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Fix idletime display.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@538 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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@ -674,10 +674,14 @@ inprogressmenu (int gameid)
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#endif
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{
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time_t ctime;
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long secs, mins, hours;
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(void) time(&ctime);
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long secs = (ctime - games[i + offset]->idle_time) % 60;
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long mins = (ctime - games[i + offset]->idle_time) / 60;
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long hours= (ctime - games[i + offset]->idle_time) / (60*60);
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secs = (ctime - games[i + offset]->idle_time);
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hours = (secs / 3600);
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secs -= (hours * 3600);
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mins = (secs / 60) % 60;
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secs -= (mins*60);
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if (hours)
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snprintf(idletime, 10, "%ldh %ldm", hours, mins);
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else
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