audk/MdeModulePkg/Application/UiApp/Language.c

309 lines
5.3 KiB
C

/** @file
Language settings
Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include "Language.h"
#include "FrontPage.h"
EFI_GUID mFontPackageGuid = {
0x78941450, 0x90ab, 0x4fb1, {0xb7, 0x5f, 0x58, 0x92, 0x14, 0xe2, 0x4a, 0xc}
};
#define NARROW_GLYPH_NUMBER 8
#define WIDE_GLYPH_NUMBER 75
typedef struct {
///
/// This 4-bytes total array length is required by HiiAddPackages()
///
UINT32 Length;
//
// This is the Font package definition
//
EFI_HII_PACKAGE_HEADER Header;
UINT16 NumberOfNarrowGlyphs;
UINT16 NumberOfWideGlyphs;
EFI_NARROW_GLYPH NarrowArray[NARROW_GLYPH_NUMBER];
EFI_WIDE_GLYPH WideArray[WIDE_GLYPH_NUMBER];
} FONT_PACK_BIN;
FONT_PACK_BIN mFontBin = {
sizeof (FONT_PACK_BIN),
{
sizeof (FONT_PACK_BIN) - sizeof (UINT32),
EFI_HII_PACKAGE_SIMPLE_FONTS,
},
NARROW_GLYPH_NUMBER,
0,
{ // Narrow Glyphs
{
0x05d0,
0x00,
{
0x00,
0x00,
0x00,
0x4E,
0x6E,
0x62,
0x32,
0x32,
0x3C,
0x68,
0x4C,
0x4C,
0x46,
0x76,
0x72,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d1,
0x00,
{
0x00,
0x00,
0x00,
0x78,
0x7C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x7E,
0x7E,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d2,
0x00,
{
0x00,
0x00,
0x00,
0x78,
0x7C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x1C,
0x3E,
0x66,
0x66,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d3,
0x00,
{
0x00,
0x00,
0x00,
0x7E,
0x7E,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d4,
0x00,
{
0x00,
0x00,
0x00,
0x7C,
0x7E,
0x06,
0x06,
0x06,
0x06,
0x66,
0x66,
0x66,
0x66,
0x66,
0x66,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d5,
0x00,
{
0x00,
0x00,
0x00,
0x3C,
0x3C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d6,
0x00,
{
0x00,
0x00,
0x00,
0x38,
0x38,
0x1E,
0x1E,
0x18,
0x18,
0x18,
0x18,
0x18,
0x18,
0x18,
0x18,
0x00,
0x00,
0x00,
0x00
}
},
{
0x0000,
0x00,
{
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00
}
}
}
};
/**
Routine to export glyphs to the HII database. This is in addition to whatever is defined in the Graphics Console driver.
**/
EFI_HII_HANDLE
ExportFonts (
VOID
)
{
return HiiAddPackages (
&mFontPackageGuid,
gImageHandle,
&mFontBin,
NULL
);
}
/**
Get next language from language code list (with separator ';').
If LangCode is NULL, then ASSERT.
If Lang is NULL, then ASSERT.
@param LangCode On input: point to first language in the list. On
output: point to next language in the list, or
NULL if no more language in the list.
@param Lang The first language in the list.
**/
VOID
EFIAPI
GetNextLanguage (
IN OUT CHAR8 **LangCode,
OUT CHAR8 *Lang
)
{
UINTN Index;
CHAR8 *StringPtr;
ASSERT (LangCode != NULL);
ASSERT (*LangCode != NULL);
ASSERT (Lang != NULL);
Index = 0;
StringPtr = *LangCode;
while (StringPtr[Index] != 0 && StringPtr[Index] != ';') {
Index++;
}
CopyMem (Lang, StringPtr, Index);
Lang[Index] = 0;
if (StringPtr[Index] == ';') {
Index++;
}
*LangCode = StringPtr + Index;
}