mirror of https://github.com/acidanthera/audk.git
482 lines
14 KiB
C
482 lines
14 KiB
C
/** @file
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This module contains EBC support routines that are customized based on
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the target AArch64 processor.
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Copyright (c) 2016, Linaro, Ltd. All rights reserved.<BR>
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Copyright (c) 2015, The Linux Foundation. All rights reserved.<BR>
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Copyright (c) 2006 - 2014, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "EbcInt.h"
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#include "EbcExecute.h"
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#include "EbcDebuggerHook.h"
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//
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// Amount of space that is not used in the stack
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//
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#define STACK_REMAIN_SIZE (1024 * 4)
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#pragma pack(1)
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typedef struct {
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UINT32 Instr[3];
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UINT32 Magic;
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UINT64 EbcEntryPoint;
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UINT64 EbcLlEntryPoint;
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} EBC_INSTRUCTION_BUFFER;
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#pragma pack()
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extern CONST EBC_INSTRUCTION_BUFFER mEbcInstructionBufferTemplate;
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/**
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Begin executing an EBC image.
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This is used for Ebc Thunk call.
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@return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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EbcLLEbcInterpret (
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VOID
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);
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/**
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Begin executing an EBC image.
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This is used for Ebc image entrypoint.
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@return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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EbcLLExecuteEbcImageEntryPoint (
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VOID
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);
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/**
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Pushes a 64 bit unsigned value to the VM stack.
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@param VmPtr The pointer to current VM context.
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@param Arg The value to be pushed.
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**/
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VOID
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PushU64 (
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IN VM_CONTEXT *VmPtr,
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IN UINT64 Arg
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)
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{
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//
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// Advance the VM stack down, and then copy the argument to the stack.
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// Hope it's aligned.
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//
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VmPtr->Gpr[0] -= sizeof (UINT64);
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*(UINT64 *) VmPtr->Gpr[0] = Arg;
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return;
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}
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/**
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Begin executing an EBC image.
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This is a thunk function.
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@param Arg1 The 1st argument.
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@param Arg2 The 2nd argument.
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@param Arg3 The 3rd argument.
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@param Arg4 The 4th argument.
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@param Arg5 The 5th argument.
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@param Arg6 The 6th argument.
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@param Arg7 The 7th argument.
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@param Arg8 The 8th argument.
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@param EntryPoint The entrypoint of EBC code.
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@param Args9_16[] Array containing arguments #9 to #16.
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@return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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EbcInterpret (
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IN UINTN Arg1,
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IN UINTN Arg2,
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IN UINTN Arg3,
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IN UINTN Arg4,
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IN UINTN Arg5,
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IN UINTN Arg6,
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IN UINTN Arg7,
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IN UINTN Arg8,
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IN UINTN EntryPoint,
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IN CONST UINTN Args9_16[]
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)
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{
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//
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// Create a new VM context on the stack
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//
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VM_CONTEXT VmContext;
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UINTN Addr;
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EFI_STATUS Status;
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UINTN StackIndex;
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//
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// Get the EBC entry point
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//
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Addr = EntryPoint;
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//
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// Now clear out our context
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//
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ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
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//
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// Set the VM instruction pointer to the correct location in memory.
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//
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VmContext.Ip = (VMIP) Addr;
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//
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// Initialize the stack pointer for the EBC. Get the current system stack
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// pointer and adjust it down by the max needed for the interpreter.
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//
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//
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// Adjust the VM's stack pointer down.
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//
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Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);
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if (EFI_ERROR(Status)) {
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return Status;
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}
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VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
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VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
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VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];
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VmContext.Gpr[0] -= sizeof (UINTN);
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//
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// Align the stack on a natural boundary.
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//
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VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof (UINTN) - 1);
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//
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// Put a magic value in the stack gap, then adjust down again.
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//
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*(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;
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VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.Gpr[0];
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//
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// The stack upper to LowStackTop is belong to the VM.
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//
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VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];
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//
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// For the worst case, assume there are 4 arguments passed in registers, store
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// them to VM's stack.
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//
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PushU64 (&VmContext, (UINT64) Args9_16[7]);
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PushU64 (&VmContext, (UINT64) Args9_16[6]);
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PushU64 (&VmContext, (UINT64) Args9_16[5]);
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PushU64 (&VmContext, (UINT64) Args9_16[4]);
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PushU64 (&VmContext, (UINT64) Args9_16[3]);
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PushU64 (&VmContext, (UINT64) Args9_16[2]);
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PushU64 (&VmContext, (UINT64) Args9_16[1]);
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PushU64 (&VmContext, (UINT64) Args9_16[0]);
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PushU64 (&VmContext, (UINT64) Arg8);
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PushU64 (&VmContext, (UINT64) Arg7);
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PushU64 (&VmContext, (UINT64) Arg6);
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PushU64 (&VmContext, (UINT64) Arg5);
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PushU64 (&VmContext, (UINT64) Arg4);
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PushU64 (&VmContext, (UINT64) Arg3);
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PushU64 (&VmContext, (UINT64) Arg2);
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PushU64 (&VmContext, (UINT64) Arg1);
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//
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// Interpreter assumes 64-bit return address is pushed on the stack.
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// AArch64 does not do this so pad the stack accordingly.
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//
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PushU64 (&VmContext, (UINT64) 0);
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PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);
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//
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// For AArch64, this is where we say our return address is
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//
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VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];
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//
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// We need to keep track of where the EBC stack starts. This way, if the EBC
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// accesses any stack variables above its initial stack setting, then we know
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// it's accessing variables passed into it, which means the data is on the
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// VM's stack.
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// When we're called, on the stack (high to low) we have the parameters, the
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// return address, then the saved ebp. Save the pointer to the return address.
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// EBC code knows that's there, so should look above it for function parameters.
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// The offset is the size of locals (VMContext + Addr + saved ebp).
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// Note that the interpreter assumes there is a 16 bytes of return address on
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// the stack too, so adjust accordingly.
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// VmContext.HighStackBottom = (UINTN)(Addr + sizeof (VmContext) + sizeof (Addr));
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//
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//
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// Begin executing the EBC code
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//
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EbcDebuggerHookEbcInterpret (&VmContext);
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EbcExecute (&VmContext);
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//
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// Return the value in R[7] unless there was an error
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//
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ReturnEBCStack(StackIndex);
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return (UINT64) VmContext.Gpr[7];
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}
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/**
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Begin executing an EBC image.
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@param ImageHandle image handle for the EBC application we're executing
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@param SystemTable standard system table passed into an driver's entry
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point
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@param EntryPoint The entrypoint of EBC code.
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@return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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ExecuteEbcImageEntryPoint (
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IN EFI_HANDLE ImageHandle,
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IN EFI_SYSTEM_TABLE *SystemTable,
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IN UINTN EntryPoint
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)
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{
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//
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// Create a new VM context on the stack
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//
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VM_CONTEXT VmContext;
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UINTN Addr;
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EFI_STATUS Status;
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UINTN StackIndex;
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//
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// Get the EBC entry point
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//
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Addr = EntryPoint;
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//
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// Now clear out our context
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//
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ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
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//
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// Save the image handle so we can track the thunks created for this image
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//
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VmContext.ImageHandle = ImageHandle;
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VmContext.SystemTable = SystemTable;
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//
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// Set the VM instruction pointer to the correct location in memory.
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//
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VmContext.Ip = (VMIP) Addr;
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//
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// Initialize the stack pointer for the EBC. Get the current system stack
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// pointer and adjust it down by the max needed for the interpreter.
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//
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Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);
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if (EFI_ERROR(Status)) {
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return Status;
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}
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VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
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VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
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VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];
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VmContext.Gpr[0] -= sizeof (UINTN);
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//
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// Put a magic value in the stack gap, then adjust down again
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//
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*(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;
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VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.Gpr[0];
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//
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// Align the stack on a natural boundary
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VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof(UINTN) - 1);
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//
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VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];
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//
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// Simply copy the image handle and system table onto the EBC stack.
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// Greatly simplifies things by not having to spill the args.
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//
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PushU64 (&VmContext, (UINT64) SystemTable);
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PushU64 (&VmContext, (UINT64) ImageHandle);
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//
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// VM pushes 16-bytes for return address. Simulate that here.
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//
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PushU64 (&VmContext, (UINT64) 0);
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PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);
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//
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// For AArch64, this is where we say our return address is
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//
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VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];
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//
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// Entry function needn't access high stack context, simply
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// put the stack pointer here.
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//
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//
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// Begin executing the EBC code
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//
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EbcDebuggerHookExecuteEbcImageEntryPoint (&VmContext);
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EbcExecute (&VmContext);
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//
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// Return the value in R[7] unless there was an error
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//
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ReturnEBCStack(StackIndex);
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return (UINT64) VmContext.Gpr[7];
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}
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/**
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Create thunks for an EBC image entry point, or an EBC protocol service.
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@param ImageHandle Image handle for the EBC image. If not null, then
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we're creating a thunk for an image entry point.
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@param EbcEntryPoint Address of the EBC code that the thunk is to call
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@param Thunk Returned thunk we create here
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@param Flags Flags indicating options for creating the thunk
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@retval EFI_SUCCESS The thunk was created successfully.
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@retval EFI_INVALID_PARAMETER The parameter of EbcEntryPoint is not 16-bit
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aligned.
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@retval EFI_OUT_OF_RESOURCES There is not enough memory to created the EBC
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Thunk.
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@retval EFI_BUFFER_TOO_SMALL EBC_THUNK_SIZE is not larger enough.
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**/
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EFI_STATUS
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EbcCreateThunks (
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IN EFI_HANDLE ImageHandle,
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IN VOID *EbcEntryPoint,
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OUT VOID **Thunk,
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IN UINT32 Flags
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)
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{
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EBC_INSTRUCTION_BUFFER *InstructionBuffer;
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//
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// Check alignment of pointer to EBC code
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//
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if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {
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return EFI_INVALID_PARAMETER;
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}
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InstructionBuffer = EbcAllocatePoolForThunk (sizeof (EBC_INSTRUCTION_BUFFER));
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if (InstructionBuffer == NULL) {
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return EFI_OUT_OF_RESOURCES;
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}
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//
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// Give them the address of our buffer we're going to fix up
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//
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*Thunk = InstructionBuffer;
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//
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// Copy whole thunk instruction buffer template
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//
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CopyMem (InstructionBuffer, &mEbcInstructionBufferTemplate,
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sizeof (EBC_INSTRUCTION_BUFFER));
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//
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// Patch EbcEntryPoint and EbcLLEbcInterpret
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//
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InstructionBuffer->EbcEntryPoint = (UINT64)EbcEntryPoint;
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if ((Flags & FLAG_THUNK_ENTRY_POINT) != 0) {
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InstructionBuffer->EbcLlEntryPoint = (UINT64)EbcLLExecuteEbcImageEntryPoint;
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} else {
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InstructionBuffer->EbcLlEntryPoint = (UINT64)EbcLLEbcInterpret;
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}
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//
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// Add the thunk to the list for this image. Do this last since the add
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// function flushes the cache for us.
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//
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EbcAddImageThunk (ImageHandle, InstructionBuffer,
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sizeof (EBC_INSTRUCTION_BUFFER));
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return EFI_SUCCESS;
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}
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/**
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This function is called to execute an EBC CALLEX instruction.
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The function check the callee's content to see whether it is common native
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code or a thunk to another piece of EBC code.
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If the callee is common native code, use EbcLLCAllEXASM to manipulate,
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otherwise, set the VM->IP to target EBC code directly to avoid another VM
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be startup which cost time and stack space.
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@param VmPtr Pointer to a VM context.
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@param FuncAddr Callee's address
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@param NewStackPointer New stack pointer after the call
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@param FramePtr New frame pointer after the call
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@param Size The size of call instruction
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**/
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VOID
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EbcLLCALLEX (
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IN VM_CONTEXT *VmPtr,
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IN UINTN FuncAddr,
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IN UINTN NewStackPointer,
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IN VOID *FramePtr,
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IN UINT8 Size
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)
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{
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CONST EBC_INSTRUCTION_BUFFER *InstructionBuffer;
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//
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// Processor specific code to check whether the callee is a thunk to EBC.
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//
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InstructionBuffer = (EBC_INSTRUCTION_BUFFER *)FuncAddr;
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if (CompareMem (InstructionBuffer, &mEbcInstructionBufferTemplate,
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sizeof(EBC_INSTRUCTION_BUFFER) - 2 * sizeof (UINT64)) == 0) {
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//
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// The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and
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// put our return address and frame pointer on the VM stack.
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// Then set the VM's IP to new EBC code.
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//
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VmPtr->Gpr[0] -= 8;
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VmWriteMemN (VmPtr, (UINTN) VmPtr->Gpr[0], (UINTN) FramePtr);
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VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->Gpr[0];
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VmPtr->Gpr[0] -= 8;
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VmWriteMem64 (VmPtr, (UINTN) VmPtr->Gpr[0], (UINT64) (UINTN) (VmPtr->Ip + Size));
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VmPtr->Ip = (VMIP) InstructionBuffer->EbcEntryPoint;
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} else {
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//
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// The callee is not a thunk to EBC, call native code,
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// and get return value.
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//
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VmPtr->Gpr[7] = EbcLLCALLEXNative (FuncAddr, NewStackPointer, FramePtr);
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//
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// Advance the IP.
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//
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VmPtr->Ip += Size;
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}
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}
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