bug: fix basic mode arrows being slightly larger than intended
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@ -139,16 +139,19 @@ impl BasicTableArrows for Painter {
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);
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if app_state.should_get_widget_bounds() {
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// The y is +1 as for some reason the height is 2... but we only want a height of 1.
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if let Some(basic_table) = &mut app_state.basic_table_widget_state {
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basic_table.left_tlc = Some((margined_draw_loc[0].x, margined_draw_loc[0].y));
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basic_table.left_tlc =
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Some((margined_draw_loc[0].x, margined_draw_loc[0].y + 1));
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basic_table.left_brc = Some((
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margined_draw_loc[0].x + margined_draw_loc[0].width,
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margined_draw_loc[0].y + margined_draw_loc[0].height,
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margined_draw_loc[0].y + 1 + margined_draw_loc[0].height,
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));
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basic_table.right_tlc = Some((margined_draw_loc[2].x, margined_draw_loc[2].y));
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basic_table.right_tlc =
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Some((margined_draw_loc[2].x, margined_draw_loc[2].y + 1));
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basic_table.right_brc = Some((
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margined_draw_loc[2].x + margined_draw_loc[2].width,
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margined_draw_loc[2].y + margined_draw_loc[2].height,
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margined_draw_loc[2].y + 1 + margined_draw_loc[2].height,
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));
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}
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}
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