audk/EmulatorPkg
jljusten b1874d3749 EmulatorPkg/build.sh: Add build target to command line
Use the -b parameter in the build command.

Signed-off-by: jljusten

git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@12058 6f19259b-4bc3-4df7-8a09-765794883524
2011-07-29 23:58:57 +00:00
..
AutoScanPei
BootModePei
CpuRuntimeDxe
EmuBlockIoDxe
EmuBusDriverDxe EmulatorPkg: Fix bug with missing &. Causes a link failure on TOT clang. 2011-07-15 19:01:16 +00:00
EmuGopDxe EmulatorPkg: Fix issue with ReadKeyStroke returning EFI_SUCCESS when only a modifier key is pressed. 2011-06-28 18:11:34 +00:00
EmuSimpleFileSystemDxe
EmuSnpDxe
EmuThunkDxe
FirmwareVolumePei
FlashMapPei
FvbServicesRuntimeDxe
Include
Library
MiscSubClassPlatformDxe
RealTimeClockRuntimeDxe
ResetRuntimeDxe
Sec
ThunkPpiToProtocolPei
TimerDxe
Unix EmulatorPkg: Match paths/names for Xcode with new package naming scheme. 2011-06-29 17:27:55 +00:00
EmulatorPkg.dec
EmulatorPkg.dsc EmulatorPkg: update New Shell build for new PathLib. Turn off GuardMalloc library as the default for the Shell. 2011-07-01 16:58:47 +00:00
EmulatorPkg.fdf EmulatorPkg: Move Unix/UnixX64.* to EmulatorPkg.* 2011-06-29 05:13:54 +00:00
README EmulatorPkg: Add README file 2011-06-29 16:30:51 +00:00
build.sh EmulatorPkg/build.sh: Add build target to command line 2011-07-29 23:58:57 +00:00

README

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.



=== EmulatorPkg Overview ===



EmulatorPkg provides an environment where a UEFI environment can be

emulated under an environment where a full UEFI compatible

environment is not possible.  (For example, running under an OS

where an OS process hosts the UEFI emulation environment.)



http://sourceforge.net/apps/mediawiki/tianocore/index.php?title=EmulatorPkg



=== Status ===



* Builds and runs under a posix-like environment with X windows

  - Linux

  - OS X



=== Future Plans ===



* Win32 and Win64 support



=== Build Scripts ===



On systems with the bash shell you can use EmulatorPkg/build.sh to simplify

building and running EmulatorPkg.



For example, to build + run:

$ EmulatorPkg/build.sh

$ EmulatorPkg/build.sh run



The build architecture will match your host machine's architecture.



On X64 host machines, you can build + run IA32 mode as well:

$ EmulatorPkg/build.sh -a IA32

$ EmulatorPkg/build.sh -a IA32 run