mirror of https://github.com/acidanthera/audk.git
8649abce5f
The EmulatorPkg build.sh will use XCODE5 if that is the default toolchain, and default to using lldb if Xcode 5 is dectect. This will work for Xcode 6 and possibly future version of Xcode too. /usr/bin/clang is just a wrapper that calls the currently selected Xcode version. xcode-select is used used to display or set the current version of Xcode used by the command line tools. Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Anderw Fish <afish@apple.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@15983 6f19259b-4bc3-4df7-8a09-765794883524 |
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AutoScanPei | ||
BootModePei | ||
CpuRuntimeDxe | ||
EmuBlockIoDxe | ||
EmuBusDriverDxe | ||
EmuGopDxe | ||
EmuSimpleFileSystemDxe | ||
EmuSnpDxe | ||
EmuThunkDxe | ||
FirmwareVolumePei | ||
FlashMapPei | ||
FvbServicesRuntimeDxe | ||
Include | ||
Library | ||
MiscSubClassPlatformDxe | ||
PlatformSmbiosDxe | ||
RealTimeClockRuntimeDxe | ||
ResetRuntimeDxe | ||
Sec | ||
ThunkPpiToProtocolPei | ||
TimerDxe | ||
Unix | ||
Contributions.txt | ||
EmulatorPkg.dec | ||
EmulatorPkg.dsc | ||
EmulatorPkg.fdf | ||
License.txt | ||
README | ||
build.sh |
README
=== EmulatorPkg Overview === EmulatorPkg provides an environment where a UEFI environment can be emulated under an environment where a full UEFI compatible environment is not possible. (For example, running under an OS where an OS process hosts the UEFI emulation environment.) http://sourceforge.net/apps/mediawiki/tianocore/index.php?title=EmulatorPkg === Status === * Builds and runs under a posix-like environment with X windows - Linux - OS X === Future Plans === * Win32 and Win64 support === Build Scripts === On systems with the bash shell you can use EmulatorPkg/build.sh to simplify building and running EmulatorPkg. For example, to build + run: $ EmulatorPkg/build.sh $ EmulatorPkg/build.sh run The build architecture will match your host machine's architecture. On X64 host machines, you can build + run IA32 mode as well: $ EmulatorPkg/build.sh -a IA32 $ EmulatorPkg/build.sh -a IA32 run