Library/DxeServicesLib.h>
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#include <Library/BootLogoLib.h>
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typedef struct {
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EFI_DEVICE_PATH_PROTOCOL *DevicePath;
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UINTN ConnectType;
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} PLATFORM_CONSOLE_CONNECT_ENTRY;
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extern PLATFORM_CONSOLE_CONNECT_ENTRY gPlatformConsole[];
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#define gEndEntire \
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{ \
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END_DEVICE_PATH_TYPE,\
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END_ENTIRE_DEVICE_PATH_SUBTYPE,\
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END_DEVICE_PATH_LENGTH,\
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0\
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}
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#define CONSOLE_OUT BIT0
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#define CONSOLE_IN BIT1
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#define STD_ERROR BIT2
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typedef struct {
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VENDOR_DEVICE_PATH VendorDevicePath;
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UINT32 Instance;
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} WIN_NT_VENDOR_DEVICE_PATH_NODE;
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//
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// Below is the platform console device path
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//
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typedef struct {
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VENDOR_DEVICE_PATH NtBus;
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WIN_NT_VENDOR_DEVICE_PATH_NODE SerialDevice;
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UART_DEVICE_PATH Uart;
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VENDOR_DEVICE_PATH TerminalType;
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EFI_DEVICE_PATH_PROTOCOL End;
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} NT_ISA_SERIAL_DEVICE_PATH;
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typedef struct {
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VENDOR_DEVICE_PATH NtBus;
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WIN_NT_VENDOR_DEVICE_PATH_NODE NtGopDevice;
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EFI_DEVICE_PATH_PROTOCOL End;
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} NT_PLATFORM_GOP_DEVICE_PATH;
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/**
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Use SystemTable Conout to stop video based Simple Text Out consoles from going
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to the video device. Put up LogoFile on every video device that is a console.
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@param[in] LogoFile File name of logo to display on the center of the screen.
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@retval EFI_SUCCESS ConsoleControl has been flipped to graphics and logo displayed.
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@retval EFI_UNSUPPORTED Logo not found
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**/
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EFI_STATUS
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PlatformBootManagerEnableQuietBoot (
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IN EFI_GUID *LogoFile
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);
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/**
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Use SystemTable Conout to turn on video based Simple Text Out consoles. The
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Simple Text Out screens will now be synced up with all non video output devices
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@retval EFI_SUCCESS UGA devices are back in text mode and synced up.
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**/
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EFI_STATUS
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PlatformBootManagerDisableQuietBoot (
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VOID
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);
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/**
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Perform the memory test base on the memory test intensive level,
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and update the memory resource.
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@param Level The memory test intensive level.
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@retval EFI_STATUS Success test all the system memory and update
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the memory resource
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**/
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EFI_STATUS
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PlatformBootManagerMemoryTest (
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IN EXTENDMEM_COVERAGE_LEVEL Level
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);
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/**
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Show progress bar with title above it. It only works in Graphics mode.
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@param TitleForeground Foreground color for Title.
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@param TitleBackground Background color for Title.
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@param Title Title above progress bar.
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@param ProgressColor Progress bar color.
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@param Progress Progress (0-100)
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@param PreviousValue The previous value of the progress.
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@retval EFI_STATUS Success update the progress bar
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**/
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EFI_STATUS
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PlatformBootManagerShowProgress (
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IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL TitleForeground,
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IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL TitleBackground,
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IN CHAR16 *Title,
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IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL ProgressColor,
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IN UINTN Progress,
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IN UINTN PreviousValue
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);
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#endif // _PLATFORM_BOOT_MANAGER_H
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