audk/StdLib/BsdSocketLib/bind.c

73 lines
2.5 KiB
C

/** @file
Implement the bind API.
Copyright (c) 2011, Intel Corporation
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include <SocketInternals.h>
/**
Bind a name to a socket.
The ::bind routine connects a name to a socket on the local machine. The
<a href="http://pubs.opengroup.org/onlinepubs/9699919799/functions/bind.html">POSIX</a>
documentation for the bind routine is available online for reference.
@param [in] s Socket file descriptor returned from ::socket.
@param [in] name Address of a sockaddr structure that contains the
connection point on the local machine. An IPv4 address
of INADDR_ANY specifies that the connection is made to
all of the network stacks on the platform. Specifying a
specific IPv4 address restricts the connection to the
network stack supporting that address. Specifying zero
for the port causes the network layer to assign a port
number from the dynamic range. Specifying a specific
port number causes the network layer to use that port.
@param [in] namelen Specifies the length in bytes of the sockaddr structure.
@returns The bind routine returns zero (0) if successful and -1 upon failure.
**/
int
bind (
IN int s,
IN const struct sockaddr * name,
IN socklen_t namelen
)
{
int BindStatus;
EFI_SOCKET_PROTOCOL * pSocketProtocol;
EFI_STATUS Status;
//
// Locate the context for this socket
//
pSocketProtocol = BslFdToSocketProtocol ( s, NULL, &errno );
if ( NULL != pSocketProtocol ) {
//
// Bind the socket
//
Status = pSocketProtocol->pfnBind ( pSocketProtocol,
name,
namelen,
&errno );
}
//
// Return the operation stauts
//
BindStatus = ( 0 == errno ) ? 0 : -1;
return BindStatus;
}