audk/EmulatorPkg
Jordan Justen 0cecbe565a EmulatorPkg: Add structure braces { } to fix build warning
The GCC parameter -Wno-missing-braces was recently removed. This
caused build warnings where structures were instantiated without
proper brace usage.

Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>

git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@15632 6f19259b-4bc3-4df7-8a09-765794883524
2014-07-04 20:50:41 +00:00
..
AutoScanPei EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
BootModePei EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
CpuRuntimeDxe EmulatorPkg/CpuRuntimeDxe: Fix typos in MpService 2014-06-27 07:30:21 +00:00
EmuBlockIoDxe EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
EmuBusDriverDxe EmulatorPkg: Fix bug with missing &. Causes a link failure on TOT clang. 2011-07-15 19:01:16 +00:00
EmuGopDxe Fix comparisons of enumerated types which may cause warnings for some compilers. 2012-08-28 06:48:28 +00:00
EmuSimpleFileSystemDxe EmulatorPkg/EmuSimpleFileSystemDxe: Fix incorrect return values upon allocation failure 2014-07-03 20:05:22 +00:00
EmuSnpDxe Fix bug in SNP driver where default values for SNP mode are not filled in. This causes ARP and other drivers to fail to bind as they don't think it is an ethernet connection. Mode structure is filled via lazy update, so defaults need some genericly valid info, not zero. 2012-01-11 19:00:26 +00:00
EmuThunkDxe EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
FirmwareVolumePei EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
FlashMapPei EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
FvbServicesRuntimeDxe Add Missing invocations to VA_END() for VA_START(). 2012-02-01 06:06:08 +00:00
Include Fix case sensativity issues. 2012-02-01 07:06:12 +00:00
Library EmulatorPkg: Add structure braces { } to fix build warning 2014-07-04 20:50:41 +00:00
MiscSubClassPlatformDxe Append double-null for Type 19 data record. 2012-02-03 07:48:57 +00:00
PlatformSmbiosDxe EmulatorPkg: Add structure braces { } to fix build warning 2014-07-04 20:50:41 +00:00
RealTimeClockRuntimeDxe EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
ResetRuntimeDxe EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
Sec EmulatorPkg: Fix Visual Studio build for IA32 & X64 2012-08-15 00:03:25 +00:00
ThunkPpiToProtocolPei EmulatorPkg: Remove all trailing whitespace 2011-06-28 16:50:26 +00:00
TimerDxe EmulatorPkg: Fix Visual Studio build for IA32 & X64 2012-08-15 00:03:25 +00:00
Unix EmulatorPkg/Unix GCC: Add additional library search paths 2014-04-15 23:53:35 +00:00
Contributions.txt EDK II Packages: Add Contributions.txt and License.txt files 2012-04-11 23:19:46 +00:00
EmulatorPkg.dec Add a new SMBIOS Library, and platform SMBIOS driver that does not use Framework or Hii. 2012-01-30 18:57:30 +00:00
EmulatorPkg.dsc EmulatorPkg: Add missing DisplayEngineDxe driver 2014-04-15 23:53:19 +00:00
EmulatorPkg.fdf EmulatorPkg: Add missing DisplayEngineDxe driver 2014-04-15 23:53:19 +00:00
License.txt Update copyright format 2012-04-24 06:49:39 +00:00
README EmulatorPkg: Add README file 2011-06-29 16:30:51 +00:00
build.sh EmulatorPkg: Support GCC47 toolchain 2012-08-13 17:06:39 +00:00

README

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=== EmulatorPkg Overview ===

EmulatorPkg provides an environment where a UEFI environment can be
emulated under an environment where a full UEFI compatible
environment is not possible.  (For example, running under an OS
where an OS process hosts the UEFI emulation environment.)

http://sourceforge.net/apps/mediawiki/tianocore/index.php?title=EmulatorPkg

=== Status ===

* Builds and runs under a posix-like environment with X windows
  - Linux
  - OS X

=== Future Plans ===

* Win32 and Win64 support

=== Build Scripts ===

On systems with the bash shell you can use EmulatorPkg/build.sh to simplify
building and running EmulatorPkg.

For example, to build + run:
$ EmulatorPkg/build.sh
$ EmulatorPkg/build.sh run

The build architecture will match your host machine's architecture.

On X64 host machines, you can build + run IA32 mode as well:
$ EmulatorPkg/build.sh -a IA32
$ EmulatorPkg/build.sh -a IA32 run