mirror of https://github.com/acidanthera/audk.git
b048a2204d
PE/COFF only has a very limited id space for runtime relocations, and so it defines only a single relocation for movw/movt instruction pairs, which can be combined to load a 32-bit symbol reference into a register. For this to work as expected, these instructions must always appear in the same order and adjacently, and this is something few compilers take into account, unless they target PE/COFF explicitly (and this is not the case for our ELF based toolchains) For Clang 3.6 and later, we can pass the -mno-movt option to suppress movw/movt pairs entirely, which works around the issue. Unfortunately, for Clang 3.5, the option is called differently (-mllvm -arm-use-movt=0) and mutually incompatible between 3.5 and 3.6. Since it is desirable for the CLANG35 toolchain to be usable on newer versions of Clang as well (given that it is the only non-LTO alternative to CLANG38), let's work around this issue in a way that permits versions 3.5 and newer of Clang to be used with the CLANG35 profile. So pass the -mkernel flag instead (and add -Qunused-argument so Clang does not complain about the -mno-unaligned-access in ARM_CC_XIPFLAGS). This also inhibits movw/movt generation, along with some other changes (e.g., long calls) which do affect code generation but not in an undesirable manner. Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org> Acked-by: Laszlo Ersek <lersek@redhat.com> Reviewed-by: Leif Lindholm <leif.lindholm@linaro.org> Reviewed-by: Liming Gao <liming.gao@intel.com> |
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.. | ||
Bin | ||
BinWrappers | ||
Conf | ||
Scripts | ||
Source | ||
Tests | ||
UserManuals | ||
gcc | ||
.gitignore | ||
BuildEnv | ||
BuildNotes.txt | ||
GNUmakefile | ||
Makefile | ||
ReadMe.txt | ||
building-gcc.txt | ||
get_vsvars.bat | ||
set_vsprefix_envs.bat | ||
toolsetup.bat |
ReadMe.txt
This directory contains the next generation of EDK II build tools and template files. Templates are located in the Conf directory, while the tools executables for Microsoft Windows 32-bit Operating Systems are located in the Bin\Win32 directory, other directory contatins tools source. 1. Build step to generate the binary tools. === Windows/Visual Studio Notes === To build the BaseTools, you should run the standard vsvars32.bat script from your preferred Visual Studio installation or you can run get_vsvars.bat to use latest automatically detected version. In addition to this, you should set the following environment variables: * EDK_TOOLS_PATH - Path to the BaseTools sub directory under the edk2 tree * BASE_TOOLS_PATH - The directory where the BaseTools source is located. (It is the same directory where this README.txt is located.) After this, you can run the toolsetup.bat file, which is in the same directory as this file. It should setup the remainder of the environment, and build the tools if necessary. Please also refer to the 'BuildNotes.txt' file for more information on building under Windows. === Unix-like operating systems === To build on Unix-like operating systems, you only need to type 'make' in the base directory of the project. === Ubuntu Notes === On Ubuntu, the following command should install all the necessary build packages to build all the C BaseTools: sudo apt-get install build-essential uuid-dev === Python sqlite3 module === On Windows, the cx_freeze will not copy the sqlite3.dll to the frozen binary directory (the same directory as build.exe and GenFds.exe). Please copy it manually from <PythonHome>\DLLs. The Python distributed with most recent Linux will have sqlite3 module built in. If not, please install sqlit3 package separately. 26-OCT-2011