audk/EmulatorPkg/Win/Host/WinMemoryAllocationLib.c

173 lines
4.8 KiB
C

/*++ @file
Copyright (c) 2011 - 2018, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include <Base.h>
#include <Library/BaseMemoryLib.h>
#include <Library/MemoryAllocationLib.h>
#include <stdlib.h>
/**
Allocates a buffer of type EfiBootServicesData.
Allocates the number bytes specified by AllocationSize of type EfiBootServicesData and returns a
pointer to the allocated buffer. If AllocationSize is 0, then a valid buffer of 0 size is
returned. If there is not enough memory remaining to satisfy the request, then NULL is returned.
@param AllocationSize The number of bytes to allocate.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocatePool (
IN UINTN AllocationSize
)
{
return (VOID*) malloc (AllocationSize);
}
/**
Allocates and zeros a buffer of type EfiBootServicesData.
Allocates the number bytes specified by AllocationSize of type EfiBootServicesData, clears the
buffer with zeros, and returns a pointer to the allocated buffer. If AllocationSize is 0, then a
valid buffer of 0 size is returned. If there is not enough memory remaining to satisfy the
request, then NULL is returned.
@param AllocationSize The number of bytes to allocate and zero.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateZeroPool (
IN UINTN AllocationSize
)
{
VOID *Buffer;
Buffer = AllocatePool (AllocationSize);
if (Buffer == NULL) {
return NULL;
}
ZeroMem (Buffer, AllocationSize);
return Buffer;
}
/**
Reallocates a buffer of type EfiBootServicesData.
Allocates and zeros the number bytes specified by NewSize from memory of type
EfiBootServicesData. If OldBuffer is not NULL, then the smaller of OldSize and
NewSize bytes are copied from OldBuffer to the newly allocated buffer, and
OldBuffer is freed. A pointer to the newly allocated buffer is returned.
If NewSize is 0, then a valid buffer of 0 size is returned. If there is not
enough memory remaining to satisfy the request, then NULL is returned.
If the allocation of the new buffer is successful and the smaller of NewSize and OldSize
is greater than (MAX_ADDRESS - OldBuffer + 1), then ASSERT().
@param OldSize The size, in bytes, of OldBuffer.
@param NewSize The size, in bytes, of the buffer to reallocate.
@param OldBuffer The buffer to copy to the allocated buffer. This is an optional
parameter that may be NULL.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
ReallocatePool (
IN UINTN OldSize,
IN UINTN NewSize,
IN VOID *OldBuffer OPTIONAL
)
{
VOID *NewBuffer;
NewBuffer = AllocatePool (NewSize);
if (NewBuffer == NULL) {
return NULL;
}
if (OldBuffer != NULL) {
if (OldSize > 0) {
CopyMem (NewBuffer, OldBuffer, OldSize);
}
FreePool (OldBuffer);
}
return NewBuffer;
}
/**
Copies a buffer to an allocated buffer of type EfiBootServicesData.
Allocates the number bytes specified by AllocationSize of type EfiBootServicesData, copies
AllocationSize bytes from Buffer to the newly allocated buffer, and returns a pointer to the
allocated buffer. If AllocationSize is 0, then a valid buffer of 0 size is returned. If there
is not enough memory remaining to satisfy the request, then NULL is returned.
If Buffer is NULL, then ASSERT().
If AllocationSize is greater than (MAX_ADDRESS - Buffer + 1), then ASSERT().
@param AllocationSize The number of bytes to allocate and zero.
@param Buffer The buffer to copy to the allocated buffer.
@return A pointer to the allocated buffer or NULL if allocation fails.
**/
VOID *
EFIAPI
AllocateCopyPool (
IN UINTN AllocationSize,
IN CONST VOID *Buffer
)
{
VOID *Memory;
Memory = AllocatePool (AllocationSize);
if (Memory != NULL) {
Memory = CopyMem (Memory, Buffer, AllocationSize);
}
return Memory;
}
/**
Frees a buffer that was previously allocated with one of the pool allocation functions in the
Memory Allocation Library.
Frees the buffer specified by Buffer. Buffer must have been allocated on a previous call to the
pool allocation services of the Memory Allocation Library. If it is not possible to free pool
resources, then this function will perform no actions.
If Buffer was not allocated with a pool allocation function in the Memory Allocation Library,
then ASSERT().
@param Buffer Pointer to the buffer to free.
**/
VOID
EFIAPI
FreePool (
IN VOID *Buffer
)
{
free ((void *) Buffer);
}