* First implementation of cache memory data collection, mostly copied from RAM and swap implementations
* First implementation of cache memory display, copied from RAM and swap implementations. placed cache as second in the list as it is more similar to the RAM than any other item in the list
* expanded comment to explain method.
* rustfmt
* all cache-related code excluded on windows, in the process refactored src/data_conversion.rs convert_mem_label() to convert a single label instead of all at once
* better factoring-out of cache memory logic to allow individual disabling
* added --enable_cache_memory flag, disabled cache memory collection by default
* renamed CCH to CHE
not sure how i messed that up
* changelog updated
* Added command line flag documentation
* updated config file documentation
* specified that buffer and cache memory display does not work on windows
* resolved merge conflicts
* added documentation to cache memory data collection
* capitalized Windows
* implemented missing canvas styling logic
* fixed misplaced no-windows flag
* reduced colour collisions, as cache colour was the same as the first GPU colour
* made FIFTH_COLOUR constant windows-only
* Revert "made FIFTH_COLOUR constant windows-only"
This reverts commit 72698f1dd7.
* made FIFTH_COLOUR constant non-windows-only
* minor fix for basic mode row count
* Update src/app/data_harvester/memory/sysinfo.rs
Co-authored-by: Clement Tsang <34804052+ClementTsang@users.noreply.github.com>
* Update src/canvas/widgets/mem_basic.rs
Co-authored-by: Clement Tsang <34804052+ClementTsang@users.noreply.github.com>
* updated default_config.toml
* formatting
---------
Co-authored-by: ClementTsang <34804052+ClementTsang@users.noreply.github.com>
* Revert "other: revert disk usage change for now (#962)"
This reverts commit d3661c2320.
* some cleanup
* update help menu
* update screenshot
* update changelog wording
* Remove redundant newlines
* Use type system to ensure help constants match in size
* other: group all dataset draws in a time chart
We used to draw each data set separately as a new canvas. Now, in one
canvas, we draw all datasets.
Note that this changes how dataset lines are drawn - rather than
drawing one on top of another, it now draws kinda all at once. This
effect is *kinda* a bit better IMO, but it might also look a bit
more cluttered.
* other: optimize truncate_text
Flamegraphs showed that this area seems to be a bit heavy at times with
some inefficient use of iterators and collection. This change should
hopefully optimize this a bit by reducing some collections or
reallocations.
There can also be some further optimizations with less allocations from
callers.
* Reduce some redundant draws
* other: don't use manual map for color name mapping
I actually don't know why I was doing it like that before.
This commit removes the phf crate, as it's not needed anymore.
* update test
* refactor: remove redundant scroll direction enum
This was made redundant from the table refactor.
* add some todos/docs
* refactor: temp hack to pass in data on process
* add gpu ram collector for nvidia feature flag
* add row for TX in basic layout
* size gpu point_vec
* use vec for mem basic widget drawing
* remove to_owned
* code review: change mem tuple to struct with cfg fields, rename mem_basic ratio and use vec macro for layout
* build on freebsd
* refactor: move to new data table implementation
* more work towards refactor
* move disk and temp over, fix longstanding bug with disk and temp if removing the last value and selected
* work towards porting over CPU
work towards porting over CPU
fix typo
partially port over cpu, fix some potentially inefficient concat_string calls
more work towards cpu widget migration
some refactoring
* sortable data
sortable data
more refactoring
some sort refactoring
more refactoringgggg
column refactoring
renaming and reorganizing
more refactoring regarding column logic
add sort arrows again
* move over sort menu
* port over process
port over process
precommit
temp
temp two, remember to squash
work
fix broken ltr calculation and CPU hiding
add back row styling
temp
fix a bunch of issues, get proc working
more fixes around click
fix frozen issues
* fix dd process killing
* revert some of the persistent config changes from #257
* fix colouring for trees
* fix missing entries in tree
* keep columns if there is no data
* add and remove tests
* Fix ellipsis
* freebsd clippy
* add arc support
* Code Review: moved runtime cfg checks to compile time and formatting
* remove compile platform checks
* add zfs feature flag to get_arc_data
Tweaks `max_scroll_index` usage in the help menu to better reflect its name of being a max index, not a max index bound.
For example, before, the index could not be equal to or more than `max_scroll_index`, but the name would have implied that it should be less than or equal to it.
* add ctrl-u/ctrl-d to process table
* add help text for ctrl-u/ctrl-d
* add ctrl-u/ctrl-d to help dialog
* store height of help menu, fix overscroll with half page down on help menu
Co-authored-by: ClementTsang <34804052+ClementTsang@users.noreply.github.com>
* WIP FreeBSD support
* Implement get_cpu_data_list for FreeBSD
* Implement disks for FreeBSD
It doesn't work though as sysinfo doesn't make the device name available.
* Use libxo to read process cpu info on FreeBSD
* Populate get_io_usage with libxo too
Actual I/O stats still aren't populated though as there's not an
easy source for them.
* Share more processes code between macos and freebsd
* Extract function for deserializing libxo output on FreeBSD
* Implement filtering of disks in FreeBSD
* Clean up memory data collection
* Update module docs
Bugs squashed:
- Incorrect column sizing for flex cases
- Case where the sort menu bounds were still existing despite being
hidden
- Proc widget not actually taking into account the calculated row widths
in some cases during data conversion.