mirror of https://github.com/acidanthera/audk.git
cb12056591
TianoCore BZ#677 Remove unused variables and turn nsdispatch macro into a function. This is not what is recommended in the bug ticket but avoid heavier modification of the code (and deviation from upsteam). Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Thiebaud Weksteen <tweek@google.com> Reviewed-by: Jaben Carsey <jaben.carsey@intel.com> |
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BsdSocketLib | ||
Efi/StdLib/etc | ||
EfiSocketLib | ||
Include | ||
LibC | ||
PosixLib | ||
SocketDxe | ||
UseSocketDxe | ||
Fixes.txt | ||
ISSUES.txt | ||
ReadMe.txt | ||
StdLib.dec | ||
StdLib.dsc | ||
StdLib.inc |
ReadMe.txt
EADK EDK II Standard Libraries and Applications ReadMe Version 1.02 21 Dec. 2012 OVERVIEW ======== The EADK (uEfi Application Development Kit) provides a set of standards-based libraries, along with utility and demonstration applications, intended to ease development of UEFI applications based upon the EDK II Open-Source distribution. At this time, applications developed with the EADK are intended to reside on, and be loaded from, storage separate from the core firmware. This is primarily due to size and environmental requirements. This release of the EADK should only be used to produce UEFI Applications. Due to the execution environment built by the StdLib component, execution as a UEFI driver can cause system stability issues. This document describes the EDK II specific aspects of installing, building, and using the Standard C Library component of the EDK II Application Development Kit, EADK. The EADK is comprised of three packages: AppPkg, StdLib, and StdLibPrivateInternalFiles. AppPkg This package contains applications which demonstrate use of the Standard C and Sockets Libraries. These applications reside in AppPkg/Applications. Enquire This is a program that determines many properties of the C compiler and the target machine that Enquire is run on. The only changes required to port this 1990s era Unix program to EDK II were the addition of eight pragmas to enquire.c in order to disable some Microsoft VC++ specific warnings. Hello This is a very simple EDK II native application that doesn't use any features of the Standard C Library. Main This application is functionally identical to Hello, except that it uses the Standard C Library to provide a main() entry point. Python A port of the Python-2.7.2 interpreter for UEFI. Building this application is disabled by default. See the PythonReadMe.txt file, in the Python directory, for information on configuring and building Python. Sockets A collection of applications demonstrating use of the EDK II Socket Libraries. These applications include: * DataSink * DataSource * GetAddrInfo * GetHostByAddr * GetHostByDns * GetHostByName * GetNetByAddr * GetNetByName * GetServByName * GetServByPort * OobRx * OobTx * RawIp4Rx * RawIp4Tx * RecvDgram * SetHostName * SetSockOpt * TftpServer * WebServer StdLib The StdLib package contains the standard header files as well as implementations of other standards-based libraries. * BsdSocketLib Support routines above the sockets layer and C interface for the UEFI socket library. * Efi Template contents for the target system's \Efi\StdLib\etc directory. * EfiSocketLib UEFI socket implementation, may be linked into an application or run as a driver. * Include Standard include files. * LibC C Standard Library implementation as per ISO/IEC 9899:199409 (C95). * PosixLib Selected functions from the "Single Unix v4" specification. * SocketDxe UEFI sockets driver, includes EfiSocketLib. * UseSocketDxe Alternate linkage for applications that get built into the firmware. Cause application to use a common instance of the sockets driver instead of including all of sockets into the application. StdLibPrivateInternalFiles The contents of this package are for the exclusive use of the library implementations in StdLib. Please do not use anything from this package in your application or else unexpected behavior may occur. This package may be removed in a future release. RELEASE NOTES ============= Fixes and Additions ------------------- Beginning with release 1.01, applications built with the StdLib package no longer have a dependency on the TimerLib. Known Issues ----------------- This release of the EADK has some restrictions, as described below. 1. The target machine must be running firmware which provides the UEFI 2.3 HII protocol. 2. Applications must be launched from within the EFI Shell. 3. Absolute file paths may optionally be prefixed by a volume specifier such as "FS0:". The volume specifier is separated from the remainder of the path by a single colon ':'. The volume specifier must be one of the Shell's mapped volume names as shown by the "map" command. 4. Absolute file paths that don't begin with a volume specifier; e.g. paths that begin with "/", are relative to the currently selected volume. When the EFI Shell first starts, there is NO selected volume. 5. The tmpfile(), and related, functions require that the current volume have a temporary directory as specified in <paths.h>. This directory is specified by macro _PATH_TMP as /Efi/StdLib/tmp. The Standard C Library provided by this package is a "hosted" implementation conforming to the ISO/IEC 9899-1990 C Language Standard with Addendum 1. This is commonly referred to as the "C 95" specification or ISO/IEC 9899:199409. The following instructions assume that you have an existing EDK II or UDK 2010 source tree that has been configured to build with your tool chain. For convenience, it is assumed that your EDK II source tree is located at C:\Source\Edk2. EADK INSTALLATION ================= The EADK is integrated within the EDK II source tree and is included with current EDK II check-outs. If they are missing from your tree, they may be installed by extracting, downloading or copying them to the root of your EDK II source tree. The three package directories should be peers to the Conf, MdePkg, Nt32Pkg, etc. directories. There are some boiler-plate declarations and definitions that need to be included in your application's INF and DSC build files. These are described in the CONFIGURATION section, below. A subset of the Python 2.7.2 distribution is included as part of AppPkg. If desired, the full Python 2.7.2 distribution may be downloaded from python.org and used instead. Delete or rename the existing Python-2.7.2 directory then extract the downloaded Python-2.7.2.tgz file into the AppPkg\Applications\Python directory. This will produce a Python-2.7.2 directory containing the full Python distribution. Python files that had to be modified for EDK II are in the AppPkg\Applications\Python\PyMod-2.7.2 directory. These files need to be copied into the corresponding directories within the extracted Python-2.7.2 directory before Python can be built. BUILDING ======== It is not necessary to build the libraries separately from the target application(s). If the application references the libraries, as described in USAGE, below; the required libraries will be built as needed. To build the applications included in AppPkg, one would execute the following commands within the "Visual Studio Command Prompt" window: > cd C:\Source\Edk2 > .\edksetup.bat > build -a X64 -p AppPkg\AppPkg.dsc This will produce the application executables: Enquire.efi, Hello.efi, and Main.efi in the C:\Source\Edk2\Build\AppPkg\DEBUG_VS2008\X64 directory; with the DEBUG_VS2008 component being replaced with the actual tool chain and build type you have selected in Conf\Tools_def.txt. These executables can now be loaded onto the target platform and executed. If you examine the AppPkg.dsc file, you will notice that the StdLib package is referenced in order to resolve the library classes comprising the Standard C Library. This, plus referencing the StdLib package in your application's .inf file is all that is needed to link your application to the standard libraries. Unless explicitly stated as allowed, EADK components should not be added as components of a DSC file which builds a platform's core firmware. There are incompatibilities in build flags and requirements that will conflict with the requirements of the core firmware. EADK components should be built using a separate DSC file then, if absolutely necessary, included as binary components of other DSC files. USAGE ===== This implementation of the Standard C Library is comprised of 16 separate libraries in addition to the standard header files. Nine of the libraries are associated with use of one of the standard headers; thus, if the header is used in an application, it must be linked with the associated library. Three libraries are used to provide the Console and File-system device abstractions. The libraries and associated header files are described in the following table. Library Class Header File(s) Notes ---------- ---------------- ------------------------------------------------- LibC -- Use Always -- This library is always required. LibCtype ctype.h, wctype.h Character classification and mapping LibLocale locale.h Localization types, macros, and functions LibMath math.h Mathematical functions, types, and macros LibStdio stdio.h Standard Input and Output functions, types, and macros LibStdLib stdlib.h General Utilities for numeric conversion, random num., etc. LibString string.h String copying, concatenation, comparison, & search LibSignal signal.h Functions and types for handling run-time conditions LibTime time.h Time and Date types, macros, and functions LibUefi sys/EfiSysCall.h Provides the UEFI system interface and "System Calls" LibWchar wchar.h Extended multibyte and wide character utilities LibNetUtil Network address and number manipulation utilities DevConsole Automatically provided File I/O abstractions for the UEFI Console device. No need to list this library class in your INF file(s). DevShell Add if desired File I/O abstractions using UEFI shell facilities. Add this to the application's main INF file if file-system access needed. DevUtility -- Do Not Use -- Utility functions used internally by the Device abstractions LibGdtoa -- Do Not Use -- This library is used internally and should not need to be explicitly specified by an application. It must be defined as one of the available library classes in the application's DSC file. Table 1: Standard Libraries ============================ The DevConsole and DevShell libraries provide device I/O functionality and are treated specially. DevConsole is automatically included so there is no need to reference it in your application's DSC or INF files. DevShell must be listed, in your application's INF file in the [LibraryClasses] section, if your application does file I/O. These libraries must be fully described in the [LibraryClasses] section of the application package's DSC file. Then, each individual application needs to specify which libraries to link to by specifying the Library Class, from the above table, in the [LibraryClasses] section of the application's INF file. The AppPkg.dsc, StdLib.dsc, and Enquire.inf files provide good examples of this. More details are in the CONFIGURATION section, below. In order to simplify this process, the [LibraryClasses] definitions, and others, are specified in the StdLib.inc file. If this file is included in the DSC file, usually at the end, then other DSC file changes or additions are unnecessary. This is further described in the CONFIGURATION section, below. Within the source files of the application, use of the Standard headers and library functions follow standard C programming practices as formalized by ISO/IEC 9899:1990, with Addendum 1, (C 95) C language specification. BUILD CONFIGURATION =================== DSC Files --------- All EDK II packages which build applications that use the standard libraries must include some "boilerplate" text in the package's .dsc file. To make it easier, and to reduce cut-and-paste errors, the "boilerplate" text has been consolidated into a single file, StdLib/StdLib.inc, which can be included in your .dsc file using the !include directive. The provided AppPkg.dsc and StdLib.dsc files do this on their last line. The "boilerplate" text can be included using a !include directive in the package's .dsc file. The provided AppPkg.dsc and StdLib.dsc files include the following "boilerplate" text: ############################################################################## # # Specify whether we are running in an emulation environment, or not. # Define EMULATE if we are, else keep the DEFINE commented out. # # DEFINE EMULATE = 1 ############################################################################## # # Include Boilerplate text required for building with the Standard Libraries. # ############################################################################## !include StdLib/StdLib.inc Figure 1: "Boilerplate" Inclusion ================================= The EMULATE macro must be defined if one desires to do source-level debugging within one of the emulated environments such as NT32Pkg or UnixPkg. The final boilerplate line, in Figure 1, includes the StdLib.inc file. Each section of StdLib/StdLib.inc is described below. If desired, all of the Socket applications, in AppPkg, can be built by including Sockets.inc: !include AppPkg/Applications/Sockets/Sockets.inc Figure 2: Socket Applications "Boilerplate" Inclusion ===================================================== Descriptions of the Library Classes comprising the Standard Libraries, as shown in Figure 3: Library Class Descriptions, are provided. [LibraryClasses] # # C Standard Libraries # LibC|StdLib/LibC/LibC.inf LibCType|StdLib/LibC/Ctype/Ctype.inf LibLocale|StdLib/LibC/Locale/Locale.inf LibMath|StdLib/LibC/Math/Math.inf LibSignal|StdLib/LibC/Signal/Signal.inf LibStdio|StdLib/LibC/Stdio/Stdio.inf LibStdLib|StdLib/LibC/StdLib/StdLib.inf LibString|StdLib/LibC/String/String.inf LibTime|StdLib/LibC/Time/Time.inf LibUefi|StdLib/LibC/Uefi/Uefi.inf LibWchar|StdLib/LibC/Wchar/Wchar.inf # Common Utilities for Networking Libraries LibNetUtil|StdLib/LibC/NetUtil/NetUtil.inf # Additional libraries for POSIX functionality. LibErr|StdLib/PosixLib/Err/LibErr.inf LibGen|StdLib/PosixLib/Gen/LibGen.inf LibGlob|StdLib/PosixLib/Glob/LibGlob.inf LibStringlist|StdLib/PosixLib/Stringlist/LibStringlist.inf # Libraries for device abstractions within the Standard C Library # Applications should not directly access any functions defined in these libraries. LibGdtoa|StdLib/LibC/gdtoa/gdtoa.inf DevConsole|StdLib/LibC/Uefi/Devices/daConsole.inf DevShell|StdLib/LibC/Uefi/Devices/daShell.inf DevUtility|StdLib/LibC/Uefi/Devices/daUtility.inf [LibraryClasses.ARM.UEFI_APPLICATION] NULL|ArmPkg/Library/CompilerIntrinsicsLib/CompilerIntrinsicsLib.inf Figure 3: Library Class Descriptions ==================================== The directives in Figure 4: Package Component Descriptions will create instances of the BaseLib and BaseMemoryLib library classes that are built with Link-time-Code-Generation disabled. This is necessary when using the Microsoft tool chains in order to allow the library's functions to be resolved during the second pass of the linker during Link-Time-Code-Generation of the application. A DXE driver version of the Socket library is also built. [Components] # BaseLib and BaseMemoryLib need to be built with the /GL- switch # when using the Microsoft tool chains. This is required so that # the library functions can be resolved during the second pass of # the linker during link-time-code-generation. # MdePkg/Library/BaseLib/BaseLib.inf { <BuildOptions> MSFT:*_*_*_CC_FLAGS = /X /Zc:wchar_t /GL- } MdePkg/Library/BaseMemoryLib/BaseMemoryLib.inf { <BuildOptions> MSFT:*_*_*_CC_FLAGS = /X /Zc:wchar_t /GL- } ########## # Socket Layer ########## StdLib/SocketDxe/SocketDxe.inf Figure 4: Package Component Descriptions ======================================== Each compiler assumes, by default, that it will be used with standard libraries and headers provided by the compiler vendor. Many of these assumptions are incorrect for the UEFI environment. By including a BuildOptions section, as shown in Figure 5: Package Build Options, these assumptions can be tailored for compatibility with UEFI and the EDK II Standard Libraries. Note that the set of BuildOptions used is determined by the state of the EMULATE macro. [BuildOptions] !ifndef $(EMULATE) # These Build Options are used when building the Standard Libraries to be run # on real hardware. INTEL:*_*_IA32_CC_FLAGS = /Qfreestanding MSFT:*_*_IA32_CC_FLAGS = /X /Zc:wchar_t GCC:*_*_IA32_CC_FLAGS = -nostdinc -nostdlib !else # The Build Options, below, are only used when building the Standard Libraries # to be run under an emulation environment. # They disable optimization which facillitates debugging under the Emulation environment. INTEL:*_*_IA32_CC_FLAGS = /Od MSFT:*_*_IA32_CC_FLAGS = /Od GCC:*_*_IA32_CC_FLAGS = -O0 Figure 5: Package Build Options =============================== INF Files ========= The INF files for most modules will not require special directives in order to support the Standard Libraries. The two sections which require attention: LibraryClasses and BuildOptions, are described below. [LibraryClasses] UefiLib LibC LibString LibStdio DevShell Figure 6: Module Library Classes ================================ Modules of type UEFI_APPLICATION that perform file I/O must include library class DevShell. Including this library class will allow file operations to be handled by the UEFI Shell. Without this class, only Console I/O is supported. An application's INF file might need to include a [BuildOptions] section specifying additional compiler and linker flags necessary to allow the application to be built. Usually, this section is not needed. When building code from external sources, though, it may be necessary to disable some warnings or enable/disable some compiler features. [BuildOptions] INTEL:*_*_*_CC_FLAGS = /Qdiag-disable:181,186 MSFT:*_*_*_CC_FLAGS = /Oi- /wd4018 /wd4131 GCC:*_*_IPF_SYMRENAME_FLAGS = --redefine-syms=Rename.txt Figure 7: Module Build Options ============================== TARGET-SYSTEM INSTALLATION ========================== Applications that use file system features or the Socket library depend upon the existence of a specific directory tree structure on the same volume that the application was loaded from. This tree structure is described below: /EFI Root of the UEFI system area. |- /Tools Directory containing applications. |- /Boot UEFI specified Boot directory. |- /StdLib Root of the Standard Libraries sub-tree. |- /etc Configuration files used by libraries. |- /tmp Temporary files created by tmpfile(), etc. The /Efi/StdLib/etc directory must be manually populated from the StdLib/Efi/etc source directory. IMPLEMENTATION-Specific Features ================================ It is very strongly recommended that applications not use the long or unsigned long types. The size of these types varies between compilers and is one of the less portable aspects of C. Instead, one should use the UEFI defined types whenever possible. Use of these types, listed below for reference, ensures that the declared objects have unambiguous, explicitly declared, sizes and characteristics. UINT64 INT64 UINT32 INT32 UINT16 CHAR16 INT16 BOOLEAN UINT8 CHAR8 INT8 UINTN INTN PHYSICALADDRESS There are similar types declared in sys/types.h and related files. The types UINTN and INTN have the native width of the target processor architecture. Thus, INTN on IA32 has a width of 32 bits while INTN on X64 and IPF has a width of 64 bits. For maximum portability, data objects intended to hold addresses should be declared with type intptr_t or uintptr_t. These types, declared in sys/stdint.h, can be used to create objects capable of holding pointers. Note that these types will generate different sized objects on different processor architectures. If a constant size across all processors and compilers is needed, use type PHYSICAL_ADDRESS. Though not specifically required by the ISO/IEC 9899 standard, this implementation of the Standard C Library provides the following system calls which are declared in sys/EfiSysCall.h and/or unistd.h. close creat chmod dup dup2 fcntl fstat getcwd ioctl isatty lseek lstat mkdir open poll read rename rmdir stat unlink write The open function will accept file names of "stdin:", "stdout:", and "stderr:" which cause the respective streams specified in the UEFI System Table to be opened. Normally, these are associated with the console device. When the application is first started, these streams are automatically opened on File Descriptors 0, 1, and 2 respectively. # # #