mirror of https://github.com/acidanthera/audk.git
309 lines
5.3 KiB
C
309 lines
5.3 KiB
C
/** @file
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Language settings
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Copyright (c) 2004 - 2015, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "Language.h"
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#include "FrontPage.h"
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EFI_GUID mFontPackageGuid = {
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0x78941450, 0x90ab, 0x4fb1, {0xb7, 0x5f, 0x58, 0x92, 0x14, 0xe2, 0x4a, 0xc}
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};
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#define NARROW_GLYPH_NUMBER 8
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#define WIDE_GLYPH_NUMBER 75
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typedef struct {
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///
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/// This 4-bytes total array length is required by HiiAddPackages()
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///
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UINT32 Length;
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//
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// This is the Font package definition
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//
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EFI_HII_PACKAGE_HEADER Header;
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UINT16 NumberOfNarrowGlyphs;
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UINT16 NumberOfWideGlyphs;
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EFI_NARROW_GLYPH NarrowArray[NARROW_GLYPH_NUMBER];
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EFI_WIDE_GLYPH WideArray[WIDE_GLYPH_NUMBER];
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} FONT_PACK_BIN;
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FONT_PACK_BIN mFontBin = {
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sizeof (FONT_PACK_BIN),
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{
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sizeof (FONT_PACK_BIN) - sizeof (UINT32),
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EFI_HII_PACKAGE_SIMPLE_FONTS,
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},
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NARROW_GLYPH_NUMBER,
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0,
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{ // Narrow Glyphs
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{
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0x05d0,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x4E,
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0x6E,
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0x62,
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0x32,
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0x32,
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0x3C,
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0x68,
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0x4C,
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0x4C,
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0x46,
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0x76,
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0x72,
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0x00,
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0x00,
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0x00,
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0x00
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}
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},
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{
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0x05d1,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x78,
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0x7C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x7E,
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0x7E,
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0x00,
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0x00,
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0x00,
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0x00
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}
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},
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{
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0x05d2,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x78,
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0x7C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x1C,
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0x3E,
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0x66,
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0x66,
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0x00,
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0x00,
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0x00,
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0x00
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}
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},
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{
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0x05d3,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x7E,
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0x7E,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x00,
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0x00,
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0x00,
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0x00
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}
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},
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{
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0x05d4,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x7C,
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0x7E,
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0x06,
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0x06,
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0x06,
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0x06,
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0x66,
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0x66,
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0x66,
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0x66,
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0x66,
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0x66,
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0x00,
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0x00,
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0x00,
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0x00
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}
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},
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{
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0x05d5,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x3C,
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0x3C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x0C,
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0x00,
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0x00,
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0x00,
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0x00
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}
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},
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{
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0x05d6,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x38,
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0x38,
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0x1E,
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0x1E,
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0x18,
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0x18,
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0x18,
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0x18,
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0x18,
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0x18,
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0x18,
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0x18,
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0x00,
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0x00,
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0x00,
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0x00
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}
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},
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{
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0x0000,
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0x00,
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{
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00
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}
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}
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}
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};
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/**
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Routine to export glyphs to the HII database. This is in addition to whatever is defined in the Graphics Console driver.
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**/
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EFI_HII_HANDLE
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ExportFonts (
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VOID
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)
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{
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return HiiAddPackages (
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&mFontPackageGuid,
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gImageHandle,
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&mFontBin,
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NULL
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);
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}
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/**
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Get next language from language code list (with separator ';').
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If LangCode is NULL, then ASSERT.
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If Lang is NULL, then ASSERT.
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@param LangCode On input: point to first language in the list. On
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output: point to next language in the list, or
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NULL if no more language in the list.
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@param Lang The first language in the list.
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**/
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VOID
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EFIAPI
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GetNextLanguage (
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IN OUT CHAR8 **LangCode,
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OUT CHAR8 *Lang
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)
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{
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UINTN Index;
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CHAR8 *StringPtr;
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ASSERT (LangCode != NULL);
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ASSERT (*LangCode != NULL);
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ASSERT (Lang != NULL);
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Index = 0;
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StringPtr = *LangCode;
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while (StringPtr[Index] != 0 && StringPtr[Index] != ';') {
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Index++;
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}
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CopyMem (Lang, StringPtr, Index);
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Lang[Index] = 0;
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if (StringPtr[Index] == ';') {
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Index++;
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}
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*LangCode = StringPtr + Index;
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} |