audk/IntelFrameworkModulePkg/Library/GenericBdsLib/BdsConsole.c

1008 lines
28 KiB
C

/** @file
BDS Lib functions which contain all the code to connect console device
Copyright (c) 2004 - 2010, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include "InternalBdsLib.h"
#include "Bmp.h"
/**
Check if we need to save the EFI variable with "ConVarName" as name
as NV type
If ConVarName is NULL, then ASSERT().
@param ConVarName The name of the EFI variable.
@retval TRUE Set the EFI variable as NV type.
@retval FALSE EFI variable as NV type can be set NonNV.
**/
BOOLEAN
IsNvNeed (
IN CHAR16 *ConVarName
)
{
CHAR16 *Ptr;
ASSERT (ConVarName != NULL);
Ptr = ConVarName;
//
// If the variable includes "Dev" at last, we consider
// it does not support NV attribute.
//
while (*Ptr != L'\0') {
Ptr++;
}
if (((INTN)((UINTN)Ptr - (UINTN)ConVarName) / sizeof (CHAR16)) <= 3) {
return TRUE;
}
if ((*(Ptr - 3) == 'D') && (*(Ptr - 2) == 'e') && (*(Ptr - 1) == 'v')) {
return FALSE;
} else {
return TRUE;
}
}
/**
Fill console handle in System Table if there are no valid console handle in.
Firstly, check the validation of console handle in System Table. If it is invalid,
update it by the first console device handle from EFI console variable.
@param VarName The name of the EFI console variable.
@param ConsoleGuid Specified Console protocol GUID.
@param ConsoleHandle On IN, console handle in System Table to be checked.
On OUT, new console hanlde in system table.
@param ProtocolInterface On IN, console protocol on console handle in System Table to be checked.
On OUT, new console protocol on new console hanlde in system table.
@retval TRUE System Table has been updated.
@retval FALSE System Table hasn't been updated.
**/
BOOLEAN
UpdateSystemTableConsole (
IN CHAR16 *VarName,
IN EFI_GUID *ConsoleGuid,
IN OUT EFI_HANDLE *ConsoleHandle,
IN OUT VOID **ProtocolInterface
)
{
EFI_STATUS Status;
UINTN DevicePathSize;
EFI_DEVICE_PATH_PROTOCOL *FullDevicePath;
EFI_DEVICE_PATH_PROTOCOL *VarConsole;
EFI_DEVICE_PATH_PROTOCOL *Instance;
VOID *Interface;
EFI_HANDLE NewHandle;
ASSERT (VarName != NULL);
ASSERT (ConsoleHandle != NULL);
ASSERT (ConsoleGuid != NULL);
ASSERT (ProtocolInterface != NULL);
if (*ConsoleHandle != NULL) {
Status = gBS->HandleProtocol (
*ConsoleHandle,
ConsoleGuid,
&Interface
);
if (Status == EFI_SUCCESS && Interface == *ProtocolInterface) {
//
// If ConsoleHandle is valid and console protocol on this handle also
// also matched, just return.
//
return FALSE;
}
}
//
// Get all possible consoles device path from EFI variable
//
VarConsole = BdsLibGetVariableAndSize (
VarName,
&gEfiGlobalVariableGuid,
&DevicePathSize
);
if (VarConsole == NULL) {
//
// If there is no any console device, just return.
//
return FALSE;
}
FullDevicePath = VarConsole;
do {
//
// Check every instance of the console variable
//
Instance = GetNextDevicePathInstance (&VarConsole, &DevicePathSize);
if (Instance == NULL) {
FreePool (FullDevicePath);
ASSERT (FALSE);
}
//
// Find console device handle by device path instance
//
Status = gBS->LocateDevicePath (
ConsoleGuid,
&Instance,
&NewHandle
);
if (!EFI_ERROR (Status)) {
//
// Get the console protocol on this console device handle
//
Status = gBS->HandleProtocol (
NewHandle,
ConsoleGuid,
&Interface
);
if (!EFI_ERROR (Status)) {
//
// Update new console handle in System Table.
//
*ConsoleHandle = NewHandle;
*ProtocolInterface = Interface;
return TRUE;
}
}
} while (Instance != NULL);
//
// No any available console devcie found.
//
return FALSE;
}
/**
This function update console variable based on ConVarName, it can
add or remove one specific console device path from the variable
@param ConVarName Console related variable name, ConIn, ConOut,
ErrOut.
@param CustomizedConDevicePath The console device path which will be added to
the console variable ConVarName, this parameter
can not be multi-instance.
@param ExclusiveDevicePath The console device path which will be removed
from the console variable ConVarName, this
parameter can not be multi-instance.
@retval EFI_UNSUPPORTED The added device path is same to the removed one.
@retval EFI_SUCCESS Success add or remove the device path from the
console variable.
**/
EFI_STATUS
EFIAPI
BdsLibUpdateConsoleVariable (
IN CHAR16 *ConVarName,
IN EFI_DEVICE_PATH_PROTOCOL *CustomizedConDevicePath,
IN EFI_DEVICE_PATH_PROTOCOL *ExclusiveDevicePath
)
{
EFI_DEVICE_PATH_PROTOCOL *VarConsole;
UINTN DevicePathSize;
EFI_DEVICE_PATH_PROTOCOL *NewDevicePath;
EFI_DEVICE_PATH_PROTOCOL *TempNewDevicePath;
UINT32 Attributes;
VarConsole = NULL;
DevicePathSize = 0;
//
// Notes: check the device path point, here should check
// with compare memory
//
if (CustomizedConDevicePath == ExclusiveDevicePath) {
return EFI_UNSUPPORTED;
}
//
// Delete the ExclusiveDevicePath from current default console
//
VarConsole = BdsLibGetVariableAndSize (
ConVarName,
&gEfiGlobalVariableGuid,
&DevicePathSize
);
//
// Initialize NewDevicePath
//
NewDevicePath = VarConsole;
//
// If ExclusiveDevicePath is even the part of the instance in VarConsole, delete it.
// In the end, NewDevicePath is the final device path.
//
if (ExclusiveDevicePath != NULL && VarConsole != NULL) {
NewDevicePath = BdsLibDelPartMatchInstance (VarConsole, ExclusiveDevicePath);
}
//
// Try to append customized device path to NewDevicePath.
//
if (CustomizedConDevicePath != NULL) {
if (!BdsLibMatchDevicePaths (NewDevicePath, CustomizedConDevicePath)) {
//
// Check if there is part of CustomizedConDevicePath in NewDevicePath, delete it.
//
NewDevicePath = BdsLibDelPartMatchInstance (NewDevicePath, CustomizedConDevicePath);
//
// In the first check, the default console variable will be _ModuleEntryPoint,
// just append current customized device path
//
TempNewDevicePath = NewDevicePath;
NewDevicePath = AppendDevicePathInstance (NewDevicePath, CustomizedConDevicePath);
if (TempNewDevicePath != NULL) {
FreePool(TempNewDevicePath);
}
}
}
//
// The attribute for ConInDev, ConOutDev and ErrOutDev does not include NV.
//
if (IsNvNeed(ConVarName)) {
//
// ConVarName has NV attribute.
//
Attributes = EFI_VARIABLE_BOOTSERVICE_ACCESS | EFI_VARIABLE_RUNTIME_ACCESS | EFI_VARIABLE_NON_VOLATILE;
} else {
//
// ConVarName does not have NV attribute.
//
Attributes = EFI_VARIABLE_BOOTSERVICE_ACCESS | EFI_VARIABLE_RUNTIME_ACCESS;
}
//
// Finally, Update the variable of the default console by NewDevicePath
//
gRT->SetVariable (
ConVarName,
&gEfiGlobalVariableGuid,
Attributes,
GetDevicePathSize (NewDevicePath),
NewDevicePath
);
if (VarConsole == NewDevicePath) {
if (VarConsole != NULL) {
FreePool(VarConsole);
}
} else {
if (VarConsole != NULL) {
FreePool(VarConsole);
}
if (NewDevicePath != NULL) {
FreePool(NewDevicePath);
}
}
return EFI_SUCCESS;
}
/**
Connect the console device base on the variable ConVarName, if
device path of the ConVarName is multi-instance device path, if
anyone of the instances is connected success, then this function
will return success.
@param ConVarName Console related variable name, ConIn, ConOut,
ErrOut.
@retval EFI_NOT_FOUND There is not any console devices connected
success
@retval EFI_SUCCESS Success connect any one instance of the console
device path base on the variable ConVarName.
**/
EFI_STATUS
EFIAPI
BdsLibConnectConsoleVariable (
IN CHAR16 *ConVarName
)
{
EFI_STATUS Status;
EFI_DEVICE_PATH_PROTOCOL *StartDevicePath;
UINTN VariableSize;
EFI_DEVICE_PATH_PROTOCOL *Instance;
EFI_DEVICE_PATH_PROTOCOL *Next;
EFI_DEVICE_PATH_PROTOCOL *CopyOfDevicePath;
UINTN Size;
BOOLEAN DeviceExist;
Status = EFI_SUCCESS;
DeviceExist = FALSE;
//
// Check if the console variable exist
//
StartDevicePath = BdsLibGetVariableAndSize (
ConVarName,
&gEfiGlobalVariableGuid,
&VariableSize
);
if (StartDevicePath == NULL) {
return EFI_UNSUPPORTED;
}
CopyOfDevicePath = StartDevicePath;
do {
//
// Check every instance of the console variable
//
Instance = GetNextDevicePathInstance (&CopyOfDevicePath, &Size);
if (Instance == NULL) {
FreePool (StartDevicePath);
return EFI_UNSUPPORTED;
}
Next = Instance;
while (!IsDevicePathEndType (Next)) {
Next = NextDevicePathNode (Next);
}
SetDevicePathEndNode (Next);
//
// Connect the USB console
// USB console device path is a short-form device path that
// starts with the first element being a USB WWID
// or a USB Class device path
//
if ((DevicePathType (Instance) == MESSAGING_DEVICE_PATH) &&
((DevicePathSubType (Instance) == MSG_USB_CLASS_DP)
|| (DevicePathSubType (Instance) == MSG_USB_WWID_DP)
)) {
Status = BdsLibConnectUsbDevByShortFormDP (0xFF, Instance);
if (!EFI_ERROR (Status)) {
DeviceExist = TRUE;
}
} else {
//
// Connect the instance device path
//
Status = BdsLibConnectDevicePath (Instance);
if (EFI_ERROR (Status)) {
//
// Delete the instance from the console varialbe
//
BdsLibUpdateConsoleVariable (ConVarName, NULL, Instance);
} else {
DeviceExist = TRUE;
}
}
FreePool(Instance);
} while (CopyOfDevicePath != NULL);
FreePool (StartDevicePath);
if (!DeviceExist) {
return EFI_NOT_FOUND;
}
return EFI_SUCCESS;
}
/**
This function will search every simpletext device in current system,
and make every simpletext device as pertantial console device.
**/
VOID
EFIAPI
BdsLibConnectAllConsoles (
VOID
)
{
UINTN Index;
EFI_DEVICE_PATH_PROTOCOL *ConDevicePath;
UINTN HandleCount;
EFI_HANDLE *HandleBuffer;
Index = 0;
HandleCount = 0;
HandleBuffer = NULL;
ConDevicePath = NULL;
//
// Update all the console variables
//
gBS->LocateHandleBuffer (
ByProtocol,
&gEfiSimpleTextInProtocolGuid,
NULL,
&HandleCount,
&HandleBuffer
);
for (Index = 0; Index < HandleCount; Index++) {
gBS->HandleProtocol (
HandleBuffer[Index],
&gEfiDevicePathProtocolGuid,
(VOID **) &ConDevicePath
);
BdsLibUpdateConsoleVariable (L"ConIn", ConDevicePath, NULL);
}
if (HandleBuffer != NULL) {
FreePool(HandleBuffer);
HandleBuffer = NULL;
}
gBS->LocateHandleBuffer (
ByProtocol,
&gEfiSimpleTextOutProtocolGuid,
NULL,
&HandleCount,
&HandleBuffer
);
for (Index = 0; Index < HandleCount; Index++) {
gBS->HandleProtocol (
HandleBuffer[Index],
&gEfiDevicePathProtocolGuid,
(VOID **) &ConDevicePath
);
BdsLibUpdateConsoleVariable (L"ConOut", ConDevicePath, NULL);
BdsLibUpdateConsoleVariable (L"ErrOut", ConDevicePath, NULL);
}
if (HandleBuffer != NULL) {
FreePool(HandleBuffer);
}
//
// Connect all console variables
//
BdsLibConnectAllDefaultConsoles ();
}
/**
This function will connect console device base on the console
device variable ConIn, ConOut and ErrOut.
@retval EFI_SUCCESS At least one of the ConIn and ConOut device have
been connected success.
@retval EFI_STATUS Return the status of BdsLibConnectConsoleVariable ().
**/
EFI_STATUS
EFIAPI
BdsLibConnectAllDefaultConsoles (
VOID
)
{
EFI_STATUS Status;
BOOLEAN SystemTableUpdated;
//
// Connect all default console variables
//
//
// It seems impossible not to have any ConOut device on platform,
// so we check the status here.
//
Status = BdsLibConnectConsoleVariable (L"ConOut");
if (EFI_ERROR (Status)) {
return Status;
}
//
// Insert the performance probe for Console Out
//
PERF_START (NULL, "ConOut", "BDS", 1);
PERF_END (NULL, "ConOut", "BDS", 0);
//
// Because possibly the platform is legacy free, in such case,
// ConIn devices (Serial Port and PS2 Keyboard ) does not exist,
// so we need not check the status.
//
BdsLibConnectConsoleVariable (L"ConIn");
//
// The _ModuleEntryPoint err out var is legal.
//
BdsLibConnectConsoleVariable (L"ErrOut");
SystemTableUpdated = FALSE;
//
// Fill console handles in System Table if no console device assignd.
//
if (UpdateSystemTableConsole (L"ConIn", &gEfiSimpleTextInProtocolGuid, &gST->ConsoleInHandle, (VOID **) &gST->ConIn)) {
SystemTableUpdated = TRUE;
}
if (UpdateSystemTableConsole (L"ConOut", &gEfiSimpleTextOutProtocolGuid, &gST->ConsoleOutHandle, (VOID **) &gST->ConOut)) {
SystemTableUpdated = TRUE;
}
if (UpdateSystemTableConsole (L"ErrOut", &gEfiSimpleTextOutProtocolGuid, &gST->StandardErrorHandle, (VOID **) &gST->StdErr)) {
SystemTableUpdated = TRUE;
}
if (SystemTableUpdated) {
//
// Update the CRC32 in the EFI System Table header
//
gST->Hdr.CRC32 = 0;
gBS->CalculateCrc32 (
(UINT8 *) &gST->Hdr,
gST->Hdr.HeaderSize,
&gST->Hdr.CRC32
);
}
return EFI_SUCCESS;
}
/**
Convert a *.BMP graphics image to a GOP blt buffer. If a NULL Blt buffer
is passed in a GopBlt buffer will be allocated by this routine. If a GopBlt
buffer is passed in it will be used if it is big enough.
@param BmpImage Pointer to BMP file
@param BmpImageSize Number of bytes in BmpImage
@param GopBlt Buffer containing GOP version of BmpImage.
@param GopBltSize Size of GopBlt in bytes.
@param PixelHeight Height of GopBlt/BmpImage in pixels
@param PixelWidth Width of GopBlt/BmpImage in pixels
@retval EFI_SUCCESS GopBlt and GopBltSize are returned.
@retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
@retval EFI_BUFFER_TOO_SMALL The passed in GopBlt buffer is not big enough.
GopBltSize will contain the required size.
@retval EFI_OUT_OF_RESOURCES No enough buffer to allocate.
**/
EFI_STATUS
ConvertBmpToGopBlt (
IN VOID *BmpImage,
IN UINTN BmpImageSize,
IN OUT VOID **GopBlt,
IN OUT UINTN *GopBltSize,
OUT UINTN *PixelHeight,
OUT UINTN *PixelWidth
)
{
UINT8 *Image;
UINT8 *ImageHeader;
BMP_IMAGE_HEADER *BmpHeader;
BMP_COLOR_MAP *BmpColorMap;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
UINT64 BltBufferSize;
UINTN Index;
UINTN Height;
UINTN Width;
UINTN ImageIndex;
BOOLEAN IsAllocated;
BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M') {
return EFI_UNSUPPORTED;
}
//
// Doesn't support compress.
//
if (BmpHeader->CompressionType != 0) {
return EFI_UNSUPPORTED;
}
//
// Calculate Color Map offset in the image.
//
Image = BmpImage;
BmpColorMap = (BMP_COLOR_MAP *) (Image + sizeof (BMP_IMAGE_HEADER));
//
// Calculate graphics image data address in the image
//
Image = ((UINT8 *) BmpImage) + BmpHeader->ImageOffset;
ImageHeader = Image;
//
// Calculate the BltBuffer needed size.
//
BltBufferSize = MultU64x32 ((UINT64) BmpHeader->PixelWidth, BmpHeader->PixelHeight);
//
// Ensure the BltBufferSize * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) doesn't overflow
//
if (BltBufferSize > DivU64x32 ((UINTN) ~0, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL))) {
return EFI_UNSUPPORTED;
}
BltBufferSize = MultU64x32 (BltBufferSize, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
IsAllocated = FALSE;
if (*GopBlt == NULL) {
//
// GopBlt is not allocated by caller.
//
*GopBltSize = (UINTN) BltBufferSize;
*GopBlt = AllocatePool (*GopBltSize);
IsAllocated = TRUE;
if (*GopBlt == NULL) {
return EFI_OUT_OF_RESOURCES;
}
} else {
//
// GopBlt has been allocated by caller.
//
if (*GopBltSize < (UINTN) BltBufferSize) {
*GopBltSize = (UINTN) BltBufferSize;
return EFI_BUFFER_TOO_SMALL;
}
}
*PixelWidth = BmpHeader->PixelWidth;
*PixelHeight = BmpHeader->PixelHeight;
//
// Convert image from BMP to Blt buffer format
//
BltBuffer = *GopBlt;
for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
Blt = &BltBuffer[(BmpHeader->PixelHeight - Height - 1) * BmpHeader->PixelWidth];
for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
switch (BmpHeader->BitPerPixel) {
case 1:
//
// Convert 1-bit (2 colors) BMP to 24-bit color
//
for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
Blt->Red = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Red;
Blt->Green = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Green;
Blt->Blue = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Blue;
Blt++;
Width++;
}
Blt--;
Width--;
break;
case 4:
//
// Convert 4-bit (16 colors) BMP Palette to 24-bit color
//
Index = (*Image) >> 4;
Blt->Red = BmpColorMap[Index].Red;
Blt->Green = BmpColorMap[Index].Green;
Blt->Blue = BmpColorMap[Index].Blue;
if (Width < (BmpHeader->PixelWidth - 1)) {
Blt++;
Width++;
Index = (*Image) & 0x0f;
Blt->Red = BmpColorMap[Index].Red;
Blt->Green = BmpColorMap[Index].Green;
Blt->Blue = BmpColorMap[Index].Blue;
}
break;
case 8:
//
// Convert 8-bit (256 colors) BMP Palette to 24-bit color
//
Blt->Red = BmpColorMap[*Image].Red;
Blt->Green = BmpColorMap[*Image].Green;
Blt->Blue = BmpColorMap[*Image].Blue;
break;
case 24:
//
// It is 24-bit BMP.
//
Blt->Blue = *Image++;
Blt->Green = *Image++;
Blt->Red = *Image;
break;
default:
//
// Other bit format BMP is not supported.
//
if (IsAllocated) {
FreePool (*GopBlt);
*GopBlt = NULL;
}
return EFI_UNSUPPORTED;
break;
};
}
ImageIndex = (UINTN) (Image - ImageHeader);
if ((ImageIndex % 4) != 0) {
//
// Bmp Image starts each row on a 32-bit boundary!
//
Image = Image + (4 - (ImageIndex % 4));
}
}
return EFI_SUCCESS;
}
/**
Use SystemTable Conout to stop video based Simple Text Out consoles from going
to the video device. Put up LogoFile on every video device that is a console.
@param[in] LogoFile File name of logo to display on the center of the screen.
@retval EFI_SUCCESS ConsoleControl has been flipped to graphics and logo displayed.
@retval EFI_UNSUPPORTED Logo not found
**/
EFI_STATUS
EFIAPI
EnableQuietBoot (
IN EFI_GUID *LogoFile
)
{
EFI_STATUS Status;
EFI_OEM_BADGING_PROTOCOL *Badging;
UINT32 SizeOfX;
UINT32 SizeOfY;
INTN DestX;
INTN DestY;
UINT8 *ImageData;
UINTN ImageSize;
UINTN BltSize;
UINT32 Instance;
EFI_BADGING_FORMAT Format;
EFI_BADGING_DISPLAY_ATTRIBUTE Attribute;
UINTN CoordinateX;
UINTN CoordinateY;
UINTN Height;
UINTN Width;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
EFI_UGA_DRAW_PROTOCOL *UgaDraw;
UINT32 ColorDepth;
UINT32 RefreshRate;
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput;
UgaDraw = NULL;
//
// Try to open GOP first
//
Status = gBS->HandleProtocol (gST->ConsoleOutHandle, &gEfiGraphicsOutputProtocolGuid, (VOID **) &GraphicsOutput);
if (EFI_ERROR (Status) && FeaturePcdGet (PcdUgaConsumeSupport)) {
GraphicsOutput = NULL;
//
// Open GOP failed, try to open UGA
//
Status = gBS->HandleProtocol (gST->ConsoleOutHandle, &gEfiUgaDrawProtocolGuid, (VOID **) &UgaDraw);
}
if (EFI_ERROR (Status)) {
return EFI_UNSUPPORTED;
}
//
// Erase Cursor from screen
//
gST->ConOut->EnableCursor (gST->ConOut, FALSE);
Badging = NULL;
Status = gBS->LocateProtocol (&gEfiOEMBadgingProtocolGuid, NULL, (VOID **) &Badging);
if (GraphicsOutput != NULL) {
SizeOfX = GraphicsOutput->Mode->Info->HorizontalResolution;
SizeOfY = GraphicsOutput->Mode->Info->VerticalResolution;
} else if (UgaDraw != NULL && FeaturePcdGet (PcdUgaConsumeSupport)) {
Status = UgaDraw->GetMode (UgaDraw, &SizeOfX, &SizeOfY, &ColorDepth, &RefreshRate);
if (EFI_ERROR (Status)) {
return EFI_UNSUPPORTED;
}
} else {
return EFI_UNSUPPORTED;
}
Instance = 0;
while (1) {
ImageData = NULL;
ImageSize = 0;
if (Badging != NULL) {
//
// Get image from OEMBadging protocol.
//
Status = Badging->GetImage (
Badging,
&Instance,
&Format,
&ImageData,
&ImageSize,
&Attribute,
&CoordinateX,
&CoordinateY
);
if (EFI_ERROR (Status)) {
return Status;
}
//
// Currently only support BMP format.
//
if (Format != EfiBadgingFormatBMP) {
if (ImageData != NULL) {
FreePool (ImageData);
}
continue;
}
} else {
//
// Get the specified image from FV.
//
Status = GetSectionFromAnyFv (LogoFile, EFI_SECTION_RAW, 0, (VOID **) &ImageData, &ImageSize);
if (EFI_ERROR (Status)) {
return EFI_UNSUPPORTED;
}
CoordinateX = 0;
CoordinateY = 0;
Attribute = EfiBadgingDisplayAttributeCenter;
}
Blt = NULL;
Status = ConvertBmpToGopBlt (
ImageData,
ImageSize,
(VOID **) &Blt,
&BltSize,
&Height,
&Width
);
if (EFI_ERROR (Status)) {
FreePool (ImageData);
if (Badging == NULL) {
return Status;
} else {
continue;
}
}
//
// Calculate the display position according to Attribute.
//
switch (Attribute) {
case EfiBadgingDisplayAttributeLeftTop:
DestX = CoordinateX;
DestY = CoordinateY;
break;
case EfiBadgingDisplayAttributeCenterTop:
DestX = (SizeOfX - Width) / 2;
DestY = CoordinateY;
break;
case EfiBadgingDisplayAttributeRightTop:
DestX = (SizeOfX - Width - CoordinateX);
DestY = CoordinateY;;
break;
case EfiBadgingDisplayAttributeCenterRight:
DestX = (SizeOfX - Width - CoordinateX);
DestY = (SizeOfY - Height) / 2;
break;
case EfiBadgingDisplayAttributeRightBottom:
DestX = (SizeOfX - Width - CoordinateX);
DestY = (SizeOfY - Height - CoordinateY);
break;
case EfiBadgingDisplayAttributeCenterBottom:
DestX = (SizeOfX - Width) / 2;
DestY = (SizeOfY - Height - CoordinateY);
break;
case EfiBadgingDisplayAttributeLeftBottom:
DestX = CoordinateX;
DestY = (SizeOfY - Height - CoordinateY);
break;
case EfiBadgingDisplayAttributeCenterLeft:
DestX = CoordinateX;
DestY = (SizeOfY - Height) / 2;
break;
case EfiBadgingDisplayAttributeCenter:
DestX = (SizeOfX - Width) / 2;
DestY = (SizeOfY - Height) / 2;
break;
default:
DestX = CoordinateX;
DestY = CoordinateY;
break;
}
if ((DestX >= 0) && (DestY >= 0)) {
if (GraphicsOutput != NULL) {
Status = GraphicsOutput->Blt (
GraphicsOutput,
Blt,
EfiBltBufferToVideo,
0,
0,
(UINTN) DestX,
(UINTN) DestY,
Width,
Height,
Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
);
} else if (UgaDraw != NULL && FeaturePcdGet (PcdUgaConsumeSupport)) {
Status = UgaDraw->Blt (
UgaDraw,
(EFI_UGA_PIXEL *) Blt,
EfiUgaBltBufferToVideo,
0,
0,
(UINTN) DestX,
(UINTN) DestY,
Width,
Height,
Width * sizeof (EFI_UGA_PIXEL)
);
} else {
Status = EFI_UNSUPPORTED;
}
}
FreePool (ImageData);
if (Blt != NULL) {
FreePool (Blt);
}
if (Badging == NULL) {
break;
}
}
return Status;
}
/**
Use SystemTable Conout to turn on video based Simple Text Out consoles. The
Simple Text Out screens will now be synced up with all non video output devices
@retval EFI_SUCCESS UGA devices are back in text mode and synced up.
**/
EFI_STATUS
EFIAPI
DisableQuietBoot (
VOID
)
{
//
// Enable Cursor on Screen
//
gST->ConOut->EnableCursor (gST->ConOut, TRUE);
return EFI_SUCCESS;
}