Move some width ratios around

This commit is contained in:
ClementTsang 2020-01-14 21:24:10 -05:00
parent e0a4ebda01
commit ff3f1fa2ff
1 changed files with 2 additions and 2 deletions

View File

@ -24,7 +24,7 @@ const GOLDEN_RATIO: f32 = 0.618_034; // Approx, good enough for use (also Clippy
const CPU_LEGEND_HEADER: [&str; 2] = ["CPU", "Use%"];
const DISK_HEADERS: [&str; 7] = ["Disk", "Mount", "Used", "Free", "Total", "R/s", "W/s"];
const TEMP_HEADERS: [&str; 2] = ["Sensor", "Temp"];
const MEM_HEADERS: [&str; 3] = ["Type", "Usage", "Usage%"];
const MEM_HEADERS: [&str; 3] = ["Mem", "Usage", "Usage%"];
const NON_WINDOWS_NETWORK_HEADERS: [&str; 4] = ["RX", "TX", "Total RX", "Total TX"];
const WINDOWS_NETWORK_HEADERS: [&str; 2] = ["RX", "TX"];
const FORCE_MIN_THRESHOLD: usize = 5;
@ -533,7 +533,7 @@ fn draw_memory_table<B: backend::Backend>(
) {
// Calculate widths
let width = f64::from(draw_loc.width);
let width_ratios = [0.25, 0.5, 0.25];
let width_ratios = [0.2, 0.4, 0.4];
let variable_intrinsic_results =
get_variable_intrinsic_widths(width as u16, &width_ratios, &MEM_HEADERS_LENS);
let intrinsic_widths: Vec<u16> =