Update all of the administrivia to reflect current state

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@37 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Joshua Kwan 2004-01-02 11:59:50 +00:00
parent d829ac26e2
commit 34bd9f144a
3 changed files with 2 additions and 5 deletions

3
Bugs
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@ -1,9 +1,6 @@
* On some (X11?) terminals changing the window size closes the dgamelaunch
session, probably because of sending negotation strings it doesn't understand?
* Only the first 15 games in progress are shown on the games in progress
screen.
* Since virus kept calling alarm() on itself, I removed SIGALRM handling
altogether, which breaks occasional refresh of the bottom status line.
I don't consider this a huge bug, but if one day I, or someone else,

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@ -23,6 +23,7 @@
* Replace the giant size 64000 static buffers with dynamically
allocated structs
* Checking for colons in user fields is made simpler using strstr(3)
* allow page up and page down on the watch games menu
1.3.10 (2003/10/22)
* Added a mode flag to the open call for inprogress lock files.

3
TODO
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@ -3,8 +3,7 @@
- Put 'terminate' option in user's menu to end disconnected sessions.
(Suggested by Sebbe in #nethack on freenode)
- Localization of variables, code clean up... At some point during
this attempt to fix the 15-game display only (in Bugs file.)
- Localization of variables, code clean up
- Allow a runtime-read configuration file to specify all the stuff
that is currently hardcoded into dgamelaunch.h.