audk/EmulatorPkg
Anderw Fish 8649abce5f EmulatorPkg: Unix: Use XCODE5 and lldb if Xcode 5 is detected
The EmulatorPkg build.sh will use XCODE5 if that is the default toolchain, and
default to using lldb if Xcode 5 is dectect. This will work for Xcode 6 and 
possibly future version of Xcode too.

/usr/bin/clang is just a wrapper that calls the currently selected Xcode 
version. xcode-select is used used to display or set the current version of
Xcode used by the command line tools. 

Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Anderw Fish <afish@apple.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>


git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@15983 6f19259b-4bc3-4df7-8a09-765794883524
2014-08-29 18:58:36 +00:00
..
2012-02-01 07:06:12 +00:00
2012-04-24 06:49:39 +00:00
2011-06-29 16:30:51 +00:00

=== EmulatorPkg Overview ===

EmulatorPkg provides an environment where a UEFI environment can be
emulated under an environment where a full UEFI compatible
environment is not possible.  (For example, running under an OS
where an OS process hosts the UEFI emulation environment.)

http://sourceforge.net/apps/mediawiki/tianocore/index.php?title=EmulatorPkg

=== Status ===

* Builds and runs under a posix-like environment with X windows
  - Linux
  - OS X

=== Future Plans ===

* Win32 and Win64 support

=== Build Scripts ===

On systems with the bash shell you can use EmulatorPkg/build.sh to simplify
building and running EmulatorPkg.

For example, to build + run:
$ EmulatorPkg/build.sh
$ EmulatorPkg/build.sh run

The build architecture will match your host machine's architecture.

On X64 host machines, you can build + run IA32 mode as well:
$ EmulatorPkg/build.sh -a IA32
$ EmulatorPkg/build.sh -a IA32 run