+ fix little switch in get_severity call

This commit is contained in:
Sims24 2016-01-14 21:51:10 +01:00
parent 9482009f14
commit 740c5cc52f

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@ -74,7 +74,7 @@ sub check {
$self->{components}->{iocard}->{total}++; $self->{components}->{iocard}->{total}++;
$exit = $self->get_severity(section => 'default.operability', label => 'iocard.operability', value => $result2->{cucsEquipmentIOCardOperState}); $exit = $self->get_severity(section => 'iocard.operability', label => 'default.operability', value => $result2->{cucsEquipmentIOCardOperState});
if (!$self->{output}->is_status(value => $exit, compare => 'ok', litteral => 1)) { if (!$self->{output}->is_status(value => $exit, compare => 'ok', litteral => 1)) {
$self->{output}->output_add(severity => $exit, $self->{output}->output_add(severity => $exit,
short_msg => sprintf("IO cards '%s' state is '%s'.", short_msg => sprintf("IO cards '%s' state is '%s'.",