Add double tap key timeout to prevent accidental dd's
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f8209c9162
commit
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26
src/app.rs
26
src/app.rs
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@ -1,5 +1,8 @@
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pub mod data_collection;
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use data_collection::{processes, temperature};
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use std::time::Instant;
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use crate::constants;
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mod process_killer;
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@ -41,6 +44,7 @@ pub struct App {
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pub use_dot: bool,
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pub show_help: bool,
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pub is_frozen: bool,
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last_key_press: Instant,
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}
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impl App {
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@ -66,20 +70,36 @@ impl App {
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use_dot,
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show_help: false,
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is_frozen: false,
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last_key_press: Instant::now(),
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}
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}
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pub fn reset(&mut self) {
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self.reset_multi_tap_keys();
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}
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fn reset_multi_tap_keys(&mut self) {
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self.awaiting_second_d = false;
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}
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pub fn on_enter(&mut self) {}
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pub fn on_esc(&mut self) {
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if self.show_help {
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self.show_help = false;
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}
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self.awaiting_second_d = false;
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}
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// TODO: How should we make it for process panel specific hotkeys? Only if we're on process panel? Or what?
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pub fn on_key(&mut self, c: char) {
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if !self.show_help {
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let current_key_press_inst = Instant::now();
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if current_key_press_inst.duration_since(self.last_key_press).as_millis() > constants::MAX_KEY_TIMEOUT_IN_MILLISECONDS {
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self.reset_multi_tap_keys();
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}
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self.last_key_press = current_key_press_inst;
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match c {
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'd' => {
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if self.awaiting_second_d {
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@ -170,6 +190,7 @@ impl App {
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ApplicationPosition::TEMP => ApplicationPosition::MEM,
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_ => self.current_application_position,
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};
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self.awaiting_second_d = false;
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}
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pub fn on_right(&mut self) {
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@ -178,6 +199,7 @@ impl App {
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ApplicationPosition::NETWORK => ApplicationPosition::PROCESS,
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_ => self.current_application_position,
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};
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self.awaiting_second_d = false;
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}
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pub fn on_up(&mut self) {
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@ -189,6 +211,7 @@ impl App {
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ApplicationPosition::DISK => ApplicationPosition::TEMP,
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_ => self.current_application_position,
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};
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self.awaiting_second_d = false;
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}
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pub fn on_down(&mut self) {
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@ -199,6 +222,7 @@ impl App {
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ApplicationPosition::DISK => ApplicationPosition::PROCESS,
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_ => self.current_application_position,
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};
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self.awaiting_second_d = false;
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}
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pub fn decrement_position_count(&mut self) {
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@ -209,6 +233,7 @@ impl App {
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_ => {}
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}
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self.scroll_direction = ScrollDirection::UP;
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self.awaiting_second_d = false;
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}
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pub fn increment_position_count(&mut self) {
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@ -219,6 +244,7 @@ impl App {
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_ => {}
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}
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self.scroll_direction = ScrollDirection::DOWN;
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self.awaiting_second_d = false;
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}
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fn change_process_position(&mut self, num_to_change_by: i64) {
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@ -3,3 +3,4 @@ pub const STALE_MAX_MILLISECONDS: u64 = 180 * 1000; // We wish to store at most
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pub const TIME_STARTS_FROM: u64 = 60 * 1000; // TODO: Fix this
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pub const TICK_RATE_IN_MILLISECONDS: u64 = 200; // We use this as it's a good value to work with.
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pub const DEFAULT_REFRESH_RATE_IN_MILLISECONDS: u128 = 1000;
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pub const MAX_KEY_TIMEOUT_IN_MILLISECONDS: u128 = 1000;
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@ -60,6 +60,7 @@ fn main() -> error::Result<()> {
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)
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(@arg RATE_MILLIS: -r --rate +takes_value "Sets a refresh rate in milliseconds; the minimum is 250ms, defaults to 1000ms. Smaller values may take more resources.")
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//(@arg CONFIG_LOCATION: -co --config +takes_value "Sets the location of the config file. Expects a config file in the JSON format.")
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//(@arg BASIC_MODE: -b --basic "Sets bottom to basic mode, not showing graphs and only showing basic tables.")
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)
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.get_matches();
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@ -223,6 +224,7 @@ fn main() -> error::Result<()> {
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debug!("Sent reset message.");
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}
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debug!("Resetting begins...");
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app.reset();
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}
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KeyEvent::Up => app.decrement_position_count(),
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KeyEvent::Down => app.increment_position_count(),
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