audk/EmulatorPkg/Library/PlatformBmLib/PlatformBmData.c

65 lines
1.5 KiB
C

/*++ @file
Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
Portions copyright (c) 2011, Apple Inc. All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include "PlatformBm.h"
EMU_PLATFORM_UGA_DEVICE_PATH gGopDevicePath = {
{
{
{
HARDWARE_DEVICE_PATH,
HW_VENDOR_DP,
{
(UINT8) (sizeof (EMU_VENDOR_DEVICE_PATH_NODE)),
(UINT8) ((sizeof (EMU_VENDOR_DEVICE_PATH_NODE)) >> 8)
}
},
EMU_THUNK_PROTOCOL_GUID
},
0
},
{
{
{
HARDWARE_DEVICE_PATH,
HW_VENDOR_DP,
{
(UINT8) (sizeof (EMU_VENDOR_DEVICE_PATH_NODE)),
(UINT8) ((sizeof (EMU_VENDOR_DEVICE_PATH_NODE)) >> 8)
},
},
EMU_GRAPHICS_WINDOW_PROTOCOL_GUID,
},
0
},
gEndEntire
};
//
// Predefined platform default console device path
//
BDS_CONSOLE_CONNECT_ENTRY gPlatformConsole[] = {
{
(EFI_DEVICE_PATH_PROTOCOL *) &gGopDevicePath,
(CONSOLE_OUT | CONSOLE_IN)
},
{
NULL,
0
}
};