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	Removed variables that had no effect on code behavior. Normalized comment formatting. Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Olivier Martin <olivier.martin@arm.com> Reviewed by: Daryl McDaniel <daryl.mcdaniel@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@16284 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			66 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  Implement the bind API.
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  Copyright (c) 2011 - 2014, Intel Corporation. All rights reserved.<BR>
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  This program and the accompanying materials are licensed and made available under
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  the terms and conditions of the BSD License that accompanies this distribution.
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  The full text of the license may be found at
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  http://opensource.org/licenses/bsd-license.php.
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  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include <SocketInternals.h>
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/** Bind a name to a socket.
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  The bind routine connects a name (network address) to a socket on the local machine.
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  The
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  <a href="http://pubs.opengroup.org/onlinepubs/9699919799/functions/bind.html">POSIX</a>
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  documentation is available online.
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  @param[in] s         Socket file descriptor returned from ::socket.
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  @param[in] name      Address of a sockaddr structure that contains the
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                        connection point on the local machine.  An IPv4 address
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                        of INADDR_ANY specifies that the connection is made to
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                        all of the network stacks on the platform.  Specifying a
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                        specific IPv4 address restricts the connection to the
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                        network stack supporting that address.  Specifying zero
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                        for the port causes the network layer to assign a port
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                        number from the dynamic range.  Specifying a specific
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                        port number causes the network layer to use that port.
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  @param[in] namelen   Specifies the length in bytes of the sockaddr structure.
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  @return     The bind routine returns zero (0) if successful and -1 upon failure.
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              In the case of an error, ::errno contains more information.
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 **/
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int
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bind (
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  IN int s,
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  IN const struct sockaddr * name,
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  IN socklen_t namelen
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  )
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{
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  int BindStatus;
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  EFI_SOCKET_PROTOCOL * pSocketProtocol;
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  //  Locate the context for this socket
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  pSocketProtocol = BslFdToSocketProtocol ( s, NULL, &errno );
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  if ( NULL != pSocketProtocol ) {
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    //  Bind the socket
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    (void) pSocketProtocol->pfnBind ( pSocketProtocol,
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                                        name,
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                                        namelen,
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                                        &errno );
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  }
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  //  Return the operation stauts
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  BindStatus = ( 0 == errno ) ? 0 : -1;
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  return BindStatus;
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}
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