mirror of https://github.com/acidanthera/audk.git
514 lines
24 KiB
Plaintext
514 lines
24 KiB
Plaintext
EADK
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EDK II Standard Libraries and Applications
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ReadMe
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Version 1.02
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21 Dec. 2012
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OVERVIEW
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========
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The EADK (uEfi Application Development Kit) provides a set of standards-based
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libraries, along with utility and demonstration applications, intended to
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ease development of UEFI applications based upon the EDK II Open-Source
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distribution.
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At this time, applications developed with the EADK are intended to reside
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on, and be loaded from, storage separate from the core firmware. This is
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primarily due to size and environmental requirements.
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This release of the EADK should only be used to produce UEFI Applications. Due to the execution
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environment built by the StdLib component, execution as a UEFI driver can cause system stability
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issues.
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This document describes the EDK II specific aspects of installing, building,
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and using the Standard C Library component of the EDK II Application
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Development Kit, EADK.
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The EADK is comprised of three packages:
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AppPkg, StdLib, and StdLibPrivateInternalFiles.
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AppPkg This package contains applications which demonstrate use of the
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Standard C and Sockets Libraries.
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These applications reside in AppPkg/Applications.
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Enquire This is a program that determines many properties of the
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C compiler and the target machine that Enquire is run on. The
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only changes required to port this 1990s era Unix program to
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EDK II were the addition of eight pragmas to enquire.c in
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order to disable some Microsoft VC++ specific warnings.
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Hello This is a very simple EDK II native application that doesn't use
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any features of the Standard C Library.
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Main This application is functionally identical to Hello, except that
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it uses the Standard C Library to provide a main() entry point.
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Python A port of the Python-2.7.2 interpreter for UEFI. Building this
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application is disabled by default.
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See the PythonReadMe.txt file, in the Python directory,
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for information on configuring and building Python.
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Lua A port of the Lua-5.2.3 interpreter for UEFI. This
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application is disabled by default. Un-comment the line for
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LuaLib.inf in the [LibraryClasses] section and Lua.inf in the
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[Components] section of AppPkg.dsc to enable building Lua.
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OrderedCollectionTest A small Standard C Library application that
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demonstrates the use of the OrderedCollectionLib library class
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(provided by the BaseOrderedCollectionRedBlackTreeLib library
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instance in this application), and allows the user to "fuzz" the
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library with interactive or scripted API calls.
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Sockets A collection of applications demonstrating use of the
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EDK II Socket Libraries. These applications include:
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* DataSink * DataSource
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* GetAddrInfo * GetHostByAddr
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* GetHostByDns * GetHostByName
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* GetNetByAddr * GetNetByName
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* GetServByName * GetServByPort
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* OobRx * OobTx
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* RawIp4Rx * RawIp4Tx
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* RecvDgram * SetHostName
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* SetSockOpt * TftpServer
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* WebServer
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StdLib The StdLib package contains the standard header files as well as
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implementations of other standards-based libraries.
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* BsdSocketLib
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Support routines above the sockets layer and C interface for
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the UEFI socket library.
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* Efi
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Template contents for the target system's
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\Efi\StdLib\etc directory.
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* EfiSocketLib
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UEFI socket implementation, may be linked into an
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application or run as a driver.
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* Include
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Standard include files.
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* LibC
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C Standard Library implementation as per
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ISO/IEC 9899:199409 (C95).
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* PosixLib
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Selected functions from the "Single Unix v4" specification.
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* SocketDxe
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UEFI sockets driver, includes EfiSocketLib.
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* UseSocketDxe
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Alternate linkage for applications that get built into the
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firmware. Cause application to use a common instance of the
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sockets driver instead of including all of sockets into the
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application.
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StdLibPrivateInternalFiles The contents of this package are for the
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exclusive use of the library implementations in StdLib. Please do
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not use anything from this package in your application or else
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unexpected behavior may occur.
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This package may be removed in a future release.
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RELEASE NOTES
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=============
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Fixes and Additions
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-------------------
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Beginning with release 1.01, applications built with the StdLib package
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no longer have a dependency on the TimerLib.
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Known Issues
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-----------------
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This release of the EADK has some restrictions, as described below.
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1. The target machine must be running firmware which provides the
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UEFI 2.3 HII protocol.
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2. Applications must be launched from within the EFI Shell.
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3. Absolute file paths may optionally be prefixed by a volume specifier
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such as "FS0:". The volume specifier is separated from the remainder
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of the path by a single colon ':'. The volume specifier must be one of
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the Shell's mapped volume names as shown by the "map" command.
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4. Absolute file paths that don't begin with a volume specifier;
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e.g. paths that begin with "/", are relative to the currently selected
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volume. When the EFI Shell first starts, there is NO selected volume.
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5. The tmpfile(), and related, functions require that the current volume
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have a temporary directory as specified in <paths.h>. This directory
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is specified by macro _PATH_TMP as /Efi/StdLib/tmp.
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The Standard C Library provided by this package is a "hosted" implementation
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conforming to the ISO/IEC 9899-1990 C Language Standard with Addendum 1. This
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is commonly referred to as the "C 95" specification or ISO/IEC 9899:199409.
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The following instructions assume that you have an existing EDK II or UDK 2010
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source tree that has been configured to build with your tool chain. For
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convenience, it is assumed that your EDK II source tree is located at
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C:\Source\Edk2.
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EADK INSTALLATION
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=================
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The EADK is integrated within the EDK II source tree and is included with
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current EDK II check-outs. If they are missing from your tree, they may be
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installed by extracting, downloading or copying them to the root of your EDK II
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source tree. The three package directories should be peers to the Conf,
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MdePkg, Nt32Pkg, etc. directories.
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There are some boiler-plate declarations and definitions that need to be
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included in your application's INF and DSC build files. These are described
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in the CONFIGURATION section, below.
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A subset of the Python 2.7.2 distribution is included as part of AppPkg. If desired,
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the full Python 2.7.2 distribution may be downloaded from python.org and used instead.
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Delete or rename the existing Python-2.7.2 directory then extract the downloaded
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Python-2.7.2.tgz file into the AppPkg\Applications\Python directory. This will produce a
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Python-2.7.2 directory containing the full Python distribution. Python files that had to be
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modified for EDK II are in the AppPkg\Applications\Python\PyMod-2.7.2 directory. These
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files need to be copied into the corresponding directories within the extracted Python-2.7.2
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directory before Python can be built.
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BUILDING
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========
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It is not necessary to build the libraries separately from the target
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application(s). If the application references the libraries, as described in
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USAGE, below; the required libraries will be built as needed.
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To build the applications included in AppPkg, one would execute the following
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commands within the "Visual Studio Command Prompt" window:
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> cd C:\Source\Edk2
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> .\edksetup.bat
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> build -a X64 -p AppPkg\AppPkg.dsc
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This will produce the application executables: Enquire.efi, Hello.efi, and
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Main.efi in the C:\Source\Edk2\Build\AppPkg\DEBUG_VS2008\X64 directory; with
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the DEBUG_VS2008 component being replaced with the actual tool chain and build
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type you have selected in Conf\Tools_def.txt. These executables can now be
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loaded onto the target platform and executed.
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If you examine the AppPkg.dsc file, you will notice that the StdLib package is
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referenced in order to resolve the library classes comprising the Standard
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C Library. This, plus referencing the StdLib package in your application's
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.inf file is all that is needed to link your application to the standard
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libraries.
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Unless explicitly stated as allowed, EADK components should not be added as
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components of a DSC file which builds a platform's core firmware. There are
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incompatibilities in build flags and requirements that will conflict with the
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requirements of the core firmware. EADK components should be built using a
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separate DSC file then, if absolutely necessary, included as binary components
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of other DSC files.
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USAGE
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=====
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This implementation of the Standard C Library is comprised of 16 separate
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libraries in addition to the standard header files. Nine of the libraries are
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associated with use of one of the standard headers; thus, if the header is used
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in an application, it must be linked with the associated library. Three
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libraries are used to provide the Console and File-system device abstractions.
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The libraries and associated header files are described in the following table.
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Library
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Class Header File(s) Notes
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---------- ---------------- -------------------------------------------------
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LibC -- Use Always -- This library is always required.
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LibCtype ctype.h, wctype.h Character classification and mapping
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LibLocale locale.h Localization types, macros, and functions
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LibMath math.h Mathematical functions, types, and macros
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LibStdio stdio.h Standard Input and Output functions, types, and
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macros
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LibStdLib stdlib.h General Utilities for numeric conversion, random
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num., etc.
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LibString string.h String copying, concatenation, comparison,
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& search
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LibSignal signal.h Functions and types for handling run-time
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conditions
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LibTime time.h Time and Date types, macros, and functions
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LibUefi sys/EfiSysCall.h Provides the UEFI system interface and
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"System Calls"
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LibWchar wchar.h Extended multibyte and wide character utilities
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LibNetUtil Network address and number manipulation utilities
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DevConsole Automatically provided File I/O abstractions for
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the UEFI Console device. No need to list this
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library class in your INF file(s).
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DevShell Add if desired File I/O abstractions using UEFI shell
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facilities. Add this to the application's main
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INF file if file-system access needed.
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DevUtility -- Do Not Use -- Utility functions used internally by the Device abstractions
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LibGdtoa -- Do Not Use -- This library is used internally and should not
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need to be explicitly specified by an
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application. It must be defined as one of the
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available library classes in the application's
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DSC file.
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Table 1: Standard Libraries
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============================
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The DevConsole and DevShell libraries provide device I/O functionality and are treated
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specially. DevConsole is automatically included so there is no need to reference it in your
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application's DSC or INF files. DevShell must be listed, in your application's INF file in the
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[LibraryClasses] section, if your application does file I/O.
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These libraries must be fully described in the [LibraryClasses] section of the
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application package's DSC file. Then, each individual application needs to
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specify which libraries to link to by specifying the Library Class, from the
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above table, in the [LibraryClasses] section of the application's INF file. The
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AppPkg.dsc, StdLib.dsc, and Enquire.inf files provide good examples of this.
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More details are in the CONFIGURATION section, below.
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In order to simplify this process, the [LibraryClasses] definitions, and others, are
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specified in the StdLib.inc file. If this file is included in the DSC file, usually at the
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end, then other DSC file changes or additions are unnecessary. This is further described in
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the CONFIGURATION section, below.
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Within the source files of the application, use of the Standard headers and
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library functions follow standard C programming practices as formalized by
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ISO/IEC 9899:1990, with Addendum 1, (C 95) C language specification.
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BUILD CONFIGURATION
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===================
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DSC Files
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---------
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All EDK II packages which build applications that use the standard libraries
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must include some "boilerplate" text in the package's .dsc file. To make it
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easier, and to reduce cut-and-paste errors, the "boilerplate" text has been
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consolidated into a single file, StdLib/StdLib.inc, which can be included in
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your .dsc file using the !include directive. The provided AppPkg.dsc and
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StdLib.dsc files do this on their last line.
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The "boilerplate" text can be included using a !include directive in the
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package's .dsc file. The provided AppPkg.dsc and StdLib.dsc files include
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the following "boilerplate" text:
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##############################################################################
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#
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# Specify whether we are running in an emulation environment, or not.
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# Define EMULATE if we are, else keep the DEFINE commented out.
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#
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# DEFINE EMULATE = 1
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##############################################################################
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#
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# Include Boilerplate text required for building with the Standard Libraries.
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#
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##############################################################################
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!include StdLib/StdLib.inc
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Figure 1: "Boilerplate" Inclusion
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=================================
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The EMULATE macro must be defined if one desires to do source-level debugging within one of
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the emulated environments such as NT32Pkg or UnixPkg.
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The final boilerplate line, in Figure 1, includes the StdLib.inc file.
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Each section of StdLib/StdLib.inc is described below.
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If desired, all of the Socket applications, in AppPkg, can be built by including Sockets.inc:
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!include AppPkg/Applications/Sockets/Sockets.inc
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Figure 2: Socket Applications "Boilerplate" Inclusion
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=====================================================
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Descriptions of the Library Classes comprising the Standard Libraries,
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as shown in Figure 3: Library Class Descriptions, are provided.
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[LibraryClasses]
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#
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# C Standard Libraries
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#
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LibC|StdLib/LibC/LibC.inf
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LibCType|StdLib/LibC/Ctype/Ctype.inf
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LibLocale|StdLib/LibC/Locale/Locale.inf
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LibMath|StdLib/LibC/Math/Math.inf
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LibSignal|StdLib/LibC/Signal/Signal.inf
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LibStdio|StdLib/LibC/Stdio/Stdio.inf
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LibStdLib|StdLib/LibC/StdLib/StdLib.inf
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LibString|StdLib/LibC/String/String.inf
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LibTime|StdLib/LibC/Time/Time.inf
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LibUefi|StdLib/LibC/Uefi/Uefi.inf
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LibWchar|StdLib/LibC/Wchar/Wchar.inf
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# Common Utilities for Networking Libraries
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LibNetUtil|StdLib/LibC/NetUtil/NetUtil.inf
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# Additional libraries for POSIX functionality.
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LibErr|StdLib/PosixLib/Err/LibErr.inf
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LibGen|StdLib/PosixLib/Gen/LibGen.inf
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LibGlob|StdLib/PosixLib/Glob/LibGlob.inf
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LibStringlist|StdLib/PosixLib/Stringlist/LibStringlist.inf
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# Libraries for device abstractions within the Standard C Library
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# Applications should not directly access any functions defined in these libraries.
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LibGdtoa|StdLib/LibC/gdtoa/gdtoa.inf
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DevConsole|StdLib/LibC/Uefi/Devices/daConsole.inf
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DevShell|StdLib/LibC/Uefi/Devices/daShell.inf
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DevUtility|StdLib/LibC/Uefi/Devices/daUtility.inf
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[LibraryClasses.ARM.UEFI_APPLICATION]
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NULL|ArmPkg/Library/CompilerIntrinsicsLib/CompilerIntrinsicsLib.inf
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Figure 3: Library Class Descriptions
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====================================
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The directives in Figure 4: Package Component Descriptions will create
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instances of the BaseLib and BaseMemoryLib library classes that are built
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with Link-time-Code-Generation disabled. This is necessary when using the
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Microsoft tool chains in order to allow the library's functions to be
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resolved during the second pass of the linker during Link-Time-Code-Generation
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of the application.
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A DXE driver version of the Socket library is also built.
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[Components]
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# BaseLib and BaseMemoryLib need to be built with the /GL- switch
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# when using the Microsoft tool chains. This is required so that
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# the library functions can be resolved during the second pass of
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# the linker during link-time-code-generation.
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#
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MdePkg/Library/BaseLib/BaseLib.inf {
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<BuildOptions>
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MSFT:*_*_*_CC_FLAGS = /X /Zc:wchar_t /GL-
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}
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MdePkg/Library/BaseMemoryLib/BaseMemoryLib.inf {
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<BuildOptions>
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MSFT:*_*_*_CC_FLAGS = /X /Zc:wchar_t /GL-
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}
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##########
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# Socket Layer
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##########
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StdLib/SocketDxe/SocketDxe.inf
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Figure 4: Package Component Descriptions
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========================================
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Each compiler assumes, by default, that it will be used with standard libraries
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and headers provided by the compiler vendor. Many of these assumptions are
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incorrect for the UEFI environment. By including a BuildOptions section, as
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shown in Figure 5: Package Build Options, these assumptions can be
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tailored for compatibility with UEFI and the EDK II Standard Libraries.
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Note that the set of BuildOptions used is determined by the state of the EMULATE macro.
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[BuildOptions]
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!ifndef $(EMULATE)
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# These Build Options are used when building the Standard Libraries to be run
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# on real hardware.
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INTEL:*_*_IA32_CC_FLAGS = /Qfreestanding
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MSFT:*_*_IA32_CC_FLAGS = /X /Zc:wchar_t
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GCC:*_*_IA32_CC_FLAGS = -nostdinc -nostdlib
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!else
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# The Build Options, below, are only used when building the Standard Libraries
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# to be run under an emulation environment.
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# They disable optimization which facillitates debugging under the Emulation environment.
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INTEL:*_*_IA32_CC_FLAGS = /Od
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MSFT:*_*_IA32_CC_FLAGS = /Od
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GCC:*_*_IA32_CC_FLAGS = -O0
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Figure 5: Package Build Options
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===============================
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INF Files
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=========
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The INF files for most modules will not require special directives in order to
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support the Standard Libraries. The two sections which require attention: LibraryClasses
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and BuildOptions, are described below.
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[LibraryClasses]
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UefiLib
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LibC
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LibString
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LibStdio
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DevShell
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Figure 6: Module Library Classes
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================================
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Modules of type UEFI_APPLICATION that perform file I/O must include library
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class DevShell. Including this library class will allow file operations to be
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handled by the UEFI Shell. Without this class, only Console I/O is supported.
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An application's INF file might need to include a [BuildOptions] section
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specifying additional compiler and linker flags necessary to allow the
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application to be built. Usually, this section is not needed. When building
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code from external sources, though, it may be necessary to disable some
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warnings or enable/disable some compiler features.
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[BuildOptions]
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INTEL:*_*_*_CC_FLAGS = /Qdiag-disable:181,186
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MSFT:*_*_*_CC_FLAGS = /Oi- /wd4018 /wd4131
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GCC:*_*_IPF_SYMRENAME_FLAGS = --redefine-syms=Rename.txt
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Figure 7: Module Build Options
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==============================
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TARGET-SYSTEM INSTALLATION
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==========================
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Applications that use file system features or the Socket library depend upon
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the existence of a specific directory tree structure on the same volume that
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the application was loaded from. This tree structure is described below:
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/EFI Root of the UEFI system area.
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|- /Tools Directory containing applications.
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|- /Boot UEFI specified Boot directory.
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|- /StdLib Root of the Standard Libraries sub-tree.
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|- /etc Configuration files used by libraries.
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|- /tmp Temporary files created by tmpfile(), etc.
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The /Efi/StdLib/etc directory must be manually populated from the StdLib/Efi/etc source
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directory.
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IMPLEMENTATION-Specific Features
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================================
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It is very strongly recommended that applications not use the long or
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unsigned long types. The size of these types varies between compilers and is one
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of the less portable aspects of C. Instead, one should use the UEFI defined
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types whenever possible. Use of these types, listed below for reference,
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ensures that the declared objects have unambiguous, explicitly declared, sizes
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and characteristics.
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UINT64 INT64 UINT32 INT32 UINT16 CHAR16
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INT16 BOOLEAN UINT8 CHAR8 INT8
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UINTN INTN PHYSICALADDRESS
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There are similar types declared in sys/types.h and related files.
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The types UINTN and INTN have the native width of the target processor
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architecture. Thus, INTN on IA32 has a width of 32 bits while INTN on X64 and
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IPF has a width of 64 bits.
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For maximum portability, data objects intended to hold addresses should be
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declared with type intptr_t or uintptr_t. These types, declared in
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sys/stdint.h, can be used to create objects capable of holding pointers. Note
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that these types will generate different sized objects on different processor
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architectures. If a constant size across all processors and compilers is
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needed, use type PHYSICAL_ADDRESS.
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Though not specifically required by the ISO/IEC 9899 standard, this
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implementation of the Standard C Library provides the following system calls
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which are declared in sys/EfiSysCall.h and/or unistd.h.
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close creat chmod dup dup2
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fcntl fstat getcwd ioctl isatty
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lseek lstat mkdir open poll
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read rename rmdir stat unlink write
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The open function will accept file names of "stdin:", "stdout:", and "stderr:"
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which cause the respective streams specified in the UEFI System Table to be
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opened. Normally, these are associated with the console device. When the
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application is first started, these streams are automatically opened on File
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Descriptors 0, 1, and 2 respectively.
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# # #
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