audk/EmulatorPkg/Win/Host/WinGop.h

206 lines
5.8 KiB
C

/** @file
Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
Module Name:
WinGop.h
Abstract:
Private data for the Gop driver that is bound to the WinNt Thunk protocol
**/
#ifndef _WIN_GOP_H_
#define _WIN_GOP_H_
#include "WinHost.h"
#include <Protocol/EmuIoThunk.h>
#include <Protocol/EmuGraphicsWindow.h>
#include <Protocol/SimpleTextIn.h>
#include <Protocol/SimpleTextInEx.h>
#include <Protocol/GraphicsOutput.h>
#include <Library/FrameBufferBltLib.h>
//
// WM_SYSKEYDOWN/WM_SYSKEYUP Notification
// lParam
// bit 24: Specifies whether the key is an extended key,
// such as the right-hand ALT and CTRL keys that appear on
// an enhanced 101- or 102-key keyboard.
// The value is 1 if it is an extended key; otherwise, it is 0.
// bit 29:Specifies the context code.
// The value is 1 if the ALT key is down while the key is pressed/released;
// it is 0 if the WM_SYSKEYDOWN message is posted to the active window
// because no window has the keyboard focus.
#define GOP_EXTENDED_KEY (0x1 << 24)
#define GOP_ALT_KEY_PRESSED (0x1 << 29)
#define KEYBOARD_TIMER_INTERVAL 200000 // 0.02s
#define MAX_Q 256
typedef struct {
UINTN Front;
UINTN Rear;
EFI_KEY_DATA Q[MAX_Q];
CRITICAL_SECTION Cs;
} GOP_QUEUE_FIXED;
#define WIN_NT_GOP_CLASS_NAME L"WinNtGopWindow"
typedef struct {
UINT64 Signature;
EMU_GRAPHICS_WINDOW_PROTOCOL GraphicsWindowIo;
//
// GOP Private Data knowing when to start hardware
//
BOOLEAN HardwareNeedsStarting;
CHAR16 *WindowName;
CHAR16 Buffer[160];
HANDLE ThreadInited; // Semaphore
HANDLE ThreadHandle; // Thread
DWORD ThreadId;
HWND WindowHandle;
WNDCLASSEX WindowsClass;
UINT32 Width;
UINT32 Height;
//
// This screen is used to redraw the scree when windows events happen. It's
// updated in the main thread and displayed in the windows thread.
//
BITMAPV4HEADER *VirtualScreenInfo;
FRAME_BUFFER_CONFIGURE *FrameBufferConfigure;
//
// Keyboard Queue used by Simple Text In.
// QueueForRead: WinProc thread adds, and main thread removes.
//
GOP_QUEUE_FIXED QueueForRead;
EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeRegisterdKeyCallback;
EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakRegisterdKeyCallback;
VOID *RegisterdKeyCallbackContext;
EFI_KEY_STATE KeyState;
BOOLEAN LeftShift;
BOOLEAN RightShift;
BOOLEAN LeftAlt;
BOOLEAN RightAlt;
BOOLEAN LeftCtrl;
BOOLEAN RightCtrl;
BOOLEAN LeftLogo;
BOOLEAN RightLogo;
BOOLEAN Menu;
BOOLEAN SysReq;
BOOLEAN NumLock;
BOOLEAN ScrollLock;
BOOLEAN CapsLock;
BOOLEAN IsPartialKeySupport;
} GRAPHICS_PRIVATE_DATA;
#define GRAPHICS_PRIVATE_DATA_SIGNATURE SIGNATURE_32 ('g', 'f', 'x', 'd')
#define GRAPHICS_PRIVATE_DATA_FROM_THIS(a) \
CR(a, GRAPHICS_PRIVATE_DATA, GraphicsWindowIo, GRAPHICS_PRIVATE_DATA_SIGNATURE)
//
// Gop Hardware abstraction internal worker functions
//
/**
TODO: Add function description
@param Private TODO: add argument description
@param Key TODO: add argument description
@return TODO: add return values
**/
EFI_STATUS
GopPrivateAddKey (
IN GRAPHICS_PRIVATE_DATA *Private,
IN EFI_INPUT_KEY Key
);
EFI_STATUS
EFIAPI
WinNtWndGetKey (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EFI_KEY_DATA *KeyData
);
EFI_STATUS
EFIAPI
WinNtWndCheckKey (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
);
EFI_STATUS
EFIAPI
WinNtWndKeySetState (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EFI_KEY_TOGGLE_STATE *KeyToggleState
);
EFI_STATUS
EFIAPI
WinNtWndRegisterKeyNotify (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeCallBack,
IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakCallBack,
IN VOID *Context
);
EFI_STATUS
EFIAPI
WinNtWndCheckPointer (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
);
EFI_STATUS
EFIAPI
WinNtWndGetPointerState (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EFI_SIMPLE_POINTER_STATE *State
);
EFI_STATUS
GopPrivateCreateQ (
IN GRAPHICS_PRIVATE_DATA *Private,
IN GOP_QUEUE_FIXED *Queue
);
/**
TODO: Add function description
@param Private TODO: add argument description
@retval EFI_SUCCESS TODO: Add description for return value
**/
EFI_STATUS
GopPrivateDestroyQ (
IN GRAPHICS_PRIVATE_DATA *Private,
IN GOP_QUEUE_FIXED *Queue
);
#endif