Remove unused variable. Update TODO.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@515 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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TODO
46
TODO
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@ -1,11 +1,14 @@
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-maybe allow something like changed_menu="[Updated %d]" config option and
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$CHANGED in the menu banner.
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the $CHANGED will be replaced with the changed_menu value.
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the %d in changed_menu will be replaced with the banner file
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change time.
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-whenever config file has a dir, check that it ends with "/"
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-in domailuser(), we need find_curr_player_game(username)
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-for menu definitions, allow "default" commands (when user presses a
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key not defined in other commands):
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commands[default] = ...
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-in watching-menu "The following games are in progress:" should change
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depending if there's only 1 game. It should also list the # of games.
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-in watching-menu, maybe we shouldn't pick players who have been
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idle for too long when randomly choosing one to watch.
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-change dgl-banner handling; we only use the top line of it nowadays...
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@ -32,6 +35,9 @@
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the game is responsible for updating the contents of that file.
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-update virus to the newest version.
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(virus is originally from busybox:
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http://git.busybox.net/busybox/tree/editors/vi.c
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but that version needs to be made secure)
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-allow changing the name where the ttyrecs are saved, like
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ttyrec_fn = "%rttyrec/%n/%g/%p.ttyrec"
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-maybe save more stuff in the db, if we're using the sqlite
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@ -40,6 +46,8 @@
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text, instead of a text file.
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maybe adding a bannertype={auto,txt,ttyrec,screendump}
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into a menu def. auto=try to detect it from file extension.
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would be useful to be able to define a program to run that
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generates the banner? (eg. nethack hiscore list via nethack itself)
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-BUG: cannot quit watching until caught up with the stream.
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-allow configuring the watching, new user registration,
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email/passwd change, etc. screens.
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@ -50,16 +58,46 @@
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-maybe allow changing the watching-screen &c layouts too?
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-add commandline parameters to dgamelaunch:
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dgamelaunch --chpasswd "nick" "newpass"
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-some games (robotfindskitten?) are not worth saving into ttyrecs, make it configurable.
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-some games (robotfindskitten?) are not worth saving into ttyrecs,
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make it configurable. if no ttyrecs, then can't watch the game, which is
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a pity. maybe rather just save the latest ttyrec, which ties into
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having configurable ttyrec filenames...
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-save the game name into ttyrec filename, so we can find what game it was.
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-allow configuring ttyplay.c; some games may use different clear-screen
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commands. (see for example crawl)
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-allow configuring the gfx stripping. (number of chars, types of stripping,
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include unicode stripping from crawl dgl, etc)
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This must be per-game configs; maybe we're running nethack and crawl
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on the same server. ...does ttyplay know what game we're watching?
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charstrip "name" {
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start_state = 0;
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state = (0 and 0x0e), 0x00, 1;
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state = (1 and 0x0f), 0x0f, 0;
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state = (1 and 0x1b), 0x1b, 0;
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state = (1 and gfxmap), gfxmap, 1;
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# initializes the gfxmap from charstrip "name" gfxmap. could also have
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# gfxmap_init = zero;
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gfxmap_init = from "name";
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# the following will replace characters 128-135 with the listed characters.
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# accepts:
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# 0xff (hexadecimal), 240 (decimal), 001 (octal), 'x' (character)
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gfxmap = 128, (' ', '|', '#', 0xb3, 0x00, 240, 241);
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}
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in game definition:
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char_strips = "name", "name", "name", ...
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or maybe add a new command '' set_charstrip "name" ''
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-public (no-password) accounts? (a per-user flag) what happens when someone
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is playing on the account and someone else logins and we start playing?
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-allow users to run recover themselves
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-make dgl show # of watchers
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-make dgl show # of watchers. this would probably require adding a
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shared memory block to keep track of who is watching who...
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-configurable stuff: allowed chars in usernames,
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allow char stripping, ...
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@ -376,7 +376,7 @@ inprogressmenu (int gameid)
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static dg_sortmode sortmode = NUM_SORTMODES;
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time_t ctime;
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struct dg_game **games = NULL;
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char ttyrecname[130], *replacestr = NULL, gametype[10];
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char ttyrecname[130], gametype[10];
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int *is_nhext;
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sigset_t oldmask, toblock;
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int idx = -1;
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@ -604,14 +604,6 @@ watchgame:
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snprintf (ttyrecname, 130, "%s",
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games[idx]->ttyrec_fn);
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/* reuse the char* */
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replacestr = strchr (ttyrecname, ':');
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if (!replacestr) {
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debug_write("inprogressmenu replacestr");
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graceful_exit (145);
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}
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clear ();
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refresh ();
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endwin ();
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