Allow any number of different games per dgl installation without needing to recompile.

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@437 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Pasi Kallinen 2008-04-05 22:55:46 +00:00
parent 25d36a74f5
commit 2184a3609c
4 changed files with 16 additions and 44 deletions

View File

@ -414,19 +414,25 @@ game_definitions : game_definition
definegame : TYPE_DEFINE_GAME '{'
{
if ((ncnf < 0) || (ncnf >= DIFF_GAMES)) {
fprintf(stderr, "%s:%d: too many games defined, bailing out\n",
struct dg_config **tmpconfig = NULL;
tmpconfig = calloc(ncnf + 1, sizeof(myconfig[0]));
if (!tmpconfig) {
fprintf(stderr, "%s:%d: could not allocate memory for config, bailing out\n",
config, line);
exit(1);
}
if (!myconfig) {
if (myconfig) {
int tmp;
myconfig = calloc(DIFF_GAMES, sizeof(myconfig[0]));
for (tmp = 0; tmp < DIFF_GAMES; tmp++) {
myconfig[tmp] = calloc(1, sizeof(struct dg_config));
for (tmp = 0; tmp < ncnf; tmp++) {
tmpconfig[tmp] = myconfig[tmp];
}
free(myconfig);
}
tmpconfig[ncnf] = calloc(1, sizeof(struct dg_config));
myconfig = tmpconfig;
}
game_definitions '}'
{

View File

@ -87,15 +87,6 @@ if test "$enable_sqlite" = yes; then
AC_DEFINE_UNQUOTED(USE_SQLITE_DB, "$dgl_sqlite_db", [Path and filename of the SQLite database.])
fi
def_dgl_num_games=4
AC_ARG_WITH(num-games,
[AC_HELP_STRING([--num-games=INT], [Max. number of games this dgamelaunch supports per dgl installation.])],
[dgl_num_games=$withval], [dgl_num_games=$def_dgl_num_games])
AC_DEFINE_UNQUOTED(DIFF_GAMES, $dgl_num_games, [Max. number of games this dgamelaunch supports per dgl installation.])
AC_MSG_RESULT([Number of games this dgamelaunch supports: $dgl_num_games]);
AC_ARG_WITH(config-file,
[AC_HELP_STRING([--with-config-file=PATH], [Define the path to the default configuration file.])],
[configfile=$withval], [configfile="/etc/dgamelaunch.conf"])

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@ -14,9 +14,6 @@
#endif
/* max # of different games playable from within this dgl */
/*#define DIFF_GAMES 4*/
typedef enum
{
DGLTIME_DGLSTART = 0, /* when someone telnets in */

View File

@ -559,9 +559,8 @@ create_config ()
}
#else
/* fprintf(stderr, "NO DEFCONFIG\n");*/
myconfig = calloc(DIFF_GAMES, sizeof(myconfig[0]));
for (tmp = 0; tmp < DIFF_GAMES; tmp++)
myconfig[tmp] = NULL;
num_games = 0;
myconfig = calloc(1, sizeof(myconfig[0]));
myconfig[0] = &defconfig;
return;
#endif
@ -569,25 +568,8 @@ create_config ()
if (!myconfig) /* a parse error occurred */
{
/* fprintf(stderr, "PARSE ERROR\n");*/
myconfig = calloc(DIFF_GAMES, sizeof(myconfig[0]));
for (tmp = 0; tmp < DIFF_GAMES; tmp++)
myconfig[tmp] = NULL;
myconfig[0] = &defconfig;
return;
}
/* Fill the rest with defaults */
for (tmp = 0; tmp < DIFF_GAMES; tmp++) {
if (!myconfig[tmp]->game_path) myconfig[tmp]->game_path = defconfig.game_path;
if (!myconfig[tmp]->game_name) myconfig[tmp]->game_name = defconfig.game_name;
if (!myconfig[tmp]->shortname) myconfig[tmp]->shortname = defconfig.shortname;
if (!myconfig[tmp]->rcfile) myconfig[tmp]->rcfile = defconfig.rcfile;
if (!myconfig[tmp]->spool) myconfig[tmp]->spool = defconfig.spool;
/*if (!myconfig[tmp]->savefilefmt) myconfig[tmp]->savefilefmt = defconfig.savefilefmt;*/
if (!myconfig[tmp]->inprogressdir) myconfig[tmp]->inprogressdir = defconfig.inprogressdir;
fprintf(stderr, "ERROR: configuration parsing failed\n");
graceful_exit(113);
}
if (!globalconfig.chroot) globalconfig.chroot = "/var/lib/dgamelaunch/";
@ -617,8 +599,4 @@ create_config ()
globalconfig.shed_gid = 60; /* games gid in debian */
}
for (tmp = 0; tmp < NUM_DGLTIMES; tmp++) {
globalconfig.cmdqueue[0] = NULL;
}
}