mirror of https://github.com/acidanthera/audk.git
330 lines
10 KiB
C
330 lines
10 KiB
C
/** @file
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Root include file for Mde Package Base type modules
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This is the include file for any module of type base. Base modules only use
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types defined via this include file and can be ported easily to any
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environment. There are a set of base libraries in the Mde Package that can
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be used to implement base modules.
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Copyright (c) 2006 - 2008, Intel Corporation
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All rights reserved. This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef __BASE_H__
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#define __BASE_H__
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//
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// Include processor specific binding
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//
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#include <ProcessorBind.h>
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typedef struct {
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UINT32 Data1;
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UINT16 Data2;
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UINT16 Data3;
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UINT8 Data4[8];
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} GUID;
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typedef UINT64 PHYSICAL_ADDRESS;
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///
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/// LIST_ENTRY definition
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///
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typedef struct _LIST_ENTRY LIST_ENTRY;
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struct _LIST_ENTRY {
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LIST_ENTRY *ForwardLink;
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LIST_ENTRY *BackLink;
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};
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//
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// Modifiers to absract standard types to aid in debug of problems
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//
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#define CONST const
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#define STATIC static
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#define VOID void
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//
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// Modifiers for Data Types used to self document code.
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// This concept is borrowed for UEFI specification.
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//
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#define IN
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#define OUT
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#define OPTIONAL
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//
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// UEFI specification claims 1 and 0. We are concerned about the
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// complier portability so we did it this way.
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//
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#define TRUE ((BOOLEAN)(1==1))
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#define FALSE ((BOOLEAN)(0==1))
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#define NULL ((VOID *) 0)
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#define BIT0 0x00000001
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#define BIT1 0x00000002
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#define BIT2 0x00000004
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#define BIT3 0x00000008
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#define BIT4 0x00000010
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#define BIT5 0x00000020
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#define BIT6 0x00000040
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#define BIT7 0x00000080
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#define BIT8 0x00000100
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#define BIT9 0x00000200
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#define BIT10 0x00000400
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#define BIT11 0x00000800
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#define BIT12 0x00001000
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#define BIT13 0x00002000
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#define BIT14 0x00004000
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#define BIT15 0x00008000
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#define BIT16 0x00010000
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#define BIT17 0x00020000
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#define BIT18 0x00040000
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#define BIT19 0x00080000
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#define BIT20 0x00100000
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#define BIT21 0x00200000
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#define BIT22 0x00400000
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#define BIT23 0x00800000
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#define BIT24 0x01000000
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#define BIT25 0x02000000
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#define BIT26 0x04000000
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#define BIT27 0x08000000
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#define BIT28 0x10000000
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#define BIT29 0x20000000
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#define BIT30 0x40000000
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#define BIT31 0x80000000
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#define BIT32 0x0000000100000000UL
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#define BIT33 0x0000000200000000UL
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#define BIT34 0x0000000400000000UL
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#define BIT35 0x0000000800000000UL
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#define BIT36 0x0000001000000000UL
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#define BIT37 0x0000002000000000UL
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#define BIT38 0x0000004000000000UL
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#define BIT39 0x0000008000000000UL
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#define BIT40 0x0000010000000000UL
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#define BIT41 0x0000020000000000UL
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#define BIT42 0x0000040000000000UL
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#define BIT43 0x0000080000000000UL
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#define BIT44 0x0000100000000000UL
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#define BIT45 0x0000200000000000UL
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#define BIT46 0x0000400000000000UL
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#define BIT47 0x0000800000000000UL
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#define BIT48 0x0001000000000000UL
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#define BIT49 0x0002000000000000UL
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#define BIT50 0x0004000000000000UL
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#define BIT51 0x0008000000000000UL
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#define BIT52 0x0010000000000000UL
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#define BIT53 0x0020000000000000UL
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#define BIT54 0x0040000000000000UL
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#define BIT55 0x0080000000000000UL
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#define BIT56 0x0100000000000000UL
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#define BIT57 0x0200000000000000UL
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#define BIT58 0x0400000000000000UL
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#define BIT59 0x0800000000000000UL
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#define BIT60 0x1000000000000000UL
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#define BIT61 0x2000000000000000UL
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#define BIT62 0x4000000000000000UL
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#define BIT63 0x8000000000000000UL
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//
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// Support for variable length argument lists using the ANSI standard.
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//
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// Since we are using the ANSI standard we used the standard nameing and
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// did not folow the coding convention
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//
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// VA_LIST - typedef for argument list.
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// VA_START (VA_LIST Marker, argument before the ...) - Init Marker for use.
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// VA_END (VA_LIST Marker) - Clear Marker
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// VA_ARG (VA_LIST Marker, var arg size) - Use Marker to get an argumnet from
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// the ... list. You must know the size and pass it in this macro.
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//
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// example:
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//
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// UINTN
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// ExampleVarArg (
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// IN UINTN NumberOfArgs,
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// ...
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// )
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// {
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// VA_LIST Marker;
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// UINTN Index;
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// UINTN Result;
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//
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// //
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// // Initialize the Marker
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// //
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// VA_START (Marker, NumberOfArgs);
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// for (Index = 0, Result = 0; Index < NumberOfArgs; Index++) {
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// //
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// // The ... list is a series of UINTN values, so average them up.
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// //
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// Result += VA_ARG (Marker, UINTN);
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// }
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//
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// VA_END (Marker);
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// return Result
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// }
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//
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#define _INT_SIZE_OF(n) ((sizeof (n) + sizeof (UINTN) - 1) &~(sizeof (UINTN) - 1))
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//
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// Also support coding convention rules for var arg macros
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//
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typedef CHAR8 *VA_LIST;
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#define VA_START(ap, v) (ap = (VA_LIST) & (v) + _INT_SIZE_OF (v))
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#define VA_ARG(ap, t) (*(t *) ((ap += _INT_SIZE_OF (t)) - _INT_SIZE_OF (t)))
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#define VA_END(ap) (ap = (VA_LIST) 0)
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//
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// Macro that returns the byte offset of a field in a data structure.
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//
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#define OFFSET_OF(TYPE, Field) ((UINTN) &(((TYPE *)0)->Field))
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///
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/// CONTAINING_RECORD - returns a pointer to the structure
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/// from one of it's elements.
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///
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#define _CR(Record, TYPE, Field) ((TYPE *) ((CHAR8 *) (Record) - (CHAR8 *) &(((TYPE *) 0)->Field)))
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///
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/// ALIGN_VALUE - aligns a value up to the next boundary of the given alignment.
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///
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#define ALIGN_VALUE(Value, Alignment) ((Value) + (((Alignment) - (Value)) & ((Alignment) - 1)))
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///
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/// ALIGN_POINTER - aligns a pointer to the lowest boundry
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///
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#define ALIGN_POINTER(Pointer, Alignment) ((VOID *) (ALIGN_VALUE ((UINTN)(Pointer), (Alignment))))
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///
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/// ALIGN_VARIABLE - aligns a variable up to the next natural boundry for int size of a processor
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///
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#define ALIGN_VARIABLE(Value) ALIGN_VALUE ((Value), sizeof (UINTN))
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//
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// Return the maximum of two operands.
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// This macro returns the maximum of two operand specified by a and b.
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// Both a and b must be the same numerical types, signed or unsigned.
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//
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#define MAX(a, b) \
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(((a) > (b)) ? (a) : (b))
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//
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// Return the minimum of two operands.
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// This macro returns the minimal of two operand specified by a and b.
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// Both a and b must be the same numerical types, signed or unsigned.
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//
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#define MIN(a, b) \
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(((a) < (b)) ? (a) : (b))
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//
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// EFI Error Codes common to all execution phases
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//
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typedef INTN RETURN_STATUS;
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///
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/// Set the upper bit to indicate EFI Error.
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///
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#define ENCODE_ERROR(a) (MAX_BIT | (a))
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#define ENCODE_WARNING(a) (a)
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#define RETURN_ERROR(a) ((INTN) (a) < 0)
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#define RETURN_SUCCESS 0
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#define RETURN_LOAD_ERROR ENCODE_ERROR (1)
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#define RETURN_INVALID_PARAMETER ENCODE_ERROR (2)
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#define RETURN_UNSUPPORTED ENCODE_ERROR (3)
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#define RETURN_BAD_BUFFER_SIZE ENCODE_ERROR (4)
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#define RETURN_BUFFER_TOO_SMALL ENCODE_ERROR (5)
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#define RETURN_NOT_READY ENCODE_ERROR (6)
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#define RETURN_DEVICE_ERROR ENCODE_ERROR (7)
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#define RETURN_WRITE_PROTECTED ENCODE_ERROR (8)
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#define RETURN_OUT_OF_RESOURCES ENCODE_ERROR (9)
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#define RETURN_VOLUME_CORRUPTED ENCODE_ERROR (10)
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#define RETURN_VOLUME_FULL ENCODE_ERROR (11)
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#define RETURN_NO_MEDIA ENCODE_ERROR (12)
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#define RETURN_MEDIA_CHANGED ENCODE_ERROR (13)
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#define RETURN_NOT_FOUND ENCODE_ERROR (14)
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#define RETURN_ACCESS_DENIED ENCODE_ERROR (15)
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#define RETURN_NO_RESPONSE ENCODE_ERROR (16)
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#define RETURN_NO_MAPPING ENCODE_ERROR (17)
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#define RETURN_TIMEOUT ENCODE_ERROR (18)
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#define RETURN_NOT_STARTED ENCODE_ERROR (19)
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#define RETURN_ALREADY_STARTED ENCODE_ERROR (20)
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#define RETURN_ABORTED ENCODE_ERROR (21)
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#define RETURN_ICMP_ERROR ENCODE_ERROR (22)
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#define RETURN_TFTP_ERROR ENCODE_ERROR (23)
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#define RETURN_PROTOCOL_ERROR ENCODE_ERROR (24)
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#define RETURN_INCOMPATIBLE_VERSION ENCODE_ERROR (25)
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#define RETURN_SECURITY_VIOLATION ENCODE_ERROR (26)
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#define RETURN_CRC_ERROR ENCODE_ERROR (27)
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#define RETURN_END_OF_MEDIA ENCODE_ERROR (28)
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#define RETURN_END_OF_FILE ENCODE_ERROR (31)
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#define RETURN_INVALID_LANGUAGE ENCODE_ERROR (32)
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#define RETURN_WARN_UNKNOWN_GLYPH ENCODE_WARNING (1)
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#define RETURN_WARN_DELETE_FAILURE ENCODE_WARNING (2)
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#define RETURN_WARN_WRITE_FAILURE ENCODE_WARNING (3)
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#define RETURN_WARN_BUFFER_TOO_SMALL ENCODE_WARNING (4)
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/**
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Returns a 16-bit signature built from 2 ASCII characters.
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@param A The first ASCII character.
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@param B The second ASCII character.
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@return A 16-bit value built from the two ASCII characters specified by A and B.
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**/
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#define SIGNATURE_16(A, B) ((A) | (B << 8))
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/**
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Returns a 32-bit signature built from 4 ASCII characters.
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@param A The first ASCII character.
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@param B The second ASCII character.
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@param C The third ASCII character.
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@param D The fourth ASCII character.
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@return A 32-bit value built from the two ASCII characters specified by A, B,
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C and D.
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**/
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#define SIGNATURE_32(A, B, C, D) (SIGNATURE_16 (A, B) | (SIGNATURE_16 (C, D) << 16))
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/**
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Returns a 64-bit signature built from 8 ASCII characters.
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@param A The first ASCII character.
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@param B The second ASCII character.
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@param C The third ASCII character.
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@param D The fourth ASCII character.
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@param E The fifth ASCII character.
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@param F The sixth ASCII character.
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@param G The seventh ASCII character.
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@param H The eighth ASCII character.
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@return A 64-bit value built from the two ASCII characters specified by A, B,
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C, D, E, F, G and H.
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**/
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#define SIGNATURE_64(A, B, C, D, E, F, G, H) \
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(SIGNATURE_32 (A, B, C, D) | ((UINT64) (SIGNATURE_32 (E, F, G, H)) << 32))
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#endif
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