Make dgl-create-chroot.conf file clearer in the comments.
Add example dgl-create-chroot.conf file. git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@78 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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# Original by joshk@triplehelix.org, modifications by jilles@stack.nl
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# settings
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# Settings
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# Don't customize here, create a dgl-create-chroot.conf file instead.
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# The defaults should work fine for Debian.
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# path for chroot
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chroot_path="/var/lib/dgamelaunch"
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# uid/gid, must agree with dgamelaunch.h
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# uid/gid (numeric), must agree with dgamelaunch.h
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shed_uid=5
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shed_gid=60
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# extra libraries to copy (that ldd doesn't find, such as ld-elf.so.1 on
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#!/bin/sh
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# Example configuration, for my FreeBSD 4 machine, using nethack from ports.
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# This file created by Jilles Tjoelker <jilles@stack.nl>.
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chroot_path="/home/jilles/src/3rdparty/dgamelaunch-chroot-2"
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shed_uid=1031
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shed_gid=1031
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libs="/usr/libexec/ld-elf.so.1"
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playground_fixed="/usr/local/lib/nethack"
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playground_var="/usr/local/lib/nethack"
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nethack_bin="$playground_fixed/nethack"
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termdata="/usr/share/misc/termcap"
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